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Stealth mode


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23 réponses à ce sujet

#1
Huojin

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Explain.

I never use it and I don't know that I ever have good reason to. I just don't know how to put it to *good* use except in the Fade in mouse form, when waiting for mages to kill each other.

#2
Xanfaus

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At the very least, stealth can be used for a free critical hit at any time especially once you have combat stealth. You can also use it to close the distance when fighting long range fighters like mages or archers. Lastly, you can give yourself a breather if situations turn south.

As a rouge, most of the duel wield and archer trees are nearly useless anyway which makes stealth an even better choice by comparison.

Edit: I forgot the obvious usage of getting into backstab position while losing any aggro you've accumulated.

Modifié par Xanfaus, 05 avril 2010 - 04:45 .


#3
Guest_Caladhiel_*

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Xanfaus wrote...

At the very least, stealth can be used for a free critical hit at any time especially once you have combat stealth. You can also use it to close the distance when fighting long range fighters like mages or archers. Lastly, you can give yourself a breather if situations turn south.

As a rouge, most of the duel wield and archer trees are nearly useless anyway which makes stealth an even better choice by comparison.

Edit: I forgot the obvious usage of getting into backstab position while losing any aggro you've accumulated.


This. Especially when taking out mages at the opposite end of the room stealth really comes in handy! Wouldn't agree about the dual wield tree, though, it's done me great services so far.

You forgot to mention something else, though: stealth is wonderful for sneaking into rooms full of enemies, disabling any traps there might be before your NPCs stumble into them, and planting traps in front of each of your opponents instead without them ever noticing :devil:

#4
dwanedibbley

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U can also disarm/lay traps in stealth and gives bonus to stealing.

#5
nikki191

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useless?

- sneaking into a room and disabling every trap in it
- laying traps in front of every opponent
- getting an automatic critical or backstab on your first attack
- scouting out a room
- taking out mages at the back of a group of enemies
- taking out a mage at the back of a group of enemies and then vanishing and picking another target, rinse, repeat.
- pickpocketing enemies for items (when its not broken, thank you bioware)

honestly its one of the most useful of abilities

Modifié par nikki191, 05 avril 2010 - 07:40 .


#6
miltos33

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At least Rank 2 stealth is a must for any rogue for the reasons that nikki191 mentioned above.

#7
Huojin

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I never said it was 'useless'; I said I didn't know how to use it properly.

I never use traps and rarely steal so.. yeah.

I think I'll mainly be using it for these:

Caladhiel wrote...

Xanfaus wrote...

At the very least, stealth can be used for a free critical hit at any time especially once you have combat stealth. You can also use it to close the distance when fighting long range fighters like mages or archers. Lastly, you can give yourself a breather if situations turn south.

As a rouge, most of the duel wield and archer trees are nearly useless anyway which makes stealth an even better choice by comparison.

Edit: I forgot the obvious usage of getting into backstab position while losing any aggro you've accumulated.


This. Especially when taking out mages at the opposite end of the room stealth really comes in handy! Wouldn't agree about the dual wield tree, though, it's done me great services so far.

You forgot to mention something else, though: stealth is wonderful for sneaking into rooms full of enemies, disabling any traps there might be before your NPCs stumble into them, and planting traps in front of each of your opponents instead without them ever noticing :devil:


Thanks for the tips guys :)

#8
munrohk

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I always have two rogues in my party if my main is a Rogue. With Arrow of Slaying or the Stun->Coup De Grace combo, you can take out two enemies before they draw their weapons.



If you're on a console, put Stealth and Hold/Follow on shortcuts. For a rogue they're the most-used abilities unless you're doing it wrong.




#9
Xanfaus

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Caladhiel wrote...

Wouldn't agree about the dual wield tree, though, it's done me great services so far.


What I mean by useless is that its better to put your rogue into a position to continuously backstab opponents or to stun opponents so that the backstab attack activates anyway. Most duel wield talents just do okay damage, wasting time and stamina when backstabs are free, quick, and easy, especially if tactics are made to facilitate them. Other than the dual weapon sweep move for hitting multiple weak enemies, any talent that does not stun enemies is inferior to plain, old backstabs which are always critical hits.

Also, real rogues use poisons, not traps.;)

#10
Aezeal

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Try doing a solo run as rogue (on nightmare) and you'll appreciate it's uses much more very fast.

#11
Guest_Caladhiel_*

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Xanfaus wrote...

Caladhiel wrote...

Wouldn't agree about the dual wield tree, though, it's done me great services so far.


What I mean by useless is that its better to put your rogue into a position to continuously backstab opponents or to stun opponents so that the backstab attack activates anyway. Most duel wield talents just do okay damage, wasting time and stamina when backstabs are free, quick, and easy, especially if tactics are made to facilitate them. Other than the dual weapon sweep move for hitting multiple weak enemies, any talent that does not stun enemies is inferior to plain, old backstabs which are always critical hits.


Okay, I'll grant you that some of the dual wield talents would indeed be wasted on a pure backstabbing rogue. On the other hand, dual wield contains some of the most vital rogue talents ever, Momentum being the prime one here (not to mention Riposte, Punisher... ideal when enemies decide to face you). 

Xanfaus wrote...
Also, real[b] [u][b][i]rogues use poisons, not traps.;)


Ah, but who is to use traps if not the rogue? Disabling your enemies before they even reach you? Not that I mind a good poison, mind you... ^_^

#12
8DKimone

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In addition to the direct attacks from stealth and trap-laying already mentioned by others, I also use stealth to set up my mage(s) for spell targeting. Oftentimes rooms behind closed doors appear as a "black" area, even if critters are inside. In these instances, you cannot target AoE spells directly inside the area (target cursor is gray, rather than gold). I stealth to the door, open it, and then close it again. I either then drop some traps at the doorway or my mage casts the repulsion glyph, followed by the AoE (inferno, storm, whatever) of choice.

#13
Xanfaus

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Aezeal wrote...

Try doing a solo run as rogue (on nightmare) and you'll appreciate it's uses much more very fast.


Already have and I only used dirty fighting which is a base talent, riposte, and momentum. It's challenging at parts but hardly worth the effort since there's no party banter.

Caladhiel wrote...

Okay, I'll grant you that some of the dual wield talents would indeed be wasted on a pure backstabbing rogue. On the other hand, dual wield contains some of the most vital rogue talents ever, Momentum being the prime one here (not to mention Riposte, Punisher... ideal when enemies decide to face you).


Riposte often stuns so its useful there and stuff like punisher or cripple never seemed all that effective to me as far as weakening defenses goes so I just never get them anymore. As for momentum, I usually have at least one mage who has haste and since running fast has its benefits (Deep roads) and haste + momentum puts you over the speed cap, I don't activate momentum unless I'm in a one on one fight.

Caladhiel wrote...

Ah, but who is to use traps if not the rogue? Disabling your enemies before they even reach you? Not that I mind a good poison, mind you... [smilie]http://social.bioware.com/images/forum/emoticons/joyful.png[/smilie]


Another rogue.[smilie]http://social.bioware.com/images/forum/emoticons/bandit.png[/smilie]

#14
Addai

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Useful not only for setting traps (which I hardly ever do, just seems too much bother) but also for disarming enemy traps. You can go in, fix all the traps, position yourself in prime spot to skewer the mage, then call the rest of the crew in. Occasionally you are detected even at level 4, but it's rare.

#15
kingthrall

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i have only set traps for the archivment. Traps are useless in the game, and stealh is a waste of time. I turn my rouges into archers or dualists that wear medium/heavy armor with sufficent strenth.

#16
shinyelf

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fill up with flask/vial bombs, learn to use items while in stealth, and nuke the **** out of your enemy

#17
Addai

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kingthrall wrote...

i have only set traps for the archivment. Traps are useless in the game, and stealh is a waste of time. I turn my rouges into archers or dualists that wear medium/heavy armor with sufficent strenth.

Heavy armor on a rogue is what is wasted.  High dexterity and defensive buffs (like from Duelist or clothing bonuses) mean a rogue doesn't get hit, whereas all that a higher armor rating does is pull threat and require unnecessary points in strength that are better spent on dexterity, cunning and willpower.

OTOH, I disagree that stealth is a waste even if you have a heads-on rogue style (as I mostly do).  Take an example of stealthing into a room and firing off an Arrow of Slaying that kills a mage before they even know you're there.  Or as I mentioned, disarming all the traps in a room at your leisure before an attack begins.

Modifié par Addai67, 07 avril 2010 - 06:16 .


#18
8DKimone

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shinyelf wrote...

fill up with flask/vial bombs, learn to use items while in stealth, and nuke the **** out of your enemy


Amen, I use this tactic quite a lot.  And because you can stay hidden while tossing bombs, and your targets "move" towards you, I lure them straight into pre-laid traps. 
:ph34r:

#19
Danijou

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I always, always put stealth into any rogue's tactics. I get them combat stealth as soon as I can and then add, Enemy -> Any -> Activate Mode -> stealth. This way, they stealth whenever the cool down is up. Why put this tactic in? Any successful attack out of stealth is a critical, so if Zevran is all back there like I AM RIDICULOUSLY AWESOME (because, let's face it, he IS,) and chopping away at some poor unsuspecting boss, he can all of the sudden just go POOF, and then what-do-you-know, critical backstab. And after he continues chopping awhile (assuming whatever you're killing has survived his awesome this far,) he'll do it again. Automatically!



This applies to Leliana too, I just don't like her. :P

#20
Huojin

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Thanks again guys :)



I'll be sure to try using it now ^_^ at least for bombs haha

#21
MyythVarna

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As others have said, stealth, at the very least, is useful for entering the fray unseen and sneaking up on those pesky Mages. It's fun to go ahead of the party, disable any traps and sneak attack the most threatening NPC in the room, usually the mage. Keeps them from casting too many spells.

#22
JosieJ

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Surprising that no one has mentioned that going into stealth during combat automatically drops aggro. Too many opponents piling on your rogue because of all the damage you're dishing? Hit stealth and they'll all target someone else. You'll need at least level 3 stealth for this.

#23
kingthrall

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Addai67 wrote...

kingthrall wrote...

i have only set traps for the archivment. Traps are useless in the game, and stealh is a waste of time. I turn my rouges into archers or dualists that wear medium/heavy armor with sufficent strenth.

Heavy armor on a rogue is what is wasted.  High dexterity and defensive buffs (like from Duelist or clothing bonuses) mean a rogue doesn't get hit, whereas all that a higher armor rating does is pull threat and require unnecessary points in strength that are better spent on dexterity, cunning and willpower.

OTOH, I disagree that stealth is a waste even if you have a heads-on rogue style (as I mostly do).  Take an example of stealthing into a room and firing off an Arrow of Slaying that kills a mage before they even know you're there.  Or as I mentioned, disarming all the traps in a room at your leisure before an attack begins.


heavy armor is good for making rogues absorb damage so you dont have to worry about your party dieing. To be honest id rather have no rogues in my party. Its just a shame there isnt that baldurs gate spell "knock" that unlocks locked doors or chests.

#24
Mike3207

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Your character definitely slows down in stealth mode. I also can't seem to get the rest of my characters to follow me if I'm stealthed until after I attack. Any advice on either of these issues?