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The Secret Behind Item Statistics


10 réponses à ce sujet

#1
weriKK

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Hello fellow builders!

If you want to know more about base item types, material types and how they affect the outcome of your items, or simply want to be able to calculate the stats of your armor and weapon without loading your mod in game, look no further: The Secret Behind Item Statistics

All of my data are based on the databases provided with the Dragon Age Toolset and should be accurate. Of course any kind of feedback is appreciated, if you have any suggestions help me make it better. It benefits all of us :)

#2
oPERKI

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Right on. Now we need charts for attributes the items require. Though I suppose that would be a massive chart when you take into account all the effects available. Unless effects don't affect attribute requirements.

#3
weriKK

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I belive attributes are defined by base type and the modifiers too. I did not include a couple of stuff in the charts, the diagrams would have went way out of proportion. Things like primary and secondary attributes and their weight, dual wield speed modifiers and much more. Tried to put everything you can see on the tooltips of the items into the charts though :/

#4
Talonius

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Very nice, thanks.

#5
majeeek

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If you just put Special ability " No attribute requirements" you don't have to worry about requirements.

#6
aip toni

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how do i get points to buy new content, because i'd like to play the new mission

#7
BryanDerksen

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Under the "Downloadable Content" menu is a button labeled "Add Points", this will take you to a web page where you can buy points to exchange for downloadable content.



re: wereiKK's statistics and charts: awesome. Have you considered posting this stuff on the toolset wiki? :)

#8
weriKK

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BryanDerksen wrote...
re: wereiKK's statistics and charts: awesome. Have you considered posting this stuff on the toolset wiki? :)


I can definately do that :)

#9
Ambaryerno

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Any luck tracking down the weapon speeds and 1H/2H flags?

#10
weriKK

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Ambaryerno wrote...

Any luck tracking down the weapon speeds and 1H/2H flags?


Not yet. But they can not hide forever !

#11
Ambaryerno

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Hee hee.



If that can be located, then I'm sure it will be a relatively easy jump from there to being able to add entirely new Base Types, then Arms and Armor can REALLY get rolling. :-D