Aller au contenu

Photo

The Official Migrant Fleet of Tali'Zorah fans


258292 réponses à ce sujet

#46226
Phil725

Phil725
  • Members
  • 7 461 messages

uhdnrt wrote...
*massivewallotextsnip*
.


I agree.  I would love more dialogue with the characters.  It could make sense in ME3, given that there's basically no way that we'll get character specific interaction from missions.  It wold be nice to have that content made up on the Normandy.

#46227
Jake71887

Jake71887
  • Members
  • 11 286 messages

Somebody1003 wrote...

Jake71887 wrote...

Somebody1003 wrote...

Jake71887 wrote...

Jake71887@hotmail.com is my public one

Whats the private one for?;)


For privacy ;)

Just what kind of privacy?;)


Like I'd tell you! ^_^

#46228
JeanLuc761

JeanLuc761
  • Members
  • 6 480 messages
Alright guys, I feel that I should actually leave the house today *feigned shock* so I'm going to do just that.

Cya in a few hours and...I dunno, maybe I'll do another render or write some more fanfiction.

Keelah Se'lai!

Modifié par JeanLuc761, 17 avril 2010 - 07:18 .


#46229
Guest_Somebody1003_*

Guest_Somebody1003_*
  • Guests

Jake71887 wrote...

Somebody1003 wrote...

Jake71887 wrote...

Somebody1003 wrote...

Jake71887 wrote...

Jake71887@hotmail.com is my public one

Whats the private one for?;)


For privacy ;)

Just what kind of privacy?;)


Like I'd tell you! ^_^

Damn.:crying:

#46230
MrBoomba

MrBoomba
  • Members
  • 2 313 messages

sergio71785 wrote...

MrBoomba wrote...

If Quarians skin is anything like a humans than sun would play a huge role. But lets take into effect this is the future and for all we know, if they were able to make eviro suits that could sustain life for years without being removed, then we could assume it has some sort of system to rebalance this.
Lets assume that it doesnt for now, if their skin was like the humans in any way, their skin color would vary greatly based on the amount of sun they got. Perhaps grey would be the "white" and purple the "black" it would allowd for multiple variations of colors and would please mose everybody who complains about their complections.


Yes, the sun does impact a person's complexion. But like I said, a black person would never stop having dark skin if he got no sun. Just like a white person will never get skin as dark as a black person's, no matter how much sun he gets.

If Quarians had dark skin similar to a black person, they'd still be black now. If they were white, they'd still be white now. They'd just be a little lighter in skin tone than their pre-exile ancestors. 


yes, this is what I was trying to get at. the increased contant with skin increased how "dark" their skin is, which is why I think they would all have a pale tint to them if the suit does not have the ability to rebalance the fact they hadnt really had any long term exposure to sun, according to what I know.

#46231
SirEmilCrane

SirEmilCrane
  • Members
  • 5 793 messages

uhdnrt wrote...

I wish you had the option of talking to your party on the "hub worlds" like you did in ME 1. You got some great comments that way. Te team also needs to talk to each other more in hub worlds. Less "adds" or NPC conversations, more party interaction.

I also firmly believe that each party member should have 6 dialogue "trees". Like so:
1.) Post story mission comments - each party member should have something unique to say after each primary mission is concluded. This should have 1-2 "branches" (so it continues past a single comment, and then be done. (the branches should allow for paragon/renegade options that adjust your party members paragon/renegade standing).
2.) Default Conversation - Should be handled like Kasumi and Zaeed. The party member gives 2-3 comments about random events in the ship or other party members. This would make the ship feel more organic and alive, since it implies that the party is interacting and using the ship like real people.
3.) Personal History - This should have 3-4 branches so you can either recap their history with you, learn their story (new people), or get a sense of how they are as a character. each "branch" of the dialogue wheel should open after you take them with you on a mission (primary or secondary). Should also contain an option (after successfully selecting the correct dialogue) to open dialogue 6.
4.) Post personal Mission - should be a 1-2 branch conversation about the party members personal mission - the after mission dialogues in ME 2 are perfect examples (and well done) of how to do this right. Should also have an option to start/continue dialogue 6.
5.) Post game/Epilogue conversation - should be a lengthy conversation(1-2 "branches", lots of "investigate" options) about what the party member will do now that it is over.
6.) Romance Dialogue - once "unlocked", should be set up as 2-3 conversations, much like the ME2 dialogues. However, since it must be deliberately chosen, there will not be any "accidental" romances. Also, it can also have different "triggers" and, as it is separate from the standard dialogue, does not preclude you becoming friends with possible LI's instead of just shutting them down.

How would all of this work? Let's take Tali as an example for ME3, using hypothetical situation that she left the Normandy on Shepard's orders to make the to get the fleet ready to deal with the Geth.

1.) Since her first "mission" dialogue is after the events when you get her back, it is the reunion conversation. If she is a romance option, it is referenced and will be available as a dialogue wheel under (3).
2.) Back in her rightful domain in engineering, she would comment about the Normandy's engine, Gabby and Ken, Jack, Garrus and you most frequently.
3.) Catching up on what happened after the collectors (comments on your romance in ME2?) and why she left the Normandy temporarily. Some more information about the flotilla, most likely. Will also allow you to rekindle or end the relationship from ME2.
4.) After resolving the Quarian/Geth issue, you get some dialogue concerning her opinion on how you resolved it.
5. And the game is done! Now you get the conversations about Rannoc (if you resolved it that way with the geth), and what the two of you will do now.
6.) If this is a continuation of ME2, then only the first dialogue would be in engineering. Te rest of the dialogue's would start after the option, "Let's continue this in our cabin". She would also have a new set of "standard" kasumi/zaeed dialogue styles as she comments on the decorations. Depending on how you progress the dialogue here will determine the epilogue.

Now, if Bioware did it like this, it would be damn near perfect IMO. I can hope, but I am not expecting this level of excellence.


I think you're on to something here. I especially like the mix of Zaeed style and normal wheel dialogue

#46232
Guest_starwarschewy_*

Guest_starwarschewy_*
  • Guests
I'm back anything new

#46233
Jake71887

Jake71887
  • Members
  • 11 286 messages

starwarschewy wrote...

I'm back anything new


No

Image IPB

#46234
knight5923

knight5923
  • Members
  • 3 656 messages

Jake71887 wrote...

starwarschewy wrote...

I'm back anything new


No

Image IPB

now that looks oddly familiar:whistle:

Nice color of my sketch, mate;)

#46235
uhdnrt

uhdnrt
  • Members
  • 1 249 messages

SirEmilCrane wrote...

So, who do you think Tali is friends with on the normandy?

I'd say Garrus, Kasumi, Ken, Gabby and Kelly

You forgot Chakwas and Joker. ~_^

#46236
Phil725

Phil725
  • Members
  • 7 461 messages

starwarschewy wrote...

I'm back anything new


There was a link to an interview earlier where one of the developers (I believe,) stated that they want ME3 to be able to stand alone as a game.

I don't think its new, but it does add credence to the thought that our actions in ME1/2 won't affect the plot in ME3.

#46237
SirEmilCrane

SirEmilCrane
  • Members
  • 5 793 messages

uhdnrt wrote...

SirEmilCrane wrote...

So, who do you think Tali is friends with on the normandy?

I'd say Garrus, Kasumi, Ken, Gabby and Kelly

You forgot Chakwas and Joker. ~_^


Them too

#46238
Vulrajas

Vulrajas
  • Members
  • 186 messages
http://fc00.devianta...m_by_Rzepik.jpg



:D

#46239
Jake71887

Jake71887
  • Members
  • 11 286 messages

knight5923 wrote...

Jake71887 wrote...

starwarschewy wrote...

I'm back anything new


No



now that looks oddly familiar:whistle:

Nice color of my sketch, mate;)


Ah, Goat didn't mention it was yours! Loved the detail, one of the more fun one's I've colored :D

#46240
Guest_Somebody1003_*

Guest_Somebody1003_*
  • Guests

Phil725 wrote...

starwarschewy wrote...

I'm back anything new


There was a link to an interview earlier where one of the developers (I believe,) stated that they want ME3 to be able to stand alone as a game.

I don't think its new, but it does add credence to the thought that our actions in ME1/2 won't affect the plot in ME3.

What?:o

Really?:crying:

#46241
AventuroLegendary

AventuroLegendary
  • Members
  • 7 146 messages
Hey everybody! Just got a crap load of multikills with my RPG today.

#46242
Guest_Calinstel_*

Guest_Calinstel_*
  • Guests

Vulrajas wrote...

http://fc00.devianta...m_by_Rzepik.jpg

:D


Damn, thats funny

#46243
Shazzammer2

Shazzammer2
  • Members
  • 4 199 messages
Jake I sent you that pic. Please don't share.

#46244
knight5923

knight5923
  • Members
  • 3 656 messages

Jake71887 wrote...

knight5923 wrote...

Jake71887 wrote...

starwarschewy wrote...

I'm back anything new


No



now that looks oddly familiar:whistle:

Nice color of my sketch, mate;)


Ah, Goat didn't mention it was yours! Loved the detail, one of the more fun one's I've colored :D

Well, it came out great, Kudos;)

#46245
MrBoomba

MrBoomba
  • Members
  • 2 313 messages
So I dont think anybody answered my question when I asked last, After you do the missio nto get Legion, are you able to go and do the rest of the loyalty missions without the crew capture or not?

Modifié par MrBoomba, 17 avril 2010 - 07:29 .


#46246
AventuroLegendary

AventuroLegendary
  • Members
  • 7 146 messages
Well got to go now.

#46247
Phil725

Phil725
  • Members
  • 7 461 messages

Somebody1003 wrote...

Phil725 wrote...

starwarschewy wrote...

I'm back anything new


There was a link to an interview earlier where one of the developers (I believe,) stated that they want ME3 to be able to stand alone as a game.

I don't think its new, but it does add credence to the thought that our actions in ME1/2 won't affect the plot in ME3.

What?:o

Really?:crying:


Pretty sure this is the link social.bioware.com/forum/1/topic/103/index/2311762/1#2312522

#46248
Alphyn

Alphyn
  • Members
  • 6 561 messages

sergio71785 wrote...

Actually made some progress last night, but won't be ready for a while. 

There's a part where Shepard asks her how 'herbal supplements' help her, and I think I got a pretty good explanation for it down. 

Can I get a sneaky peek? :D <3

#46249
Guest_Somebody1003_*

Guest_Somebody1003_*
  • Guests

Phil725 wrote...


Pretty sure this is the link social.bioware.com/forum/1/topic/103/index/2311762/1#2312522

Yeah it is, thanks....:unsure:

Modifié par Somebody1003, 17 avril 2010 - 07:30 .


#46250
Alphyn

Alphyn
  • Members
  • 6 561 messages

Shazzammer2 wrote...

Jake I sent you that pic. Please don't share.

Why don't you want to share it? Is it... um, suggestive or something?