Blood Knight -- great idea.
DA:O expansions: What do you wish they'd add?
Débuté par
Vegielamb
, nov. 08 2009 07:06
#76
Posté 08 décembre 2009 - 08:07
#77
Posté 08 décembre 2009 - 08:40
being able to start a new game with an old character...
#78
Posté 08 décembre 2009 - 06:09
A werewolf companion. Race choice: Qunari
Modifié par Ogre2010, 08 décembre 2009 - 06:10 .
#79
Posté 10 décembre 2009 - 04:51
Old Content Expanding: Just to put an add into it (more like a patch before the expansion)
- Making it able so you can continue your char to roam freely after defeating the Archdemon
- More to your characters story and it continues.
- More options to your conversation to.
- More Items and more item models. (most looked so alike in it)
New Content: I believe that this content should come maybe after beating the Archdemon and when the expansion comes out.
- Content in-game (excluding character customization) should only be available for those whom beat the Archdemon. Like the new campaign or story.
- When you start this story or so the Level cap should be raised to 40 or 50.
- More Specs, Talents, Areas.
- New playable races. Not complaining if there aren't any
- Maybe new chars, not complaining if there arent either.
- I believe, you should be able to use your old char and what you left off with and the lore you went on.
(Ex. My elf decided to go search for Morrigan. I believe I should be able to continue on him and start alone somewhere that will start my character to look for her and find her sometime in the game then you can continue on with whatever the lore is that they choose from there. and your status should be the same or have something to gain back with the char you may had been with before.)
- Making it able so you can continue your char to roam freely after defeating the Archdemon
- More to your characters story and it continues.
- More options to your conversation to.
- More Items and more item models. (most looked so alike in it)
New Content: I believe that this content should come maybe after beating the Archdemon and when the expansion comes out.
- Content in-game (excluding character customization) should only be available for those whom beat the Archdemon. Like the new campaign or story.
- When you start this story or so the Level cap should be raised to 40 or 50.
- More Specs, Talents, Areas.
- New playable races. Not complaining if there aren't any
- Maybe new chars, not complaining if there arent either.
- I believe, you should be able to use your old char and what you left off with and the lore you went on.
(Ex. My elf decided to go search for Morrigan. I believe I should be able to continue on him and start alone somewhere that will start my character to look for her and find her sometime in the game then you can continue on with whatever the lore is that they choose from there. and your status should be the same or have something to gain back with the char you may had been with before.)
Modifié par Josh Williams, 10 décembre 2009 - 05:21 .
#80
Posté 10 décembre 2009 - 08:16
More cut scenes and FMV'S more character interaction, more companions, etc.
#81
Posté 11 décembre 2009 - 01:52
How about a Boss battle pack that would add 5 or 6 extremely powerful boss battles to the game in side quest form. Many people seem to be clamoring for more dragons and that could be one of the new monsters added but I'd like to see some diversity in there, how about also a very powerful maleficar, a giant troll, an ultra powerful Pride Demon, or just some sort of Lovecraftian monstrosity for me to hack at for 20 or so minutes. The idea being to provide a real challenge for seasoned players.
I'd also second the idea of additional origins. The one I'd most like to see, and I've mentioned this before, is an origin that makes sense for a human rogue. I understand there was originally going to be a human commoner origin but it was taken out because they thought it lacked "intrigue". Maybe they could just add it back in?
I'd also second the idea of additional origins. The one I'd most like to see, and I've mentioned this before, is an origin that makes sense for a human rogue. I understand there was originally going to be a human commoner origin but it was taken out because they thought it lacked "intrigue". Maybe they could just add it back in?
#82
Posté 11 décembre 2009 - 02:45
1) More mage equipment
2) Up group size to five for some variation.
3) Another class option, such as maybe priest/cleric type thing (with specializations being something like a monk (qu'narri) cleric (chantry) Speaker of the lost (Old Gods), etc etc.
4) Longer dialogue options.
5) My character actually voices some stuff, besides just three lines.
6) Companions show they care about you more in certain situations, maybe even they give you gifts, even if you haven't romanced them.
7) More companions. (like another Mage, another rogue)
8) More talents/spells and specializations.
9) More rare mage,light, and medium armor that is actually good. The vast majority of rare armor is heavy/massive. At the end of one of my playthroughs Alistair was in Warden's commander, Sten in Dragon-bone, Oghren in Juggernought, and Wynne in Legion of the Dead (she looked hilarious). While Xevran was wearing normal studded leather, Wynne still didn't have any good mage stuff. Leliana was in drake scale, Morrigan was in her robes of possession. The only other good mage stuff I had to buy (reapers vestments, the expensive staff) and they went on my character. More equipment for Dog!
2) Up group size to five for some variation.
3) Another class option, such as maybe priest/cleric type thing (with specializations being something like a monk (qu'narri) cleric (chantry) Speaker of the lost (Old Gods), etc etc.
4) Longer dialogue options.
5) My character actually voices some stuff, besides just three lines.
6) Companions show they care about you more in certain situations, maybe even they give you gifts, even if you haven't romanced them.
7) More companions. (like another Mage, another rogue)
8) More talents/spells and specializations.
9) More rare mage,light, and medium armor that is actually good. The vast majority of rare armor is heavy/massive. At the end of one of my playthroughs Alistair was in Warden's commander, Sten in Dragon-bone, Oghren in Juggernought, and Wynne in Legion of the Dead (she looked hilarious). While Xevran was wearing normal studded leather, Wynne still didn't have any good mage stuff. Leliana was in drake scale, Morrigan was in her robes of possession. The only other good mage stuff I had to buy (reapers vestments, the expensive staff) and they went on my character. More equipment for Dog!
#83
Posté 11 décembre 2009 - 03:17
Griffons
#84
Posté 11 décembre 2009 - 03:21
I'd like a chance to explore some of the neighboring countries to be perfectly honest, or maybe even the ability to find Arlathan. (Some more romances would be nice as well, but those wouldn't make for a very good expansion on their own.)
I would also add something about learning more about the Black City, but that seems to be something that is probably best left for later games in the series. Might as well keep the mystery alive while there are still more Blights to be had.
I would also add something about learning more about the Black City, but that seems to be something that is probably best left for later games in the series. Might as well keep the mystery alive while there are still more Blights to be had.
#85
Posté 16 janvier 2010 - 08:01
this is what i want/need.
1. More specializations please
2. More characters with more romance options including more gay content, maybe even "lifestyle" choice that affects how npcs react to you also
3. this one is a bit iffy but ill say it just in case they read this: i would like a nude patch or an option to not cover up so much. im not saying i need to see actual sex but a bit more flesh on both sexes could be fun
3. not just a dog as a pet, other animals or creatures also, maybe even an egg system where you hatch and grow a griffon or dragon or serpent or golem or whatever
1. More specializations please
2. More characters with more romance options including more gay content, maybe even "lifestyle" choice that affects how npcs react to you also
3. this one is a bit iffy but ill say it just in case they read this: i would like a nude patch or an option to not cover up so much. im not saying i need to see actual sex but a bit more flesh on both sexes could be fun
3. not just a dog as a pet, other animals or creatures also, maybe even an egg system where you hatch and grow a griffon or dragon or serpent or golem or whatever





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