The lack of side quests in ME2 is a joke in my opinion. In ME1 every star system (except 1) had a side quest available in it at some point in the game. Mass Effect 2 has more star systems in it but yet fewer missions to do. ME2 had 59 systems (not including firewalker’s 5) to ME1’s 35 systems if my count is right.
These N7 quests that were to short felt like a let down actually in every sense of the word.
-N7: Endangered Research Station -Turn on the shield and oh that’s it?
-N7: Mining the Canyon -Power up the YMIR mech with conveniently placed power cells for every 20 feet it walked.
-N7: MSV Estevanico -Walk around a rusted out wreck to get picked up by the shuttle at the target location. Notice how the containers on it are new looking?
-N7: Quarian Crash Site - Protect the Quarian for a few seconds on a very short level. Shuttle drops you off, you walk 200 feet, fight some critters and shuttle pick you up there.
-N7: Eclipse Smuggling Depot -Aria’s reward quest. Kill the 3 Mechs before they destroy the crates.
-N7: Javelin Missiles Launched - Is part 4 of a series but I add it here because it was still extremely short (only a few rooms) and giving your two final choices concerning the missile, there should have been paragon/renegade points earned based on your choice.
I would rather have some copy paste like missions than have nothing to do in the game. There is so much building, ship and landscape designs and textures that they could reuse to have at lest doubled the side quests we got in ME2.
As for a potential expansion pack with a lot of side quests in it. Don’t hold your breath. I really doubt we’ll ever get anything like that. I honestly don’t think BioWare cares about the quality and depth of their games anymore beyond the basics.
Modifié par Darth Drago, 04 avril 2010 - 06:35 .