Andrarian wrote...
Do you use Adaptive AA? If so, performance or quality?
Do all edges get smoothened?
My graphics card is a 4870
The Armor and Clothing textures in either ME1 or ME2 will have jagged edges unless you use texmod to change them, how ever texmod is notorious for killing FPS even if you don't have a mod running, so I don't use it anymore for that reason.
I use Quality AAA, are you sure you have *Enable Adaptive Anti-Aliasing* checked ? cause if that's not you won't even see ingame differences. You may also want to check your MipMap detail level that will actually degrade visials more then AAA does.
Here are my current settings in the CCC.
i5.photobucket.com/albums/y192/Orilion/CCCsettings-1.jpgHere's my modified Gamersettings.ini that I use, still tweaking it for best performance vs quality atm *mainly shadows there always a pain*.
[SystemSettings]
Resolution=_1920x1080
ResX=1920
ResY=1080
UseVsync=True
QualityBloom=True
FilmGrain=True
MotionBlur=True
DynamicShadows=True
LightEnvironmentShadows=True
MaxCharacterCinematicLightingPasses=3
EnableLightEnvSHLights=True
Trilinear=True
MaxAnisotropy=16
MaxMultisamples=1
BorderlessWindow=True
Fullscreen=True
StaticDecals=True
DynamicDecals=True
DynamicLights=True
CompositeDynamicLights=True
DirectionalLightmaps=True
LensFlares=True
FloatingPointRenderTargets=True
SkeletalMeshLODBias=-1
ParticleLODBias=-1
bEnableHighPolyChars=TRUE
AllowShadowVolumes=TRUE
bEnableVSMShadows=TRUE
bEnableBranchingPCFShadows=true
ShadowFilterRadius=1.000000
DepthBias=0.03
MinShadowResolution=64
MaxShadowResolution=512
EnableLightEnvSHLights=True
bEnableMouseSmoothing=True
bUseMouseDampening=True
bSmoothFrameRate=True
MinSmoothedFrameRate=40
MaxSmoothedFrameRate=300
SmoothFrameRate=True
ShadowFilterQualityBias=2
Bindings=( Name="F2", Command="shot" )
AmbientOcclusion=True
EnableHighPolyChars=TRUE
DisableATITextureFilterOptimizationChecks=False
[ISACTAudio.ISACTAudioDevice]
MaxChannels=64
[Engine.BioDynamicLightEnvironmentComponent]
SmoothShadowLight_Cinematic=true
SmoothShadowLight_Exploration=true
[D3DDrv.D3DRenderDevice]
MaxTranslucencyLayers=4
BIOVertexShaderVersion=vs_4_0
BIOPixelShaderVersion=ps_4_0
DisableHWShadowMaps=False
Max multisamples along with AA being forced in CCC actually helps with the jagged edges, just be sure not to use anything other then the Box filter, otherwise your get a huge FPS hit, I'll update this ini tweak as I figure things out as I play through ME2 again. Also your need catalyst AI enabled for the forced AA to work ingame.
Modifié par Kaitheus, 02 juillet 2011 - 05:49 .