I'm not getting music to play in the toolset, which is a bit of a problem, as there doesn't seem to be any other way to "preview" the music files. The FMOD music player is of no use, either. Whenever try to open an .fev file, is says something about "missing header (filename).h". The event player doesn't work either. When I try opening a file with it, it says that the version number isn't supported. So... is anyone getting any music in the toolset?
Music in the toolset?
Débuté par
Martymer
, nov. 08 2009 07:17
#1
Posté 08 novembre 2009 - 07:17
#2
Posté 30 novembre 2009 - 01:24
I am having more or less the same problem. Allthough I have extracted the music files and is able to listen to them from playing them with a third party audio player, it names do not match what you see in the toolset listing.
Also, the music is not playing in the modules from inside the game. No combat music, no area music.
And no, I haven't turned off the music volume...
(EDIT: The formatting terror of the smilies should be fixed!)
Also, the music is not playing in the modules from inside the game. No combat music, no area music.
And no, I haven't turned off the music volume...
(EDIT: The formatting terror of the smilies should be fixed!)
Modifié par Lord Mephisto, 30 novembre 2009 - 01:26 .
#3
Posté 03 décembre 2009 - 06:49
Anyone else having these problems?
Modifié par Lord Mephisto, 03 décembre 2009 - 06:50 .
#4
Posté 17 décembre 2009 - 10:42
I do, I have to export my areas, go ingame, hear the track and figure if it fits or not. Sucks ><





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