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easiest class for Insanity?


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#26
mosor

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gauntz wrote...

Soldier doesn't really have all that going for it except the Revenant, but the Engineer is a pretty cool class in this game, if not the fastest. In my experience, Adepts aren't that awesome on Insanity, even Heavy Throw isn't very good except when you can throw someone of a ledge, so the Adept kind of becomes a Singularity + Warp Explosion one trick pony.


I disagree. The soldier has Adrenaline Rush, the viper and the Revenant. On a NG+ insanity, a soldier with hightened adrenaline rush and inferno rounds can own anyone with just the viper.

As for adept being a one trick pony on insanity. Every class is a one trick pony if you just use it's dominant attack stragetegy. Personally while playing an adept, I've used almost all it's skills plenty of times (the exception being shockwave)

As for the OP's question. I found the easiest class to play on insanity was the soldier. It snipes almost as good as an infiltrator. You got your choice of ammo, without having to rely on the squad verison, Adrenaline Rush not only lets me do more damage, but since the soldier runs so fast, flicking adrenaline rush while running away gets me to safety as easily as if I had a cloak. Plus you have the Reverent, which will slaughter anything that gets too close to you.

Modifié par mosor, 04 avril 2010 - 03:38 .


#27
TheDFO

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mosor wrote...

gauntz wrote...

Soldier doesn't really have all that going for it except the Revenant, but the Engineer is a pretty cool class in this game, if not the fastest. In my experience, Adepts aren't that awesome on Insanity, even Heavy Throw isn't very good except when you can throw someone of a ledge, so the Adept kind of becomes a Singularity + Warp Explosion one trick pony.


I disagree. The soldier has Adrenaline Rush, the viper and the Revenant. On a NG+ insanity, a soldier with hightened adrenaline rush and inferno rounds can own anyone with just the viper.

As for adept being a one trick pony on insanity. Every class is a one trick pony if you just use it's dominant attack stragetegy. Personally while playing an adept, I've used almost all it's skills plenty of times (the exception being shockwave)

As for the OP's question. I found the easiest class to play on insanity was the soldier. It snipes almost as good as an infiltrator. You got your choice of ammo, without having to rely on the squad verison, Adrenaline Rush not only lets me do more damage, but since the soldier runs so fast, flicking adrenaline rush while running away gets me to safety as easily as if I had a cloak. Plus you have the Reverent, which will slaughter anything that gets too close to you.


Quite actually, if you only snipe with adrenaline rush (the short one, not the long one, forget what it's called), and the soldier does MORE damage (both passives have same weapon bonus, and ad-rush gives 140%! damage boost, as opposed to I think 70 or so from cloak).

Basically, if you want to use guns, the soldier can do ANYTHING. The Ad-rush can be used similiar to a charge, what with the extreme damage reduction, as well as an escape button, fortifaction light, or the aformentioned snipe bonus. It can be used offensively (sniping, or if your low on health, active and continue firing) and defensively (you get flanked by a nasty varren, and so you just activate and re-position).

That said, there isn't much more fun then headshotting things with the Widow. Man, do I love that gun.

#28
GringoN7

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My infiltrator is working like magic.

I still find a few challenges some of them feel extremely cheap because the area I’m in feels like it’s not suited to support the combat in the game but other than that I’m having a blast on insane with my infiltrator.

By the way going cloak really saves you from some tuff situations.

I got into a predicament where it was me and two enemy Krogans with berries and shields. Both my teams mates where down and out and I had no more med gels. My survival instincts just told me to run around, snipe and cloak. And it worked wonderfully.

Modifié par GringoN7, 04 avril 2010 - 05:04 .


#29
freddfx

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I'd have to say the engineer has to be the best class for me to breeze through insanity... i RARELY die as an engineer, combat drone is like having a 4th member on the team, even if all it does it minor damage... the fact that it distracts just about every enemy is a life saver... plus you can strip defenses fast.

#30
magimix 2000

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freddfx wrote...

I'd have to say the engineer has to be the best class for me to breeze through insanity... i RARELY die as an engineer, combat drone is like having a 4th member on the team, even if all it does it minor damage... the fact that it distracts just about every enemy is a life saver... plus you can strip defenses fast.


If there is one build that can trivialise Insanity even more than an Engineer, its 'Engineer with Dominate'.  And it isn't like you need to gimp any other of the class talents to make good use of Dominate.  Overload, Incinerate, Combat Drone, Cryo Blast, AI Hacking[1], and Dominate - no matter who you are fighting, no matter the tactical situation, Engineer with Dominate has it covered.

[1] There are enough synthetics in the game to make this talent worth a couple of Ranks, IMO.

#31
NaclynE

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Mass Erect wrote...

CrazyShuba wrote...

I made it through pretty easily with a Soldier with Fortification.
Using all the guns in the game is a plus, and Fortification is like a second chance when you're almost dead.

I've also heard Infiltrator and Sentinel are good.


I've tried both fortification and Barrier for like 5 mins.

they both seem to work similarly,

is there much difference between the two?


Fortifacation makes you sort of impregnable but the shields are treated as normal. Barrier is like a auto shield recovery but with a add on feature. however effects from missions and such are treated as normal while fortifacation you shrug off impacts.

#32
Wonderllama4

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I don't think Soldier is the best class. I had a hard time with the Soldier on Hardcore difficulty, especially when the Collectors attacked on Horizon and the ship... must have reloaded 15 times each. there's also an assignment where you have to fight three big mechs before they destroy some crates. it was brutal! I wanted to run away screaming but I couldn't go back to the ship. I don't think I suck either. I was low level at the time. in the end I had to resort to lowering the difficulty for those battles.



Soldier definitely lacks any sort of good defense skill. Infiltrator is the way to go. That's what I'm gonna do next time around. Sniping from range is always the safest thing to do, especially when you can disappear from sight!

#33
Njorls

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 I've played all the classes on Insanity and I think my Shock Trooper Soldier, hardened adrenaline rush, with Revenant handled it all the easiest.

Adept is also quite good with singularity and warp bombs

Sentinel is also quite powerful.

The other 3 classes can do it, these are just the 3 I think can do it the easiest.

#34
tonnactus

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Engineer with dominate is the easiest class.Adept is close second.

#35
mosor

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Wonderllama4 wrote...

I don't think Soldier is the best class. I had a hard time with the Soldier on Hardcore difficulty, especially when the Collectors attacked on Horizon and the ship... must have reloaded 15 times each. there's also an assignment where you have to fight three big mechs before they destroy some crates. it was brutal! I wanted to run away screaming but I couldn't go back to the ship. I don't think I suck either. I was low level at the time. in the end I had to resort to lowering the difficulty for those battles.

Soldier definitely lacks any sort of good defense skill. Infiltrator is the way to go. That's what I'm gonna do next time around. Sniping from range is always the safest thing to do, especially when you can disappear from sight!


Did you have your adrenaline rush maxed? When playing a soldier, that's the first thing you max, then your passive. I usually go for heightened AR while using the sniper and the vindicator. Use Jacob for incindiary until you manage to put points into your ammo skills, but after you max AR and your passive. 2 headburts with the vindicator will kill any drone. I don't use disruptor for anything other than geth really. If you take the widow than keep the heightened adrenaline rush. If you take the reverent, then respec to hardened.

As for the daratar Mechs, either use the cain, or wait until you get your viper. I took out all 3 just using the Viper/Vindicator with disruptor and Inferno rounds.

As I said above, Adrenaline Rush is an excellent defense skill. If you need to fall back or get to a position under heavy enemy fire, moving with AR turned on will get you there with very little damage taken. The only way cloak is better than Adrenaline rush for doing this is that with cloak the enemy breaks off attack completely. Thats not that big a deal from my experience. Especially since AR has a lower recharge time and you wont get the low reacharge time for cloak until late in the game. Lets not forget Soldiers do have a lot more health and storm speed too.

Modifié par mosor, 04 avril 2010 - 02:28 .


#36
tonnactus

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d3c0yBoY wrote...

Vanguard followed by Soldier. Both classes have all they need without the need of a bonus power. Reave however is op and broken so I guess you could nab it.

Reave isnt in any way overpowered on its own.Reave warpexplosion are powerfull,but still not overpowered.

#37
tonnactus

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GringoN7 wrote...

I got into a predicament where it was me and two enemy Krogans with berries and shields.

Such a place doesnt exist.There is only one krogan boss in every fight that have double protection.
Cloak isnt that good anyway.When cloaked,shields and health dont regenrate.Hardened adrenaline let take the soldier only half of the normal damage.A lot better defensive ability in my opinion.

Modifié par tonnactus, 04 avril 2010 - 02:31 .


#38
Kokkostan

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Soldier is the easiest, because you can choose your team moore freely and in theory you can win every enemy by yourself. That's because of adrenaline, all weapons (except SMG for some reason) and all kinds of ammo for every shield, armor and barrier.

#39
Old Silverbolt

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gauntz wrote...
Soldier doesn't really have all that going for it except the Revenant, but the Engineer is a pretty cool class in this game, if not the fastest. In my experience, Adepts aren't that awesome on Insanity, even Heavy Throw isn't very good except when you can throw someone of a ledge, so the Adept kind of becomes a Singularity + Warp Explosion one trick pony.


I somehow thought that nobody could be stupid enough to take the Revenant on Insanity, but apparently I was wrong. The large clip does not even slightly make up for its horrible inaccuracy and pathetic single-round damage (this is after factoring in all potential upgrades). Even if it did, as a soldier there is no good reason not to pick up the Widow. With 5 different weapons at your disposal, the Widow's small magazine isn't neary as much an issue as it is when playing as an Infiltrator.

Modifié par Old Silverbolt, 04 avril 2010 - 02:55 .


#40
SmokeyNinjas

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Old Silverbolt wrote...

gauntz wrote...
Soldier doesn't really have all that going for it except the Revenant, but the Engineer is a pretty cool class in this game, if not the fastest. In my experience, Adepts aren't that awesome on Insanity, even Heavy Throw isn't very good except when you can throw someone of a ledge, so the Adept kind of becomes a Singularity + Warp Explosion one trick pony.


I somehow thought that nobody could be stupid enough to take the Revenant on Insanity, but apparently I was wrong. The large clip does not even slightly make up for its horrible inaccuracy and pathetic single-round damage (this is after factoring in all potential upgrades). Even if it did, as a soldier there is no good reason not to pick up the Widow. With 5 different weapons at your disposal, the Widow's small magazine isn't neary as much an issue as it is when playing as an Infiltrator.

Slow motion reloads is all the reason i need to avoid the Widow like the plague & Revenant mows down enemies at close to medium range & you already have the viper for long range.
Thinking people are stupid for taking the Revenant is really just stupid<_<

#41
mosor

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Old Silverbolt wrote...

gauntz wrote...
Soldier doesn't really have all that going for it except the Revenant, but the Engineer is a pretty cool class in this game, if not the fastest. In my experience, Adepts aren't that awesome on Insanity, even Heavy Throw isn't very good except when you can throw someone of a ledge, so the Adept kind of becomes a Singularity + Warp Explosion one trick pony.


I somehow thought that nobody could be stupid enough to take the Revenant on Insanity, but apparently I was wrong. The large clip does not even slightly make up for its horrible inaccuracy and pathetic single-round damage (this is after factoring in all potential upgrades). Even if it did, as a soldier there is no good reason not to pick up the Widow. With 5 different weapons at your disposal, the Widow's small magazine isn't neary as much an issue as it is when playing as an Infiltrator.




Why would you want the widow, when the viper will kill most low level enemies with 3 to 5 shots during an Adrenaline rush (depending how good your aim is). If you can kill within 5 qucik shots then you're doing better than you are with a widow since 5 shots with the viper = 1 shot with the widow. That means with the viper, you don't have to reload as often. With the big guys like heavy mechs, you might kill with the widow a second faster, but thats more than offset by not sweating it if I miss the occasional shot, not minding wasting a round with my viper to finish off a distance enemy thats low on health, or scrounging for for ammo as much,.

The reverent is great when used properly, especially with hardened AR rather than heightened. The rule of thumb with a soldier, If you're using vindicator+sniper then take heightened. Once you get the reverant, then take the hardened.

Modifié par mosor, 04 avril 2010 - 04:08 .


#42
Iosev

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I think every class is quite capable of handling the insanity difficulty level easily, with the only major differences you'll see in terms of difficulty is during the beginning of the game.



I've played the vanguard, infiltrator, adept, and sentinel classes on insanity, and I actually found the vanguard to have the most difficult time during the beginning of the game. For example, until you get to Horizon, your vanguard will have to be more conservative with charge and engaging in close-combat, because you lack the upgrades and critical talent points (i.e., Heavy Charge and Champion) that make close-combat survival easy.



Beyond Horizon, every class becomes a monster in their own way.