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Dwarven (Master Race) Appreciation Thread


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#9851
Costin_Razvan

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Well I don't have a chapter, but another vid! ( this one dwarf related I swear )

Battle of Erebror

Modifié par Costin_Razvan, 07 juillet 2010 - 12:49 .


#9852
RavenousBear

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Wow, I am finding things much easier playing as Warrior as opposed to Rogue. I have pretty much left my party at camp or at hold at the starting points of maps to disarm traps when needed (one thing I miss about being a rogue and Stealth). No injuries so far on Nightmare. I just whacked Gaxkang a few moments ago and it was a cakewalk compared to a rogue with a full party on Nightmare (on the console which has weaker enemies than the PC does).

#9853
Sarah1281

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Are you playing a dwarf again or something else?

#9854
RavenousBear

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Actually, I have been busy so I have yet not completed my dwarf yet. Though I almost done with everything to finally get the Landsmeet going (Slim Couldry, Oghren's Quest and one Chanter board quest remain I believe). Also I have a nasty little bug that prevents me from receiving armor set bonuses so I tried to look for a solution with no luck.



Cannot wait to try a 2-handed warrior; Indomitable plus AOE knockdowns sound like a blast.

#9855
Costin_Razvan

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Ok....I'm sorry but I SERIOUSLY could not resist!



Posted Image

#9856
Sarah1281

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Did...did Leliana just kill a bunch of nugs?

#9857
mellifera

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They were dead and she gets a bit upset about it xD

#9858
Lady Jess

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yukidama wrote...

They were dead and she gets a bit upset about it xD


That room cracked me up. Which is good, because at the time I was saying "FFFFFF how many FFFFFing times must I escape/break into this stupid estate!!!"

#9859
Sarah1281

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Someone just told me my chapter was "So sappy. Disgustingly so." Posted Image

It's not my fault I fail at emotional bits! I blame lack of experience and tendency not to get emotional IRL.

#9860
Lady Jess

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Sarah1281 wrote...

Someone just told me my chapter was "So sappy. Disgustingly so." Posted Image

It's not my fault I fail at emotional bits! I blame lack of experience and tendency not to get emotional IRL.


Sarah, don't worry about it. For me, I would rather read passion and emotion come through than be dry. Emotion in a story SHOULD be sappy for me to enjoy it, while for others they don't like it. If YOU are happy with what you have written, that is really ALL that matters.

#9861
thegreateski

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That and money.

#9862
Lady Jess

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thegreateski wrote...

That and money.


Meh, money is nice to a point, but I'll tell ya what, I never want to be rich...lol

#9863
Chuvvy

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Posted Image
Someone else had a "Master Race".

Modifié par Slidell505, 07 juillet 2010 - 04:46 .


#9864
Sarah1281

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Is this the same guy who did that before or someone else? I can't remember.

#9865
thegreateski

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Posted Image

Modifié par thegreateski, 07 juillet 2010 - 04:56 .


#9866
Gilsa

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My Tug contributions:

Posted Image

Posted Image

I was too busy laughing at the "yer momma" joke so no screenshots of those.

#9867
Sarah1281

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So was he as good as he was advertised to be?

#9868
Gilsa

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Yes, he's Oghren without the hangover. Funny, perverted, and loyal.

#9869
Axekix

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Gilsa wrote...

My Tug contributions:

Posted Image

Posted Image

I was too busy laughing at the "yer momma" joke so no screenshots of those.

*Fistbump*

Tug wins, hard!  He'd make my top 5 favorite companions list easy... and I only got to play with him for like an hour!

Modifié par Axekix, 07 juillet 2010 - 06:15 .


#9870
thegreateski

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Does he sing show tunes?

#9871
Lady Jess

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I WISH we could have a group of 5 in game. The "four" thing bugs the CRAP out of me.

#9872
thegreateski

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*Suspects that Bioware choose the number of 4 because they didn't want it to look like a five man band.*

#9873
Sarah1281

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Ugh, I can't play it until this weekend because it's my little brother's XBox account and so my parents are paying for the DLC and I technically have class later today and tomorrow...

#9874
Lady Jess

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thegreateski wrote...

*Suspects that Bioware choose the number of 4 because they didn't want it to look like a five man band.*


Well, my Brosca is two of those!

But still, you'd think there would be a mod by now that did it. I don't care if it's OP more dialog!!!

#9875
tmp7704

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KnightofPhoenix wrote...

I just gave you two reasons why the Blight has interest in destroying Orzammar. Protecting their rear and protecting their breeding grounds, all of which are underground, so no the dwarves won't be "chasing them all the way to the middle of Orlais". Seeing how the Archdemon demonstrated strategic and tactical capabilities, him ignoring Orzammar would be an act of idiocy.

Perhaps we are having quite a different ideas of what darkspawn and Deep Roads are like, because i'm scratching my head at this. What "rear" is the darkspawn going to protect, when their dominion is basically all the tunnels, caves and former dwarf cities that stretch under half of Thedas? And what is a city worth of dwarves going to do to the "breeding grounds" spread over this area? It's not like the Deep Roads are devoid of darkspawn while the Blight happens, there's just less of them but good luck trying to get maybe more than couple of broodmothers eliminated without them noticing. Presuming these broodmothers can be easily located over such huge area by the dwarves who are unable to sense the darkspawn, in the first place.

I thought by the "rear" you meant "the back side of the darkspawn army advancing into Orlais" and to that i already made my reply -- from the darkspawn point of view the dwarves who leave their fortress and try to attack in the open are easier target to defeat than the same dwarves holed up behind massive walls. So why exactly it's something the darkspawn should fear? Especially when just few posts later you make a claim darkspawn does not care about casualties.

The only line of defense the dwarves have on the surface is that gate in the forstback mountains, which leads to the hall of heroes and then directly to the city. In other words, it has effecively 0 defenses.
Whereas in the deep roads, the dwarves have certain advantages:
a- They have experience fighting there, but little experience fighting on the surface.
b- they have grounds to give up or afford to lose, not so on the surface
c- The deep roads provide them with choke points and defensive positions, not so on the surface.

It was established in the thread later that you are making the claim about the only line of defense on the surface basing on what we see in the game. But if you want to use this measuring stick, then we don't see *any* defenses of Orzammar when going into Deep Roads. Just a patrol of few dwarves and not even a gate. We also see no ground to give up or afford to lose, if anything there's statements made to the contrary. So if you are going to invent "choke points and defensive positions" out of thin air where it suits you, please be fair and invent them just as well where it does not suit your argument.

And regarding how effective the surface defenses of the dwarves may be, i'll only point out that in one of possible scenarios a war errupts with Ferelden over the kidnapping of the surfacers, and the dwarves seal the gates. And that's it. Even though it's supposed to be their only line of defense and a weak one to that, even though the surfacers have much more experience when fighting on the surface than both the dwarves and the darkspawn, even without ground to lose and without the choke points and defensive positions etc... Orzammar doesn't fall.

Just because all previous Blights ignored Orzammar doesn't mean they will do so again. Especially since all prievious Blights were very far from Orzammar and thus could not have attacked. The Blight compeltely eradicating the dwarves would be a tremendous victory for them, as only the dwarves stand against them in the deep roads.

The dwarves haven't been standing against the darkspawn in the Deep Roads for years when the Origins take place -- they merely manage to keep their remaining city for themselves while the darkspawn runs around and breeds in the area the size of few countries very much unchecked. Have you noticed how during your travels in the Deep Roads you only see the fights between the darkspawn and creatures living under ground? Spiders are more of nuisance for the darkspawn than the dwarves are.

EDIT: as for why the Blight would go to the mountains.
The same reason the Blights go to the surface and plague the land.

The Blights strike human settlements. Something the mountains severely lack.

But if you are suggesting that they can use the deep roads instead to go to Orlais, that makes Orzammar in their path and thus the danger is the same. So what's your point?

That's like saying if i want to go from say, Germany to France then Strasbourg is in my path. It may be, but who is to say going through Strasbourg is the only way to get from one of these areas to the other, when you have hundreds of kilometers worth of border?