If Bioware asked you for the focus of the next DA epic...
#76
Posté 14 avril 2010 - 04:58
But then that's it. Like I said, come sequel (DA 2), I really, really hope we've not only seen the end of Warden 1.0, but that also, that DA 2 doesn't feature YANO Warden, facing YANO Blight.
Yes, I am tired as HELL of fighting darkspawn. You guys are making your own world as you go. Put more stuff in it.
#77
Posté 14 avril 2010 - 04:58
Gill Kaiser wrote...
Please, no more Grey Warden protagonist, and no more Darkspawn as main enemy faction. It's been done.
Warden's should be there...and some Darkspawn to fight...but not as the focus...and yes...I want this...let us play "regular joe's" instead of HAVING to be wardens...
your world is stale if you can't come up with other threats besides the darkspawn.
#78
Posté 14 avril 2010 - 05:23
#79
Posté 14 avril 2010 - 10:20
They could easily give us non-Darkspawn related story in a new land, with new companions (or mix of new companions and some old favorites) and the option of either importing our old Warden or creating a new character.
#80
Posté 14 avril 2010 - 10:41
Also could be as morrigan pointed a bit forward herself in saying somethings are worth preserving, she simply might want to save the old magics and the old beliefs, from being extinguished by the Chantry fanatisme.
In a way i like to believe in that, as i am more a less a pagan by heart, and Chantry resembles more or less Christanity if we make a comparison, and quite frankly id take alot of the old pagan belief over christanity any day, only thing christanity did was to create war, plagues in ignorance, proverty, imperialisme and total disregard for the everythings in nature that supply ous with our primal needs, out of a sense we shouldnt care much about material substances in this world since we ever so rewarded in the afterlife, so its okay we polute nature and destroy the grounds for animals to survive just so we can built huge monuments and expand our wealth.
At least with paganisme there were some sort of stability to the world.
And a closer sense of community than is today.
So if we ever get to rid the Chantry from Ferelden i cant wait for that game pack to come out, id take alot of pleasure in it aswell..
Modifié par Lowenhart, 14 avril 2010 - 10:52 .
#81
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Posté 15 avril 2010 - 07:52
Guest_PureMethodActor_*
Regardless of whether you chose Dark Ritual or not, Morrigan will definately have a presence in the next Dragon Age. Bioware has confirmed it, and the way the story involving her played out is completely foreshadowing and obviously hints that she'll be a continued presence, perhaps even an antagonist in the next one.
#82
Posté 15 avril 2010 - 09:58
#83
Posté 15 avril 2010 - 01:14
Bioware kind of dug themselves into a hole.
Either they create a DA2 that allows for both major plot paths, and I think we all know that would be extremely expensive and difficult, or they make an executive decision and make one of them canon.
Personally - I don't like morrigan, but I think the DR story is much more interesting and see tons of potential for conflict and choice.
I'd be more worried my character was just too strong at this point to make the game challenging without every other mob being an elite boss.
#84
Posté 15 avril 2010 - 01:39
Alistair would have had to get dethrowned though.......
Think you meant dethroned. And not necessarily, as we've seen before, there have been several situations where the king has stepped away from the throne to lead armies/do significant things, and appointed a regent to rule in his place. (Not all have turned out so well, but anyway.)
Just because King Alistair may have been too busy to do much other than "hai & bai" in DA:A, doesn't mean he can't be a companion - or perhaps in a novel twist the party leader with you as his follower (although the interface will still put 'you' in control) - in DAwhatevercomesnext.
#85
Posté 15 avril 2010 - 01:44
DA 2 should really start a new protagonist in a new storyline. (Our child? Maybe. But I don't think so.) Warden 2.0 vs. Blight 2.0 would be disappointing. But I further think Protag 2.0 shouldn't be a Warden (although maybe there might be one in the party), and storyline 2.0 shouldn't have the darkspawn (sentient or otherwise) as a main focus. How about a new menace? And some other faction facing it? Of course, they don't have to listen to me, but it just seems the way I'd like to see them go forward.
#86
Posté 15 avril 2010 - 02:23
Don't get me wrong, continuing the DR story, or Not, will cause a ****storm.
Bioware kind of dug themselves into a hole.
My theory is that Bioware originally wanted the ultimate sacrifice to be THE ending for Origins. But somewhere down the line they changed their mind and now they actually want our characters to survive (if i had to guess I'd say it was due to the success of ME and the positive feedback from fans who wanted to continue their characters and see their actions effect the world).
Either they create a DA2 that allows for both major plot paths, and I think we all know that would be extremely expensive and difficult, or they make an executive decision and make one of them canon.
Personally - I don't like morrigan, but I think the DR story is much more interesting and see tons of potential for conflict and choice.
If I were Bioware and planned to allow the players to continue their DA:O characters in DA2 then I'd definitely take the "DR is canon" option.
Like you said, DR opens up a lot of interesting possibilities, and can also serve as a nice link between the 2 games. It also means that you don't have to worry about who lived and died in the Archdemon battle which makes the job of the writers a lot easier.
The ultimate sacrifice crowd could be easily pacified by allowing them to choose between starting a new character in DA2 or importing the existing Warden (like they already did in Awakening).
I'd be more worried my character was just too strong at this point to make the game challenging without every other mob being an elite boss.
That depends on how the import option is handled.
ME2 had the same problem and solved it by only importing your choices. I doubt that many of the people who want to import care about their characters level, equiptment, abilities or talents. They just want to carry on their romance options and decisions.
#87
Posté 15 avril 2010 - 05:06
As for the more general problem of the Grey Wardens, well here's my idea. I don't expect lots of people will like it though:
I think somehow (perhaps having to do with the Architect's work), there could be a way found to cleanse/neutralize the taint in Grey Wardens. Perhaps not removing their ability to sense Darkspawn, but solving the 30-year problem. They've already stated that they don't want to do Yet Another Blight, and I can see why they'd want to avoid that. But without a Blight, what use is there for Wardens? I would like to see a big political subplot involving the Wardens. Think of that same question, only not in terms of designing a game. Surely that is a question the Wardens themselves would be asking too, right? They're not just going to sit around the rest of their lives. There is already talk of (I think it was) Orlesian Wardens taking an active political role. We haven't even seen Weisshaupt except in the Fade. The Wardens could be a political force to be reckoned with, and I think it perfectly reasonable to be able to play the same Warden through all of it. 30 years is a long time. In fact, now that I think about it, they don't have to "cure" the taint...30 years is 30 years!
Now for these people saying the next game should take place in a totally different area, with different people, and even in a different time, I say, why? What kind of story starts off then abruptly shifts to a completely different setting? These games are obviously based on the Hero's Journey archetypes. That would be like The Empire Strikes Back taking place a thousand years later. Richard didn't stop doing stuff just because Darken Rahl was dead, right? Nor Rand after he (thought he) killed the Dark One in The Eye of the World. Just because the Hero does one great thing doesn't mean he is done doing great things period.
The Blight, while definitely a huge moment, was only in Ferelden. There is a whole world out there, though. If you look at it as Book 1 of a "Dragon Age" series, it fits perfectly. It is exactly the perfect 1st thing to do before going on to greater. Just look at it with a different perspective. Everything that seems so major can actually be small-time stuff in the grand scheme of things.
Duncan dying? Obi-Wan died in A New Hope.
Blight defeated? Death Star destroyed.
Alistair/Anora crowned? Err, okay I can't think of a good Star Wars equivalent, but A Song of Ice and Fire certainly has many examples of this.
Anyway. Let's not end the Heroic Journey at the first pit stop.
#88
Posté 15 avril 2010 - 06:28
While it is possible that they do, after all neither you nor I have any real decision power, only Bioware, I stand by my opinion that I very much hope that they do NOT force a canon, for the reasons I have already mentioned.
You better get used to the idea NOW. Bioware has focused canon in the past, and will in the future. One merely has to look at their prior game histories [as far back as Baldur's Gate] and you'll see they pretty much make their own canon from one game to the other. For instance, in BG2 you always start with the 'good' party members and they always act as though they were with you at the time of your capture, irregardless of who you actually had with you or what character you were, or if you even knew them at all!
That's just one example. Bioware will make their own canon and their own story, and if yours doesn't fit, then too bad.
#89
Posté 15 avril 2010 - 06:54
SEAN-CONNERY. WOAH. THAT SUGGESTION WAS TOO EXTREME.
JUST PICK SOMEONE ELSE TO FILL IN A FEW SECOND SHORT ROLES(yet major) THEN GETS KILLED OFF BY YOU OR SOME BAD GUY. MAYBE PATRICK STEWART(chrome dome).
#90
Posté 15 avril 2010 - 07:19
#91
Posté 16 avril 2010 - 03:22
I would like to see more of a focus on "mundane" threats and tasks, i.e. politics, rebuilding the Grey Wardens (which is what the expansion should have been about but got completely brushed aside), with the main threat coming from something that is already well established and familiar or at least has been set up or alluded to in DA:O, such as Qunari, Mages, Old Gods/Morrigan's baby.





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