ehcaba wrote...
The one area i have conssitent problems with is the corner in the narrow hallway. The Pyro can't be taregeted without exposing Shep to the flam thrower. Mordin's AoE isa life saver here.
If you move down that hallway faster, that pyro won't be there. He doesn't morph there and it takes him a while to actually get there. I play that section extremely aggresively because if that pyro gets there before you do it's a pain in the ass.




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