So... If it's standalone, what do you think we'll be fighting? Space bunnies? Dragons? Sentient Thresher Maws? Come on, Bioware....JeanLuc761 wrote...
That is...not encouraging. <_<Shazzammer2 wrote...
ME3 news from the war front ... actually from the site forums
social.bioware.com/forum/1/topic/103/index/2311762/1#2312522
The Official Migrant Fleet of Tali'Zorah fans
#45701
Posté 17 avril 2010 - 03:15
#45702
Posté 17 avril 2010 - 03:16
1777Calculatrice wrote...
Link to the page?Sky Shadowing wrote...
I scanned, and it looked like the only one to post was Kasumi saying they'd post later, but I saw no posts.Calculatrice wrote...
Someone tell me if the crew stopped by last night, or I'm going to have a fit.
#45703
Posté 17 avril 2010 - 03:16
JeanLuc761 wrote...
That is...not encouraging. <_<Shazzammer2 wrote...
ME3 news from the war front ... actually from the site forums
social.bioware.com/forum/1/topic/103/index/2311762/1#2312522
I'm rather aggrevated. Why would they do this?? Doesn't make since. I'm not sure whether Bioware is punk slapping their fans or they're **** slapping their fans.
#45704
Posté 17 avril 2010 - 03:17
Hopefully, they're saying it'll be similar to ME2. The story will be a seperate entity that you don't NEED to have played the other games to understand, but will certainly help to have played them.Shazzammer2 wrote...
JeanLuc761 wrote...
That is...not encouraging. <_<Shazzammer2 wrote...
ME3 news from the war front ... actually from the site forums
social.bioware.com/forum/1/topic/103/index/2311762/1#2312522
I'm rather aggrevated. Why would they do this?? Doesn't make since. I'm not sure whether Bioware is punk slapping their fans or they're **** slapping their fans.
#45705
Posté 17 avril 2010 - 03:17
Actually, I thought about it for a sec.Shazzammer2 wrote...
JeanLuc761 wrote...
That is...not encouraging. <_<Shazzammer2 wrote...
ME3 news from the war front ... actually from the site forums
social.bioware.com/forum/1/topic/103/index/2311762/1#2312522
I'm rather aggrevated. Why would they do this?? Doesn't make since. I'm not sure whether Bioware is punk slapping their fans or they're **** slapping their fans.
Cross-topic quote woo!
I'm still hopeful...just not as much.JeanLuc761 wrote...
I am very worried as well. I thought this whole trilogy was built on the idea that "your choices really matter." By making Mass Effect 3 a standalone title, I lose faith in seeing how that's possible.Burdokva wrote...
Reading that Mass Effect 3 aims to be a "standalone experience" makes me shiver... okay, Mass Effect 2 "rebooting" I can understand. But if they pull it off again for the new players, I'd be awfully disappointed.
Really, what kind people buy only the third-part of a story-heavy RPG series, anyway?!...
UNLESS they refer to standalone as "you can complete it and understand it if you haven't played the first two, but if you have, your choices will have a VERY big impact on how the story will play out compared to the default." I could square with that. Oh, and I'm still of the firm stance that all ME2 and ME1 characters should return in BIG roles unless Bioware gives a good reason why they won't.
#45706
Posté 17 avril 2010 - 03:18
Calculatrice wrote...
So... If it's standalone, what do you think we'll be fighting? Space bunnies? Dragons? Sentient Thresher Maws? Come on, Bioware....JeanLuc761 wrote...
That is...not encouraging. <_<Shazzammer2 wrote...
ME3 news from the war front ... actually from the site forums
social.bioware.com/forum/1/topic/103/index/2311762/1#2312522
Can fight everyone. Krogans when your uniting the clans, geth will be in there at some point. Mercs always stand in your way. Husks. Maybe we get a new made up race to replace the collectors as well. Being a standalone title means ME2 decisions won't affect the plot. The enemies will stay the same.
#45707
Posté 17 avril 2010 - 03:20
Sky Shadowing wrote...
Hopefully, they're saying it'll be similar to ME2. The story will be a seperate entity that you don't NEED to have played the other games to understand, but will certainly help to have played them.Shazzammer2 wrote...
JeanLuc761 wrote...
That is...not encouraging. <_<Shazzammer2 wrote...
ME3 news from the war front ... actually from the site forums
social.bioware.com/forum/1/topic/103/index/2311762/1#2312522
I'm rather aggrevated. Why would they do this?? Doesn't make since. I'm not sure whether Bioware is punk slapping their fans or they're **** slapping their fans.
I'm sure thats what they're doing. ME2 was a standalone title, would you really want to play an ME2 file without importing? No Wrex, Udina, no NPCs left alive. It sucks. We will be able to affect the plot line with our decisions in ME3, and the characters for ME2 will be there to make it more awesome for us.
#45708
Posté 17 avril 2010 - 03:23
Good on you for remaining optimistic. Though I still think Bioware could have chosen their words a little more carefully if that's the casePhil725 wrote...
I'm sure thats what they're doing. ME2 was a standalone title, would you really want to play an ME2 file without importing? No Wrex, Udina, no NPCs left alive. It sucks. We will be able to affect the plot line with our decisions in ME3, and the characters for ME2 will be there to make it more awesome for us.
#45709
Posté 17 avril 2010 - 03:25
#45710
Posté 17 avril 2010 - 03:26
Phil725 wrote...
I'm sure thats what they're doing. ME2 was a standalone title, would you really want to play an ME2 file without importing? No Wrex, Udina, no NPCs left alive. It sucks. We will be able to affect the plot line with our decisions in ME3, and the characters for ME2 will be there to make it more awesome for us.
ME2 was standalone, and they made it so its you gotta get to know your squadmates first. Hell, your old ones hardly get any confirmation appart from a few lines.
And thats going to happen again in ME3, it appears. This news makes me think we'll get ME2 squad camoes now.
Modifié par Driving Ghost, 17 avril 2010 - 03:27 .
#45711
Posté 17 avril 2010 - 03:26
Optimism isn't a bad thing.JeanLuc761 wrote...
Good on you for remaining optimistic. Though I still think Bioware could have chosen their words a little more carefully if that's the casePhil725 wrote...
I'm sure thats what they're doing. ME2 was a standalone title, would you really want to play an ME2 file without importing? No Wrex, Udina, no NPCs left alive. It sucks. We will be able to affect the plot line with our decisions in ME3, and the characters for ME2 will be there to make it more awesome for us.
As far as we know there could be a gigantic dialouge-intensive cutscene at the beginning to bring new players up to speed, remind old players of what went down, and then the story picks up from there.
#45712
Posté 17 avril 2010 - 03:27
JeanLuc761 wrote...
Good on you for remaining optimistic. Though I still think Bioware could have chosen their words a little more carefully if that's the casePhil725 wrote...
I'm sure thats what they're doing. ME2 was a standalone title, would you really want to play an ME2 file without importing? No Wrex, Udina, no NPCs left alive. It sucks. We will be able to affect the plot line with our decisions in ME3, and the characters for ME2 will be there to make it more awesome for us.
Its actually not so much optimism, as it is I've tempered my expectations for ME3. Nothing in ME2 made me expect them to change things for ME3. I just hope they're a little more consistent in the ways that they marginalize our decisions this time. No more random change of hearts for people <_<
I agree that their choice of words could have been better though. I think they're still technically right saying that your choices matter, I mean, you can kill yourself or save the galaxy. The message just gets convoluted when you marginalize major choices between each game. I think their intention all along was to have ME3 splinter in different directions depending on how you play it, I don't think they ever meant that ME2 would decide your ME3 ending though.
#45713
Posté 17 avril 2010 - 03:27
Sky Shadowing wrote...
Optimism isn't a bad thing.JeanLuc761 wrote...
Good on you for remaining optimistic. Though I still think Bioware could have chosen their words a little more carefully if that's the casePhil725 wrote...
I'm sure thats what they're doing. ME2 was a standalone title, would you really want to play an ME2 file without importing? No Wrex, Udina, no NPCs left alive. It sucks. We will be able to affect the plot line with our decisions in ME3, and the characters for ME2 will be there to make it more awesome for us.
As far as we know there could be a gigantic dialouge-intensive cutscene at the beginning to bring new players up to speed, remind old players of what went down, and then the story picks up from there.
Yes yes I approve of this.
#45714
Posté 17 avril 2010 - 03:29
Well realistically, that's like saying "Well, the ME1 characters won't reappear because new players won't know them!"Driving Ghost wrote...
Phil725 wrote...
I'm sure thats what they're doing. ME2 was a standalone title, would you really want to play an ME2 file without importing? No Wrex, Udina, no NPCs left alive. It sucks. We will be able to affect the plot line with our decisions in ME3, and the characters for ME2 will be there to make it more awesome for us.
ME2 was standalone, and they made it so its you gotta get to know your squadmates first. Hell, your old ones hardly get any confirmation appart from a few lines.
And thats going to happen again in ME3, it appears. This news makes me think we'll get ME2 squad camoes now.
It doesn't work, especially when Bioware's exact reasoning for making those characters cameo's in ME2 was to ensure they survive.
#45715
Posté 17 avril 2010 - 03:30
Driving Ghost wrote...
Phil725 wrote...
I'm sure thats what they're doing. ME2 was a standalone title, would you really want to play an ME2 file without importing? No Wrex, Udina, no NPCs left alive. It sucks. We will be able to affect the plot line with our decisions in ME3, and the characters for ME2 will be there to make it more awesome for us.
ME2 was standalone, and they made it so its you gotta get to know your squadmates first. Hell, your old ones hardly get any confirmation appart from a few lines.
And thats going to happen again in ME3, it appears. This news makes me think we'll get ME2 squad camoes now.
I don't see that happening, because then you go from ticking your existing fan base off, to whipping them into an outrage. What does a random person starting the trilogy with ME3 care if Tali is the quarian or Joe is the quarian. Both are new characters that need developed, so you go with the one who will bring back your existing fans. Is anyone really not going to buy it because it doesn't matter what you did with the heretic geth? No, but people will start leaving when you say you aren't bringing back the characters.
I'm actually expecting little character development this time for ME3. I don't see there being time to develop them past ME1 levels. So bring back the ME2 squad, and the majority of people playing the game have that part taken care of, with no effort on their part.
#45716
Posté 17 avril 2010 - 03:32
There will be WWIII.
#45717
Posté 17 avril 2010 - 03:33
I got FFXIII today... but the PS3 will come on Monday.
Now I can look at the Box for 2 days XD
and why cant I stop lisstening to this?
@interview: with standalone they mean, that every story of the trilogy has it's own plot... each episode doen't end with a cliffhanger.
It's more like Harry Potter... every book was part of a large story, but had it's own plot, like the philosophers stone.
#45718
Posté 17 avril 2010 - 03:34
Exactly.Phil725 wrote...
JeanLuc761 wrote...
Good on you for remaining optimistic. Though I still think Bioware could have chosen their words a little more carefully if that's the casePhil725 wrote...
I'm sure thats what they're doing. ME2 was a standalone title, would you really want to play an ME2 file without importing? No Wrex, Udina, no NPCs left alive. It sucks. We will be able to affect the plot line with our decisions in ME3, and the characters for ME2 will be there to make it more awesome for us.
Its actually not so much optimism, as it is I've tempered my expectations for ME3. Nothing in ME2 made me expect them to change things for ME3. I just hope they're a little more consistent in the ways that they marginalize our decisions this time. No more random change of hearts for people <_<
I agree that their choice of words could have been better though. I think they're still technically right saying that your choices matter, I mean, you can kill yourself or save the galaxy. The message just gets convoluted when you marginalize major choices between each game. I think their intention all along was to have ME3 splinter in different directions depending on how you play it, I don't think they ever meant that ME2 would decide your ME3 ending though.
It's alot easier to allow splinters in one game than in two.
Let's say Bioware made the entirety of Mass Effect 3 depend on whether or not you blew up the Collector base AND whether you saved the Council. That's 4 potential combinations- Council Saved, Collector Base Destroyed, Council Killed, Collector Base Saved, etc.
If the entirety of the game depended on that, that's four different plot lines, four different games have to be written, voiced, and dialogued. And 75% of players wouldn't see any of the other stuff.
What I expect is that for new players, they'll get forced into a set path and get one experience. But say you saved the Council and destroyed the Collector Base. The Council becomes the "good guys", you get orders from them. Missions remain the same, but things around them get different. If you destroyed the Collector Base, you get orders from the Council, who's appearance depend on what you did in Mass Effect 1. If you saved the Collector Base, you get orders from the Illusive Man.
Save game, just a few different cutscenes surrounding the situation.
#45719
Posté 17 avril 2010 - 03:34
Timey254 wrote...
Noooooooo
I got FFXIII today... but the PS3 will come on Monday.
Now I can look at the Box for 2 days XD
and why cant I stop lisstening to this?
@interview: with standalone they mean, that every story of the trilogy has it's own plot... each episode doen't end with a cliffhanger.
It's more like Harry Potter... every book was part of a large story, but had it's own plot, like the philosophers stone.
When I beat ME2, I thought that was the biggest cliffhanger of meh life.
#45720
Posté 17 avril 2010 - 03:35
Who the hell are you?Timey254 wrote...
Noooooooo
I got FFXIII today... but the PS3 will come on Monday.
Now I can look at the Box for 2 days XD
and why cant I stop lisstening to this?
@interview: with standalone they mean, that every story of the trilogy has it's own plot... each episode doen't end with a cliffhanger.
It's more like Harry Potter... every book was part of a large story, but had it's own plot, like the philosophers stone.
#45721
Posté 17 avril 2010 - 03:35
Shazzammer2 wrote...
Sky Shadowing wrote...
Optimism isn't a bad thing.JeanLuc761 wrote...
Good on you for remaining optimistic. Though I still think Bioware could have chosen their words a little more carefully if that's the casePhil725 wrote...
I'm sure thats what they're doing. ME2 was a standalone title, would you really want to play an ME2 file without importing? No Wrex, Udina, no NPCs left alive. It sucks. We will be able to affect the plot line with our decisions in ME3, and the characters for ME2 will be there to make it more awesome for us.
As far as we know there could be a gigantic dialouge-intensive cutscene at the beginning to bring new players up to speed, remind old players of what went down, and then the story picks up from there.
Yes yes I approve of this.
As long as Tali's fate plays a role and the noobs that are too lazy to play through the first two games get stuck with the crapsack ending where she's exiled or she hates you because you ratted her father out...
I'm betting... the ending for any Quarian affairs will go down with this:
If you endorsed peace, the admiralty opts for peace (maybe even having speech challenges to sway the aging old warship Han'gerrel vas
If you endorsed War, you can convince everyone on the Admiralty, except for Koris, who then goes off to try and warn the Geth. Same level, and you end up shooting him instead.
#45722
Posté 17 avril 2010 - 03:35
#45723
Posté 17 avril 2010 - 03:36
Chim3ra wrote...
Timey254 wrote...
Noooooooo
I got FFXIII today... but the PS3 will come on Monday.
Now I can look at the Box for 2 days XD
and why cant I stop lisstening to this?
@interview: with standalone they mean, that every story of the trilogy has it's own plot... each episode doen't end with a cliffhanger.
It's more like Harry Potter... every book was part of a large story, but had it's own plot, like the philosophers stone.
When I beat ME2, I thought that was the biggest cliffhanger of meh life.
You never played HL2 or Assissin's Creed, didn't ya?
#45724
Posté 17 avril 2010 - 03:36
That would work. Though I will be disappointed if the geth/quarian conflict that they hyped up for damn near 1/8th of ME2 doesn't follow through in a pretty big way.Sky Shadowing wrote...
Exactly.Phil725 wrote...
JeanLuc761 wrote...
Good on you for remaining optimistic. Though I still think Bioware could have chosen their words a little more carefully if that's the casePhil725 wrote...
I'm sure thats what they're doing. ME2 was a standalone title, would you really want to play an ME2 file without importing? No Wrex, Udina, no NPCs left alive. It sucks. We will be able to affect the plot line with our decisions in ME3, and the characters for ME2 will be there to make it more awesome for us.
Its actually not so much optimism, as it is I've tempered my expectations for ME3. Nothing in ME2 made me expect them to change things for ME3. I just hope they're a little more consistent in the ways that they marginalize our decisions this time. No more random change of hearts for people <_<
I agree that their choice of words could have been better though. I think they're still technically right saying that your choices matter, I mean, you can kill yourself or save the galaxy. The message just gets convoluted when you marginalize major choices between each game. I think their intention all along was to have ME3 splinter in different directions depending on how you play it, I don't think they ever meant that ME2 would decide your ME3 ending though.
It's alot easier to allow splinters in one game than in two.
Let's say Bioware made the entirety of Mass Effect 3 depend on whether or not you blew up the Collector base AND whether you saved the Council. That's 4 potential combinations- Council Saved, Collector Base Destroyed, Council Killed, Collector Base Saved, etc.
If the entirety of the game depended on that, that's four different plot lines, four different games have to be written, voiced, and dialogued. And 75% of players wouldn't see any of the other stuff.
What I expect is that for new players, they'll get forced into a set path and get one experience. But say you saved the Council and destroyed the Collector Base. The Council becomes the "good guys", you get orders from them. Missions remain the same, but things around them get different. If you destroyed the Collector Base, you get orders from the Council, who's appearance depend on what you did in Mass Effect 1. If you saved the Collector Base, you get orders from the Illusive Man.
Save game, just a few different cutscenes surrounding the situation.
#45725
Posté 17 avril 2010 - 03:37




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