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BioWare Explains Why There's No Homosexuality in Mass Effect 2


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#1
Maria Caliban

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From Kotaku


What follows is an excerpt from my full interview (where I also spoke with the doctors about their DLC strategy, the BioWare/Mythic group and the "tricks up their sleeves" for Mass Effect 3):

Me: Tali is my favorite character. But my Shepard is female and totally in love with her. Why can't my character engage in a romance with her? Why not have the option to have homosexual relations?

Casey Hudson: Everything new that we add still requires extra content. Some people might argue in a case like that you could just have the same kinds of scenes that just work with different characters. But we wouldn't really want to have it that way. You'd want to take a proper approach to designing those scenes, otherwise you'd see the same scene. So we kind of pulled back and looked at where we had to draw the line in terms of how much content we make. How much should we support? We actually added a lot more romance options because we have new characters and multiple options already in the romances. So we kind of pulled back and said, "Well, the love interest is part of the story and it helps you care about the characters in a different way." We still view it as... if you're picturing a PG-13 action movie. That's how we're trying to design it. So that's why the love interest is relatively light. ... That's another thing we did better than we did before. We really lock you into character. Tali is really interesting because the whole idea of her character and what she's concerned about and her experience and age — we kind of factor all those things, and we designed the love interests really around the particular characters because they're all quite different. So her (love scene) is a little more innocent and fun.

***

Me: (Same question.)

Ray Muzyka: In all of BioWare's games to-date, we've enabled a lot of choice. So you look at games going back to Baldur's Gate, Baldur's Gate 2, Knights of the Old Republic, Neverwinter Nights, Dragon Age, of course... In future games we are going to enable more choice as well. That choice can come as a lot of things, it includes relationships, it includes having an impact on world events, among other things. It's an important part of our games.

Sometimes, in some of our games, we are going to have a defined character with a more defined view. Almost like a third-person narrative — where Mass Effect is more in that vein, Dragon Age isn't in that vein; you could see the differences between the two. It's just part of the design and the choices made for each game. It doesn't mean that we've in anyway changed our philosophy toward enabling choice. We love giving players choice, and we are going to continue to enable that for future games. That's a commitment for some of our franchises. For some other franchises we've had more defined characters and sort of approaches to things, and they've had a more defined personality and a more defined approach to the way they've proceed through the game and the world.

Some game franchises are going to be slightly different but that's part of our effort to diversify the portfolio and enable some franchises to have some more choice and some of them are around defining a more specific character, sort of a first-person versus third-person kind of narrative, but we know how important it is to our players to have that choice and we are going to continue to support that. We believe in diversity and we believe in enabling choices for our fans, it's important to us.
***

What do you guys think?

#2
The Angry One

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Everything new that we add still requires extra content. Some people might argue in a case like that you could just have the same kinds of scenes that just work with different characters. But we wouldn't really want to have it that way. You'd want to take a proper approach to designing those scenes, otherwise you'd see the same scene.


Kaidan and Ashley would like a word with you...

#3
Captain Crash

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Fairly cut and dry isn't it. Clearly this is something the devs have discussed in depth.

Nothing that hasn't been floating around before but nice to hear it from the horses mouth so to speak. Essentially dont get your hopes up for Me3...

Although Ray should get into politics, skirting round the question there was pretty impressive! :P

Modifié par Captain Crash, 05 avril 2010 - 10:16 .


#4
screwoffreg

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Its a mass market game and they don't take big risks with those end of story.

#5
Xaijin

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That's a very polite and thoughtful way of saying, "M$ payed a lot for exclusivity and EA have expectations of cross media fertilization, so things are going to be prevented from crossing any M rated lines, so we can make a movie and cartoon and action figures out of it."

#6
screwoffreg

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Xaijin wrote...

That's a very polite and thoughtful way of saying, "M$ payed a lot for exclusivity and EA have expectations of cross media fertilization, so things are going to be prevented from crossing any M rated lines, so we can make a movie and cartoon and action figures out of it."


Yeah, this is basically the price you pay for popularity.  All other Bioware games could get away with stuff because the audience was probably different and more able to "handle" such earth shattering subjects like homosexuality or longer, more emotional dialogue.

#7
The Angry One

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By the way most of both responses are complete non-answers, tangenting off into insistance that there's still a great amount choice, which has little to do with the actual question.

The only solid answer is that they want to "define" these characters, but no real reason is given for why these characters absolutely must be heterosexual.

#8
Onyx Jaguar

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PR spin, still at least it isn't complete nonsense like the previous reason they gave.  It would be nice though if they gave a straight up answer though, but I doubt that will happen.

Modifié par Onyx Jaguar, 05 avril 2010 - 10:19 .


#9
Azint

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screwoffreg wrote...

Xaijin wrote...

That's a very polite and thoughtful way of saying, "M$ payed a lot for exclusivity and EA have expectations of cross media fertilization, so things are going to be prevented from crossing any M rated lines, so we can make a movie and cartoon and action figures out of it."


Yeah, this is basically the price you pay for popularity.  All other Bioware games could get away with stuff because the audience was probably different and more able to "handle" such earth shattering subjects like homosexuality or longer, more emotional dialogue.

Such is the price of going mainstream.

#10
Siansonea

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I'm thinking of two letters. One is B, the other is S.

#11
Xaijin

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The Angry One wrote...

By the way most of both responses are complete non-answers, tangenting off into insistance that there's still a great amount choice, which has little to do with the actual question.
The only solid answer is that they want to "define" these characters, but no real reason is given for why these characters absolutely must be heterosexual.


Because in PG 13 mass appeal action movies, and CN AS action cartoons, the gay folks are spunky supporting characters with CRAZEH in them.

Modifié par Xaijin, 05 avril 2010 - 10:26 .


#12
screwoffreg

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To me its not even about the gay option its just in general the whole attitude change towards certain subjects. I am not going to scream like those folks who say OMG ITS NOT AN RPG, but there is a distinct difference in the tone and substance of ME.

Modifié par screwoffreg, 05 avril 2010 - 10:21 .


#13
Onyx Jaguar

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Xaijin wrote...

The Angry One wrote...

By the way most of both responses are complete non-answers, tangenting off into insistance that there's still a great amount choice, which has little to do with the actual question.
The only solid answer is that they want to "define" these characters, but no real reason is given for why these characters absolutely must be heterosexual.


Because in PG 13 mass appeal action movies. and CN AS action cartoons, the gay folks are spunky supporting characters with CRAZEH in them.


All of a sudden this post reminded me of NIS's localization.

#14
Sky Shadowing

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Right. Dragon Age is able to get away with it because the player base is much smaller than Mass Effect (different styles of play). Mass Effect appeals to the gun-and-action crowd while leaving just enough RPG (at least the first one) to keep the RPG players having fun and wanting more.



It's the curse of popularity. We saw the public outcry (if you can call Fox News raving like... what do I mean like, they ARE lunatics) over a little "alien sideboob" (in defense, it wasn't about that)



That's just not the angle that Bioware is coming from with Mass Effect, and that's something I can respect.

#15
screwoffreg

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Sky Shadowing wrote...

Right. Dragon Age is able to get away with it because the player base is much smaller than Mass Effect (different styles of play). Mass Effect appeals to the gun-and-action crowd while leaving just enough RPG (at least the first one) to keep the RPG players having fun and wanting more.

It's the curse of popularity. We saw the public outcry (if you can call Fox News raving like... what do I mean like, they ARE lunatics) over a little "alien sideboob" (in defense, it wasn't about that)

That's just not the angle that Bioware is coming from with Mass Effect, and that's something I can respect.


Well I can understand it but its harder to "respect".  It takes European developers like CDProjekt to have any courage when it comes to RPG's anymore.

#16
Xaijin

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and NCLs.

"The fire of hell shall consume thee, I shall drink your blood and feast upon your charred corpse!"

-->

"You're a mean guy! Chill out dude!"

Modifié par Xaijin, 05 avril 2010 - 10:24 .


#17
Xaijin

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screwoffreg wrote...

Sky Shadowing wrote...

Right. Dragon Age is able to get away with it because the player base is much smaller than Mass Effect (different styles of play). Mass Effect appeals to the gun-and-action crowd while leaving just enough RPG (at least the first one) to keep the RPG players having fun and wanting more.

It's the curse of popularity. We saw the public outcry (if you can call Fox News raving like... what do I mean like, they ARE lunatics) over a little "alien sideboob" (in defense, it wasn't about that)

That's just not the angle that Bioware is coming from with Mass Effect, and that's something I can respect.


Well I can understand it but its harder to "respect".  It takes Eastern European developers like CDProjekt to have any courage when it comes to RPG's anymore.


Fixed.

#18
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screwoffreg wrote...

Its a mass market game and they don't take big risks with those end of story.


This.


I get their motives and I know they can't possibly admit thats the truth.

But I wish they would because their excuse is WEAK. Won't start the debate here. There's another thread but come on? Pre-defined my ass. He has a name. Thats it. The rest I'm pretty sure I chose.

#19
screwoffreg

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Xaijin wrote...

screwoffreg wrote...

Sky Shadowing wrote...

Right. Dragon Age is able to get away with it because the player base is much smaller than Mass Effect (different styles of play). Mass Effect appeals to the gun-and-action crowd while leaving just enough RPG (at least the first one) to keep the RPG players having fun and wanting more.

It's the curse of popularity. We saw the public outcry (if you can call Fox News raving like... what do I mean like, they ARE lunatics) over a little "alien sideboob" (in defense, it wasn't about that)

That's just not the angle that Bioware is coming from with Mass Effect, and that's something I can respect.


Well I can understand it but its harder to "respect".  It takes Eastern European developers like CDProjekt to have any courage when it comes to RPG's anymore.


Fixed.


Hah, you got me there.  Well, the Witcher 2 looks great and the developers basically remade the first game based on fan commentary so I am sure it will be fun.  Hopefully it comes out soon.

#20
Xaijin

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Indeed, and it'll be good, trust me.

#21
The Angry One

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Psh, Eastern European "RPGs" and their pre-defined characters.

Yes The Witcher has a legitimate reason for that, but it's about the only one that does. I'm looking at you, Gothic.

#22
screwoffreg

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The Angry One wrote...

Psh, Eastern European "RPGs" and their pre-defined characters.
Yes The Witcher has a legitimate reason for that, but it's about the only one that does. I'm looking at you, Gothic.


Yeah, I was about to say Geralt is the perfect REAL example of a defined character.  A whole cultural story behind him and several novels?  Thats DEFINED.  Also, he may not be gay but he sure has sex with everything that moves...

#23
The Angry One

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Geralt ain't my cup of tea, but I agree with the notion that if you're going to pre-define, go all the way. Don't just foist some generic boob on us or worse, give us a custom character then dictate what they can and can't do.

Though I think in BioWare's case they're talking more about your companions, not Shepard themself.

#24
screwoffreg

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I'm more worried about Dragon Age 2 in light of the new direction of Bioware. I guess we will see in 2/2011.

#25
Onyx Jaguar

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Two Worlds just popped into my head, thanks guys. I hate you all.



And I thought this was an advantage over Japanese RPGs, but now I am having trouble thinking of any Western RPG in a similar vein of Dragon Age that isn't a roguelike or Bethesda game,and those do not really count into this discussion sadly.