Bioware all about making money
#51
Posté 05 avril 2010 - 06:45
#52
Posté 05 avril 2010 - 08:44
cruc1al wrote...
llinsane1ll wrote...
cruc1al wrote...
vhatever wrote...
cruc1al wrote...
FieryPhoenix7 wrote...
BioWare is in a business, and business is all about making money. They're just doing their job, and you can't blame anyone for doing their job.
That doesn't make sense, because in order for that to be true, Bioware should consist of only greedy people for whom the only interesting thing in the world, relating to the company, is money. Are you claiming that's the case? I find it much more likely that each company has to find a working equilibrium between 1) creating products that express things the people responsible want those products to express, and .
Mmmmhhmmm memories... light the corners of my mind.Misty water colored memories...
Oh sorry. I was just busy making more sense than you.
Exactly what part of my post did not make sense? If you don't want to elaborate, then you're just trolling
Every part of it
Here we go, troll #2. I guess that I could've worded the post a bit better (however English isn't my first language), but if it was completely incomprehensible to you then I guess there's not much going on in your head or you're too lazy to spell it out.
Your original post didn't make sense because you made it sound like there is this huge difference between wanting and only wanting to make money. As if there's a company out there that's like "it would be nice if we could get some revenue in. I mean, I WANT TO MAKE money, but no big deal if I don't." Also, as if there are varying degress of wanting financial profit.
Fact of the matter is, there is no difference. There's no company that WANTS or ONLY WANTS to make money, all companies need to make money (and if you know that, make it more clear next time) and some companies are more aggressive about it than others. EA is one of the aggressive ones, and since EA is writing BioWare's check, they call the shots.
#53
Posté 05 avril 2010 - 09:00
#54
Posté 05 avril 2010 - 09:03
Yes there is a huge difference. A company that ONLY wants to make money is more apt to abusing their products, prices, and costumers. Read up on EA, Activision, and Ubisoft. Companies that KNOW they can make money with quality products and services without abusing their goods are Valve, pre-EA_Bioware, and some indie companies(I can't recall the names).
There is a huge difference between how customers and products get treated.
#55
Posté 05 avril 2010 - 09:07
Gorn Kregore wrote...
If there is anyone greedy around here it's us. Complaining about 2$ DLCs. I bet we wouldn't care if the bioware devs were starving to death and were forced to make bunch of "high quality" games. Face it, we're cheap.
Stop trying to make it sound like Bioware is some indie-dev in the basement struggling. They aren't even a company anymore, they are just a trademark of EA. The people working under the Bioware name are not starving and are paid for their hours worked by EA, not a sales compensation.
I am not stupid. Paying $2 for a few recolors is plain stupid. Marketing such DLC for people that have little to no concept of value is abusive and greedy.
#56
Posté 05 avril 2010 - 09:09
TJSolo wrote...
Gorn Kregore wrote...
If there is anyone greedy around here it's us. Complaining about 2$ DLCs. I bet we wouldn't care if the bioware devs were starving to death and were forced to make bunch of "high quality" games. Face it, we're cheap.
Stop trying to make it sound like Bioware is some indie-dev in the basement struggling. They aren't even a company anymore, they are just a trademark of EA. The people working under the Bioware name are not starving and are paid for their hours worked by EA, not a sales compensation.
I am not stupid. Paying $2 for a few recolors is plain stupid. Marketing such DLC for people that have little to no concept of value is abusive and greedy.
they see me trollin'!!!
#57
Posté 05 avril 2010 - 09:29
TJSolo wrote...
Stop trying to make it sound like Bioware is some indie-dev in the basement struggling. They aren't even a company anymore, they are just a trademark of EA. The people working under the Bioware name are not starving and are paid for their hours worked by EA, not a sales compensation.
I am not stupid. Paying $2 for a few recolors is plain stupid. Marketing such DLC for people that have little to no concept of value is abusive and greedy.
I completely agree. I think its EA thats to blame here. Bioware might be playing along gladly however.
The problem with microtransactions is it just ticks too many people off. Sure you make some extra money at the expense of angering a solid portion of your customer base. Its a double edged sword, and not a good move for a company with such a solid reputation as Bioware.
Im looking forward to Swtor, but Im afraid to see what they're going to do with microtransactions. I hope to high heaven it wont be overdone, like what Cryptic is doing with STO.
Micros are cheap, and just plaid gaudy. They dont offer true content, its a nothing more than a cheap money grab. Expansions are loved by all. They can make just as much money in the long run. If they are going to continue to develop for ME2 or any other game, expansions are the way to go.
Otherwise just work on the sequel and forget it. Its not worth sullying your reputation for some extra cash in your pocket. Especially with such a successful company like Bioware.
Modifié par Corehaven22, 05 avril 2010 - 09:30 .
#58
Posté 05 avril 2010 - 09:45
It seems like almost everybody here belive that EA and BioWare have some secret underground valuts guarded by orcs, dragons and goblins where they keep all the money they "stole" from people. The money they get from games, expansions and dlcs are not (oh the irony!) transfered to EA's boss bank account - it is added to the overall budget. That money is invested in further projects, in marketing, in commercials, and is used to pay off people who actualy work (can you belive it? Yes! They work and it's even possible that they work hard! Incredible isn't it?) on new games.
Mechanics of the reall world, where your mom no longer gives you hot meals and no longer pays for your clothes are based on money. Sick, sad world, sorry.
Modifié par Mr.Kusy, 05 avril 2010 - 09:47 .
#59
Posté 05 avril 2010 - 09:53
Mr.Kusy wrote...
EA is a big corporation that needs money to run and expand. It also needs money simply to have more money. And BioWare is playing along gladly because they work for EA... so I will show one of the many rules that rule the world of adults - if your boss tells you to do something you do it, not because you like it (but there's no law that says you can't like it), not because you like him (but you might as well like your boss)... because he is paying you for it. If you would work in a restaurant, you wouldn't give half of a damn if your boss would tell you to charge extra for ketchup, you would simply do it. And if you think there's anything wrong in an agreement like that - you should become a commie, because obviously you have issues with capitalism.
It seems like almost everybody here belive that EA and BioWare have some secret underground valuts guarded by orcs, dragons and goblins where they keep all the money they "stole" from people. The money they get from games, expansions and dlcs are not (oh the irony!) transfered to EA's boss bank account - it is added to the overall budget. That money is invested in further projects, in marketing, in commercials, and is used to pay off people who actualy work (can you belive it? Yes! They work and it's even possible that they work hard! Incredible isn't it?) on new games.
Mechanics of the reall world, where your mom no longer gives you hot meals and no longer pays for your clothes are based on money. Sick, sad world, sorry.
Sorry but claiming it is business is not a magical excuse for the crap EA does. There have been plenty of corporations that closed their doors because at the end of the day it does matter how money is made.
Respectable business practices are also part of maintaining a respectable business, not just making money.
#60
Posté 06 avril 2010 - 12:08
TJSolo wrote...
Sorry but claiming it is business is not a magical excuse for the crap EA does. There have been plenty of corporations that closed their doors because at the end of the day it does matter how money is made.
Respectable business practices are also part of maintaining a respectable business, not just making money.
Since when was EA ever a respectable business pfftttt
#61
Posté 06 avril 2010 - 12:35
#62
Posté 06 avril 2010 - 12:44
What reaction do you expect?
#63
Posté 06 avril 2010 - 02:11
Grow up...and yes, you heard me, I said grow up, and when you do, you'll understand.
#64
Posté 06 avril 2010 - 02:14
#65
Posté 06 avril 2010 - 02:47
#66
Posté 06 avril 2010 - 02:55
Modifié par Hatmonster, 06 avril 2010 - 02:58 .
#67
Posté 06 avril 2010 - 02:57
#68
Posté 06 avril 2010 - 02:57
#69
Posté 06 avril 2010 - 02:59
javierabegazo wrote...
*wonders how much Sheen's VA contract was*
#70
Posté 06 avril 2010 - 03:08
Sand King wrote...
hehe, good one.
Anyway back to the topic. BioWare has provided free DLC, it's just that not all of them are. The most expensive one for DA:O (Shale) came free for me and I am satisfied. The others, I gladly bought it. In ME2 we have only had one paid DLC, and that is just a few extra clothes that you can put on your companions. The first "real" piad DLC will be coming tomorrow. So basically, BioWare is mixing the paid/free DLC, and I think that that's the way to go.
#71
Posté 06 avril 2010 - 03:18
Larask wrote...
Sand King wrote...
hehe, good one.
Anyway back to the topic. BioWare has provided free DLC, it's just that not all of them are. The most expensive one for DA:O (Shale) came free for me and I am satisfied. The others, I gladly bought it. In ME2 we have only had one paid DLC, and that is just a few extra clothes that you can put on your companions. The first "real" piad DLC will be coming tomorrow. So basically, BioWare is mixing the paid/free DLC, and I think that that's the way to go.
Bioware released the following as "Free" DLC: Shale, blood dragon armour
Cerberus network costed $15 that was included when you paid for the game. Zaeed, CN weapons, and Firewalker are technically not free. Bioware hasn't released a single free DLC for mass effect 2
#72
Posté 06 avril 2010 - 03:25
Up until the Appearance Pack, Bioware has given us more free DLC than any other company I can think of, even if it's just been weapons and a new tank-like vehicle (which I kind of liked).
Companies still need to make money, and developing a game like Mass Effect (1 & 2) is not cheap.
If you don't like it, there's no need for you to buy the DLC, but stop your whining and ****ing. It's getting annoying really quick...
#73
Posté 06 avril 2010 - 03:27
#74
Posté 06 avril 2010 - 03:30
An interesting question. If only we had someone with the necessary connections to figure that out...javierabegazo wrote...
*wonders how much Sheen's VA contract was*
#75
Posté 06 avril 2010 - 06:46
RobUnreal wrote...
Your original post didn't make sense because you made it sound like there is this huge difference between wanting and only wanting to make money. As if there's a company out there that's like "it would be nice if we could get some revenue in. I mean, I WANT TO MAKE money, but no big deal if I don't." Also, as if there are varying degress of wanting financial profit.
Fact of the matter is, there is no difference. There's no company that WANTS or ONLY WANTS to make money, all companies need to make money (and if you know that, make it more clear next time) and some companies are more aggressive about it than others. EA is one of the aggressive ones, and since EA is writing BioWare's check, they call the shots.
I don't understand how you equate "want" with "would be nice". Yes, companies need to make money, I don't need to "make it clear next time" since everyone knows it already. It's one of those things you just assume. What I was postulating in my post is essentially that some companies emphasize money-making much more than they emphasize releasing the sort of creative content they want to (especially if the company isn't in the creative business), while other companies see money-making as something that drives the creation of more creative content. In other words, for some companies content is a means to make money, for others money is a means to make more content. And there's a gradient from one type to the other. Bioware, I'm arguing, is not at the pure money-making end.




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