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Mass effect 2 lack of assignments


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#26
BellatrixLugosi

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Please Reinstall and play your game again

Hint:Two planets only in mass effect, >two< share same geography

anyway, but what about these hammerhead missions, i still havent gotten around with the dlc, but linear is what i hear.

Modifié par BellatrixLugosi, 04 avril 2010 - 08:10 .


#27
kraidy1117

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BellatrixLugosi wrote...

Please Reinstall and play your game again

Hint:Two planets only in mass effect two share same geography


Ah I see we have a mE fanboy who will defend anything in ME no matter the the big flaws it had. Go back to playing repetive levels in ME, me I will enjoy unique areas that look good and not barren wasteland that was just reskined and add some other effects.

#28
Rivercurse

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Darth Drago wrote...


The lack of side quests in ME2 is a joke in my opinion. In ME1 every star system (except 1) had a side quest available in it at some point in the game. Mass Effect 2 has more star systems in it but yet fewer missions to do. ME2 had 59 systems (not including firewalker’s 5) to ME1’s 35 systems if my count is right.
 


ME2's equivalent to Therum/Feros/Noveria/Virmire/ilos/endgame are The opening, horizon, collector ship, freedoms progress, derelict reaper, and the suicide mission.

Me2's equivalent to ME1's (rubbish) side quests are x11 recruitment missions, x11 loyalty missions, and thats without the 17 or so N7 missions on top of that.

I'm more than happy with the status quo.

#29
BellatrixLugosi

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kraidy1117 wrote...

BellatrixLugosi wrote...

Please Reinstall and play your game again

Hint:Two planets only in mass effect two share same geography


Ah I see we have a mE fanboy who will defend anything in ME no matter the the big flaws it had. Go back to playing repetive levels in ME, me I will enjoy unique areas that look good and not barren wasteland that was just reskined and add some other effects.


We will chat on pm further if you would like, but for now lets continue with ME2 N7 Missions

#30
kraidy1117

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Rivercurse wrote...

Darth Drago wrote...


The lack of side quests in ME2 is a joke in my opinion. In ME1 every star system (except 1) had a side quest available in it at some point in the game. Mass Effect 2 has more star systems in it but yet fewer missions to do. ME2 had 59 systems (not including firewalker’s 5) to ME1’s 35 systems if my count is right.
 


ME2's equivalent to Therum/Feros/Noveria/Virmire/ilos/endgame are The opening, horizon, collector ship, freedoms progress, derelict reaper, and the suicide mission.

Me2's equivalent to ME1's (rubbish) side quests are x11 recruitment missions, x11 loyalty missions, and thats without the 17 or so N7 missions on top of that.

I'm more than happy with the status quo.


This. Why do people want a crap load of side missions anyways? ME might have had more side missions and explorable planets but it was still shorter then ME2.

#31
Guest_slimgrin_*

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ME2 missions are linear - but there are a decent number, considering the individual nature of each one.



This isn't Fallout, after all. It's an action game at heart.

#32
kraidy1117

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slimgrin wrote...

ME2 missions are linear - but there are a decent number, considering the individual nature of each one.

This isn't Fallout, after all. It's an action game at heart.


The first two Fallouts had heart..... (Fallout 3 was rubbish, hope FO Vegas is good)

#33
YohkoOhno

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What would be nice is if they could find a way to add side quests and add something like procedural content to them--not to create a Diablo-style quest system, but rather have a lot of well-plotted quests yet use a Procedural system to generate room interiors, for instance.



Probably too late for ME2 but maybe ME3 could have this.

#34
BellatrixLugosi

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Some of the N7 maps were small but the content in them is enough to negate that

#35
Guest_slimgrin_*

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The truth is, if they add more missions that seem redundant to some, well, those people can exercise free will and SKIP those missions. Many games do this. They give you the option - that's the point.



There are a scant number of side missions in ME2.( N7 missions aside)



All part of making it more streamlined, I guess.

And streamlined it is. I can polish the game off in a weekend if I chose.

#36
BellatrixLugosi

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I still think that they will add a N7 mission pack later, but that speculative and too hopeful at this point, but cross your fingers.

#37
Mummolus

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The thing I didn't really get, above all else, is this...



In ME1, we had what, 20 missions featuring the same set of prefab buildings on a variety of mostly empty planets?



In ME2, not a single one of those extremely common prefab buildings makes an appearance. I'm not saying I want lots of them, but one or two for the sake of consistency would have been nice.

#38
Guest_Nerivant_*

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Mummolus wrote...

The thing I didn't really get, above all else, is this...

In ME1, we had what, 20 missions featuring the same set of prefab buildings on a variety of mostly empty planets?

In ME2, not a single one of those extremely common prefab buildings makes an appearance. I'm not saying I want lots of them, but one or two for the sake of consistency would have been nice.


I want a Hammerhead training mission where we use pre-fab buildings that didn't pass safety standards as targets.

Modifié par Nerivant, 04 avril 2010 - 08:45 .


#39
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BellatrixLugosi wrote...

I still think that they will add a N7 mission pack later, but that speculative and too hopeful at this point, but cross your fingers.


Oh you will get them. For $7 bucks a piece.

#40
StowyMcStowstow

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Darth Drago wrote...


The lack of side quests in ME2 is a joke in my opinion. In ME1 every star system (except 1) had a side quest available in it at some point in the game. Mass Effect 2 has more star systems in it but yet fewer missions to do. ME2 had 59 systems (not including firewalker’s 5) to ME1’s 35 systems if my count is right.

These N7 quests that were to short felt like a let down actually in every sense of the word.
-N7: Endangered Research Station -Turn on the shield and oh that’s it?
-N7: Mining the Canyon -Power up the YMIR mech with conveniently placed power cells for every 20 feet it walked.
-N7: MSV Estevanico -Walk around a rusted out wreck to get picked up by the shuttle at the target location. Notice how the containers on it are new looking?
-N7: Quarian Crash Site - Protect the Quarian for a few seconds on a very short level. Shuttle drops you off, you walk 200 feet, fight some critters and shuttle pick you up there.
-N7: Eclipse Smuggling Depot -Aria’s reward quest. Kill the 3 Mechs before they destroy the crates.
-N7: Javelin Missiles Launched - Is part 4 of a series but I add it here because it was still extremely short (only a few rooms) and giving your two final choices concerning the missile, there should have been paragon/renegade points earned based on your choice.

I would rather have some copy paste like missions than have nothing to do in the game. There is so much building, ship and landscape designs and textures that they could reuse to have at lest doubled the side quests  we got in ME2.

As for a potential expansion pack with a lot of side quests in it. Don’t hold your breath. I really doubt we’ll ever get anything like that. I honestly don’t think BioWare cares about the quality and depth of their games anymore beyond the basics.


They could have doubled both the number of missions, as well as the size of each mission. As it stands, there are no actual "missions." They are more like short quests. Go there, do this, come back. I was actaully suprised at how quickly one mission ended (the mission where you have to destroy either a city or military base with missiles).

#41
FataliTensei

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I get the feeling we'll get enough downloadable crap that we'll be paying for the game twice

#42
Rivercurse

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FataliTensei wrote...

I get the feeling we'll get enough downloadable crap that we'll be paying for the game twice


You've already paid for the game once.  Don't want the "crap"?  There's a simple answer for you.  And no one is twisting your arm.

#43
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Rivercurse wrote...

FataliTensei wrote...

I get the feeling we'll get enough downloadable crap that we'll be paying for the game twice


You've already paid for the game once.  Don't want the "crap"?  There's a simple answer for you.  And no one is twisting your arm.

No, we don't have to pay, Rivercurse. But the real question is: what would serious cat want?

#44
BellatrixLugosi

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slimgrin wrote...

Rivercurse wrote...

FataliTensei wrote...

I get the feeling we'll get enough downloadable crap that we'll be paying for the game twice


You've already paid for the game once.  Don't want the "crap"?  There's a simple answer for you.  And no one is twisting your arm.

No, we don't have to pay, Rivercurse. But the real question is: what would serious cat want?


And would Asian Cat approve....

#45
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I like the sidequest gameplay in ME2 far better than in ME1. In ME1 you went to the same boring science or mecenary facility for what felt like 75% of the time. In ME2 every sidequest is varied.

#46
Captain Iglo

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Well it wont happen as long as EA wouldnt see money in it ;)

Simple as that...If we would tear the forum apart with the demand for it then it might happen. Simple system of supply and demand ;)

#47
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BellatrixLugosi wrote...

slimgrin wrote...

Rivercurse wrote...

FataliTensei wrote...

I get the feeling we'll get enough downloadable crap that we'll be paying for the game twice


You've already paid for the game once.  Don't want the "crap"?  There's a simple answer for you.  And no one is twisting your arm.

No, we don't have to pay, Rivercurse. But the real question is: what would serious cat want?


And would Asian Cat approve....



Haven't met Asian Cat. But I'm guessing he has the same streak of common sense Serious Cat does.

#48
Rivercurse

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Serious cat doesn't have time for this thread. He's too busy preparing for the Reapers.

#49
SnowPanda

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Rivercurse wrote...

FataliTensei wrote...

I get the feeling we'll get enough downloadable crap that we'll be paying for the game twice


You've already paid for the game once.  Don't want the "crap"?  There's a simple answer for you.  And no one is twisting your arm.



Ok well first of all, we are saying that because there were few missions, they owe us them for free. We want to play and I guess may have to pay, but we shouldnt.
Also people are really diverging from the topic XD you guys are debating ME1 vs ME2.  What I meant for this more to be is about the lack of quests in ME2 and just discuss reasons and ideas for new DLC [free homefully].  I mean imo ME1 was a very well playing game and even though the buildings did get repetetive, if you think about it, in space, it would be cheap to buy these simple prefab buildings to land (like those prefab houses now adays).  But for saying this someone will probably call me a fan boy because they just play ME2 and may not have ever even played ME1. Anyways sorry now I diverged too :P

The point is, what sorts of missions could we get to compensate the lack of N7 missions?  I rather liked the straight forward rescue or attack hideout missions from ME1. To be honest, the 'creativity' that was present in ME2 missions like the one where you save the crates from the mechs really pissed me off.  I did that mission a few times to try to save more than 15 crates.  I had to since it was difficult to keep 3 mechs' attention AND kill them. Now someone will quote me probably and say it's because I suck :P maybe I am too cynical....

Am I complaining like a baby? I dunno... it just seems like there are too few quests. I mean, people here have been saying quality>quantity, and I guess I can agree with that, but how about something in between.  In ME1 we had say 50 nearly carbon copy quests= lots of play time and stuff. In ME2 we have say 20 'grand' quests that take the same time as 20 carbon copy quests but LOOK better.  Personally Id rather 35 quests that are similar and still have some graphics and looks. Anybody agree?

Ill try out this smiley. It looks cool     :wizard:

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#50
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I disagree. Going to the same science or mercenary base so many times is horribly boring. I can make a save before doing the ME2 sidequests and play them over and over again if I want the same monotonous experience as the ME1 uncharted planet sidequests. I would have more fun doing so, as well. A balance between ME2's variety and ME1's dialogue for the sidequests would be great.