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The Official Migrant Fleet of Tali'Zorah fans


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#34426
Goat_Shepard

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RedTracer7 wrote...

sergio71785 wrote...

Phil725 wrote...
 I can see them working out just fine building and repairing ships that, say, krogans could use to reak havoc. 


Wrex: The clans are ready to fight, but we need ships!

Chief Quarian Engineer: We're constructing as fast as we can, but I don't think we'll be ready in time.

Shepard: I think I know just what we need...


The hours approaching, just give it your best
You've got to reach your prime.
That's when you need to put yourself to the test,
And show us a passage of time,
We're gonna need a montage (montage)
Oh it takes a montage (montage)


DVDA!  I love it!


Every day show a little improvement, for to show it all it would take to looong. You're gunna need a montaaaage. Fleet building montaaaage.

Even Rocky had a montaaaaage.


*goes back to lurk mode*

#34427
RedTracer7

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Phil725 wrote...

RedTracer7 wrote...

Phil725 wrote...

sergio71785 wrote...

*snip*

I'm sure the Fleet can take out a Reaper... probably a few Reapers really. They have so many ships, and Reapers don't seem to have any kind of area of attack.

But, even fighting a single Reaper would cause immense loss of life among the Quarians. :(


Quarians really shouldn't be fighting the reapers personally anyway.  I love them and all, but they suck as warriors.  I can see them working out just fine building and repairing ships that, say, krogans could use to reak havoc.  We're going to need engineers, and there are more than enough of other races to fight.


On this topic, did any Renegade characters hear the Citadel News story on how the Asari had seceded all of their Fleet-patrols to the Turians because the humans get to have the most ships after the Citadel attack?

Civil War as a major threat approaches?  Sounds like Dragon Age.


I wouldn't exactly consider letting the council die a particularly renegade move.  More like, not super paragon, but that's a different conversation :whistle:

I do forsee problems with the council races in ME3 though.  The asari seem more than willing to become the turian's pets, and Shep is likely to be completely ignored by them, while others like the geth and krogan will follow him.  I could even see up to a civil war between the council races and Shep's group of species.  If they truly don't believe the reaper threat, the only reason for Shep building that team would be a coup.


I concur.  Plus, it would give Tali hell if the quarians sided with the council races, having to choose between Shepard or her people.  

#34428
Phil725

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RedTracer7 wrote...

Phil725 wrote...
*snip*
Russia is kind of the worst possible comparison for the quarians.  They have 17 million people, compared to 10 billion humans.  Let the humans send wave after wave.  The quarians can't afford those kind of losses.  Just because the ships are quarian, doesn't mean quarians have to be the ones using them.  Its a team effort after all.


Its all relative.  Sure, the humans have a bunch more people, but doesn't matter.  If the quarians have 150,000 ships or whatever, I doubt the Reapers would have that many or more, and thus quarians could do... quarian-wave tactics.

Personally, though, I figure you just park the migrant fleet in the Haestrom system, wait to the Reapers arrive, and then jump to another system as you destabilize the star.  I mean, they never really explained why Tali was researching the star in her loyalty mission.


I believe the number is 51,000.  I could be wrong, but its close to that.  Certainly not 150,000.  We also don't know how well equipped those ships are.  I've made this comparison before, compare it to you and a group of friends driving around in cars with BB guns.  You could have 20 cars, but one tank is still going to kill you all.  Quality means something, and if 100 council race dreadnoughts match 20,000 quarian ships, what's the point of massive loss of life for the quarians?

And it would be really nice for your plan if the reapers attacked all at once, from one specific direction, and the ability to blow up stars becomes a reality in the months between ME2 and ME3.  I see that as a little unlikely though.

#34429
Sky Shadowing

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Alphyn wrote...

So... battle-plan for when the Reapers show up, anyone?

Hug Tali.

#34430
RiptideX1090

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Alphyn wrote...

So... battle-plan for when the Reapers show up, anyone?


Guns.

BIG Guns.

LOTS of them.

And Wrex will be leading my army.

Good times.

#34431
Guest_DrathanGervaise_*

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We'll let the Reapers make their own Waterloo.

#34432
NuclearBuddha

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Sky Shadowing wrote...

Alphyn wrote...

So... battle-plan for when the Reapers show up, anyone?

Hug Tali.

Not a bad "Step 1."

#34433
RedTracer7

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MrBoomba wrote...

NuclearBuddha wrote...

Phil725 wrote...
I wouldn't exactly consider letting the council die a particularly renegade move.  More like, not super paragon, but that's a different conversation :whistle:

I do forsee problems with the council races in ME3 though.  The asari seem more than willing to become the turian's pets, and Shep is likely to be completely ignored by them, while others like the geth and krogan will follow him.  I could even see up to a civil war between the council races and Shep's group of species.  If they truly don't believe the reaper threat, the only reason for Shep building that team would be a coup.

Uh, the asari don't even have a formal military, do they?  I thought equipping and training soldiers and the like was left up to the individual city-states (and now planets, I guess).


From what I saw in ME2, the Justicars is their only real "military" system aside from the eclipse, but I htink the eclipse is more of an Illium driven thing.


Asari: We don't have an army because we are too civilized.
Salarians: We don't have an army beacause we are sneaky ninjas.

Humans: We attach Nuclear Weapons to our Space probes, just for kicks.

#34434
Alphyn

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Sky Shadowing wrote...
Hug Tali.

Sounds like a plan.

#34435
Phil725

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NuclearBuddha wrote...

Phil725 wrote...
I wouldn't exactly consider letting the council die a particularly renegade move.  More like, not super paragon, but that's a different conversation :whistle:

I do forsee problems with the council races in ME3 though.  The asari seem more than willing to become the turian's pets, and Shep is likely to be completely ignored by them, while others like the geth and krogan will follow him.  I could even see up to a civil war between the council races and Shep's group of species.  If they truly don't believe the reaper threat, the only reason for Shep building that team would be a coup.

Uh, the asari don't even have a formal military, do they?  I thought equipping and training soldiers and the like was left up to the individual city-states (and now planets, I guess).


I could've sworn I heard about a number for asari dreadnoughts.  I want to say 20 or so, but I could be wrong.  If they have those, they probably have some kind of formal military as well.

#34436
NuclearBuddha

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Phil725 wrote...
I believe the number is 51,000.  I could be wrong, but its close to that.  Certainly not 150,000.  We also don't know how well equipped those ships are.  I've made this comparison before, compare it to you and a group of friends driving around in cars with BB guns.  You could have 20 cars, but one tank is still going to kill you all.  Quality means something, and if 100 council race dreadnoughts match 20,000 quarian ships, what's the point of massive loss of life for the quarians?

And it would be really nice for your plan if the reapers attacked all at once, from one specific direction, and the ability to blow up stars becomes a reality in the months between ME2 and ME3.  I see that as a little unlikely though.

Yes, 51k.

#34437
shnizzler93

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RiptideX1090 wrote...

JeanLuc761 wrote...

RiptideX1090 wrote...

JeanLuc761 wrote...

 
Thanks for the reference Sergio B)


Tell me JeanLuc, is this a hobby or a profession for you? 3D Animation and the like.

Currently a hobby, soon to go to college and become a profession.

Looking to get into game design, but I do have fun in my free time screwing around like this.  ^_^


HELL YES.

I want to go into game design as an artist.

I wish you the best of luck.

...and to JeanLuc, check out this page:
http://gameinformer....r-salaries.aspx

#34438
Guest_Rakia_Time_*

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Alphyn wrote...

So... battle-plan for when the Reapers show up, anyone?


We'll just let the turian councillor dismiss them, i'm sure they'll just go away in peace :innocent:

Modifié par Rakia_Time, 14 avril 2010 - 06:41 .


#34439
chool77

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www.youtube.com/watch


:unsure:

#34440
NuclearBuddha

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MrBoomba wrote...
From what I saw in ME2, the Justicars is their only real "military" system aside from the eclipse, but I htink the eclipse is more of an Illium driven thing.

Yeah, saying Eclipse is the asari military is like saying the Mafia is the Italian military.

#34441
Tdr3d

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Alphyn wrote...

So... battle-plan for when the Reapers show up, anyone?


Fully automatic Cain guns.

#34442
Phil725

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RedTracer7 wrote...

Phil725 wrote...
*snip*

I wouldn't exactly consider letting the council die a particularly renegade move.  More like, not super paragon, but that's a different conversation :whistle:

I do forsee problems with the council races in ME3 though.  The asari seem more than willing to become the turian's pets, and Shep is likely to be completely ignored by them, while others like the geth and krogan will follow him.  I could even see up to a civil war between the council races and Shep's group of species.  If they truly don't believe the reaper threat, the only reason for Shep building that team would be a coup.


I concur.  Plus, it would give Tali hell if the quarians sided with the council races, having to choose between Shepard or her people.  


Quarians won't side with the council.  They've done nothing but screw them over for centuries. 

And once I've gotten them back on the homeworld, they'll be building statues of me and Tali :wub:

#34443
Alphyn

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No, seriously guys. What are we gonna do? I mean, a bunch of big squid-robot-things are coming to wipe out all life, and apparently, we've pissed them off too.



So... yeah, battle plan?

#34444
Sky Shadowing

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Phil725 wrote...

RedTracer7 wrote...

Phil725 wrote...
*snip*
Russia is kind of the worst possible comparison for the quarians.  They have 17 million people, compared to 10 billion humans.  Let the humans send wave after wave.  The quarians can't afford those kind of losses.  Just because the ships are quarian, doesn't mean quarians have to be the ones using them.  Its a team effort after all.


Its all relative.  Sure, the humans have a bunch more people, but doesn't matter.  If the quarians have 150,000 ships or whatever, I doubt the Reapers would have that many or more, and thus quarians could do... quarian-wave tactics.

Personally, though, I figure you just park the migrant fleet in the Haestrom system, wait to the Reapers arrive, and then jump to another system as you destabilize the star.  I mean, they never really explained why Tali was researching the star in her loyalty mission.


I believe the number is 51,000.  I could be wrong, but its close to that.  Certainly not 150,000.  We also don't know how well equipped those ships are.  I've made this comparison before, compare it to you and a group of friends driving around in cars with BB guns.  You could have 20 cars, but one tank is still going to kill you all.  Quality means something, and if 100 council race dreadnoughts match 20,000 quarian ships, what's the point of massive loss of life for the quarians?

And it would be really nice for your plan if the reapers attacked all at once, from one specific direction, and the ability to blow up stars becomes a reality in the months between ME2 and ME3.  I see that as a little unlikely though.

Apparently, from the Codex entries, the weaponry is advanced enough to deter pirates from attacking Quarian ships.

Quarians are technical geniuses. All their weaponry is probably out-of-date, but hand-improved. For example, you can build a homeade flamethrower from a water gun, a match, and some gasoline. Lethality improved by 1000x.

#34445
NuclearBuddha

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RedTracer7 wrote...
Asari: We don't have an army because we are too civilized.
Salarians: We don't have an army beacause we are sneaky ninjas.
Humans: We attach Nuclear Weapons to our Space probes, just for kicks.

F-Yeah humanity!

#34446
Guest_DrathanGervaise_*

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Suddenly, Death Stars.



Hundreds of them.

#34447
RedTracer7

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Phil725 wrote...

RedTracer7 wrote...

Phil725 wrote...
*snip*
Russia is kind of the worst possible comparison for the quarians.  They have 17 million people, compared to 10 billion humans.  Let the humans send wave after wave.  The quarians can't afford those kind of losses.  Just because the ships are quarian, doesn't mean quarians have to be the ones using them.  Its a team effort after all.


Its all relative.  Sure, the humans have a bunch more people, but doesn't matter.  If the quarians have 150,000 ships or whatever, I doubt the Reapers would have that many or more, and thus quarians could do... quarian-wave tactics.

Personally, though, I figure you just park the migrant fleet in the Haestrom system, wait to the Reapers arrive, and then jump to another system as you destabilize the star.  I mean, they never really explained why Tali was researching the star in her loyalty mission.


I believe the number is 51,000.  I could be wrong, but its close to that.  Certainly not 150,000.  We also don't know how well equipped those ships are.  I've made this comparison before, compare it to you and a group of friends driving around in cars with BB guns.  You could have 20 cars, but one tank is still going to kill you all.  Quality means something, and if 100 council race dreadnoughts match 20,000 quarian ships, what's the point of massive loss of life for the quarians?

And it would be really nice for your plan if the reapers attacked all at once, from one specific direction, and the ability to blow up stars becomes a reality in the months between ME2 and ME3.  I see that as a little unlikely though.


Tali says that Haestrom's star is starting to become unstable, for reasons she can't explain, but that something is definately causing it.  Foreshadowing...

And I figure the Geth must have a Death Star parked behind the Veil.

#34448
sergio71785

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Anyway, I know how to take out the Reapers. Much like Lord of the Rings, you can solve the entire problem with a catapult.

See, a Dreadnaught's main gun slug hits for like 30K kilotons. That sounds pretty impressive, until you consider the fact that we have nukes today that literally have 1000x more explosive yield than that.

So, what we do is get all of Earths' nukes (we got tens of thousands of them right now!), along with the nukes of the other advanced races, load them all unto a big ol' catapult--a huge catapult--and launch them towards the Reapers.

#34449
Guest_Rakia_Time_*

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Alphyn wrote...

No, seriously guys. What are we gonna do? I mean, a bunch of big squid-robot-things are coming to wipe out all life, and apparently, we've pissed them off too.

So... yeah, battle plan?


we will use the new Cerberus fleet they built after getting the collector base :devil:

#34450
sergio71785

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RedTracer7 wrote...


Asari: We don't have an army because we are too civilized.
Salarians: We don't have an army beacause we are sneaky ninjas.
Humans: We attach Nuclear Weapons to our Space probes, just for kicks.


LOL