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The Official Migrant Fleet of Tali'Zorah fans


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#59776
Lividity Jones

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sergio71785 wrote...

Lividity Jones wrote...


When has humanity ever been cool?

Seriously, when?


Humans are badass. B)

We need to hire quarians to build us a Super Dreadnaught to one-up that lame "Destiny Ascension" 


You mean the giant gun with engines attatched to it?

Modifié par Lividity Jones, 21 avril 2010 - 08:07 .


#59777
RiptideX1090

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sergio71785 wrote...

cannedcream wrote...

Their loss.
At least we know the greatness of the quarian people. ;)
ANY species that can birth someone like Tali'Zorah is alright in my book.


Not to mention that ancient quarians built that 20Km long space station (that the Geth now use)

That's huge! That's half the length of a Citadel Ward, or 3x longer than the Presidium's diameter. 


The quarians make badass ships, that's for sure.

They have ships that lasted for over 3 hundred years?

Most cars don't make it a decade.

#59778
VandalX187

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cannedcream wrote...

VandalX187 wrote...
social.bioware.com/group/1305/discussion/5686/


Ha!
Awesome.


didn't really like some of the responces though 

#59779
Sleepicub09

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Kami102 wrote...

I retract my earlier statement -- From the old Mass effect forums (R.I.P - I knew ye well)

Patrick Weekes wrote...

I was playing with my kids, dangit! Image IPB

First off, I am LEAD of NOTHING. Leads don't generally have time to hang out on the board. Image IPB

This
is actually a trickier question than you might think. The basic issue
here is that the project is fluid enough that no one writer HAS
everything about an area. We're all part of a team, and saying "I wrote
_____" gives the impression that nobody else did any work on that area.
Which is a not-true impression in almost all cases.

For example,
what if someone else planned a level, but I wrote that level? What if
someone else did a rough draft, but I rewrote it from the ground up
after we switched off who was doing what? It's murky, and that
murkiness makes it really easy for it to look like I'm taking credit
for some other writer's incredibly hard work.

(And this says
nothing about other departments at all. Some of my favorite character
moments have no words in them -- they're moments where, to use a
football metaphor, I just lofted the ball up there and trusted that a
Cinematic Designer would do something awesome. And then there's the
unique art that makes every follower into someone who is going to stand
out in a crowd, and the level design that gives your follower a chance
to shine, and... so on.)

So, with all those disclaimers:

You've
seen that the structure of the game is built around the squad. Finding
them, recruiting them, keeping them alive. We tried to divide up our
writing by squad member, then, instead of by planet.

I was
very deeply involved (as in, either wrote their plot or did an
almost-ground-up rewrite) with two followers -- Tali'Zorah and one you
haven't seen yet. When the lead writers had to give up some of their
followers in order to tackle more of the critical path of the game
(critpath == the main story sections, analogous to "Eden Prime" or
"becoming a Spectre" in terms of not being a normal planet, but having
a ton of focused attention on it), I finished off the work that they
had started on a couple of other squad members, specifically parts of
Miranda and another unannounced follower.

On top of that, I was
lucky enough to get to write some of the fun roleplaying plots, like I
got to do on ME1. And I've been the writer working with the combat guys
on sound sets ("ENEMIES EVERYWHERE!"), so I wrote most of the generic
talking enemies you'll hear in the game. And lately I've been working
on journals (though our awesome QA guys, who know every plot in the
game, actually put in most of the raw data, so it was just a "Make sure
they all sound kinda samey" pass) and the paragon/renegade pass.

That
may sound like a lot, but every writer on the project has to wear a lot
of hats. The leads spent a ton of time carefully honing the critical
path of the game, helping to cast major characters and sit in on their
recording sessions, and keep everything on track. We've got (I think)
more roleplaying plots in this game than we did in the last game, and
almost everyone worked on some of those. We've got a galaxy map filled
with planets, a bunch of new codex entries, lots of item descriptions,
and so on... along with things we haven't announced yet. Image IPB

So we've all managed to keep busy.
_________________
Evil? I prefer "differently ethical".

Your Patrick Weekes?:blink:

#59780
Azint

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RiptideX1090 wrote...

I'd rather experience more of that as Shepard.

Some characters are better suited for being at the helm of a video game. Garrus would work because his story is ambigous, but has a clear beginning, a clear middle, and a clear end as Archangel. He left for Omega, built a Team, then lost them and went on a rampage to take out three seperate mercenary companies. It has more potential, to investigative gameplay like in Condemned, to first person tactical combat ala Rainbow Six Vegas.

Tali just isn't suited for that, in my opinion.

When you had to choose a fire team leader, I chose Garrus because he was the obvious choice. I was hoping for a short segment where you play as Garrus considering that Joker was playable and Dragon Age did the same thing.

I was a bit let down.

#59781
Lividity Jones

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Azint wrote...

RiptideX1090 wrote...

I'd rather experience more of that as Shepard.

Some characters are better suited for being at the helm of a video game. Garrus would work because his story is ambigous, but has a clear beginning, a clear middle, and a clear end as Archangel. He left for Omega, built a Team, then lost them and went on a rampage to take out three seperate mercenary companies. It has more potential, to investigative gameplay like in Condemned, to first person tactical combat ala Rainbow Six Vegas.

Tali just isn't suited for that, in my opinion.

When you had to choose a fire team leader, I chose Garrus because he was the obvious choice. I was hoping for a short segment where you play as Garrus considering that Joker was playable and Dragon Age did the same thing.

I was a bit let down.


That would have been quite awesome.

Perhaps a bit hectic with that many squad members, but still pretty awesome.

#59782
Azint

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sergio71785 wrote...

Humans are badass. B)

Hudson approves + 15
Image IPB


#59783
sergio71785

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Lividity Jones wrote...
You mean the giant gun with engines attatched to it?


We'll call it the Deathstar.

Because it's a seriously badass  name, and none of the other races (except maybe some of the nerdier salarians) will get the reference. 

#59784
battle hunger

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Azint wrote...

RiptideX1090 wrote...

I'd rather experience more of that as Shepard.

Some characters are better suited for being at the helm of a video game. Garrus would work because his story is ambigous, but has a clear beginning, a clear middle, and a clear end as Archangel. He left for Omega, built a Team, then lost them and went on a rampage to take out three seperate mercenary companies. It has more potential, to investigative gameplay like in Condemned, to first person tactical combat ala Rainbow Six Vegas.

Tali just isn't suited for that, in my opinion.

When you had to choose a fire team leader, I chose Garrus because he was the obvious choice. I was hoping for a short segment where you play as Garrus considering that Joker was playable and Dragon Age did the same thing.

I was a bit let down.


same =(

#59785
Lividity Jones

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sergio71785 wrote...

Lividity Jones wrote...
You mean the giant gun with engines attatched to it?


We'll call it the Deathstar.

Because it's a seriously badass  name, and none of the other races (except maybe some of the nerdier salarians) will get the reference. 


Who names these ships anyway?

None of them are particularly fierce.

Strontium Mule? What the ****?

Modifié par Lividity Jones, 21 avril 2010 - 08:10 .


#59786
cannedcream

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sergio71785 wrote...

cannedcream wrote...

Their loss.
At least we know the greatness of the quarian people. ;)
ANY species that can birth someone like Tali'Zorah is alright in my book.


Not to mention that ancient quarians built that 20Km long space station (that the Geth now use)

That's huge! That's half the length of a Citadel Ward, or 3x longer than the Presidium's diameter. 


Despite their limitations, the quarians are pretty much badass.
Maybe it's because of them that I find them so cool.
I dunno.
. . .think I could get some work aboard the flotilla? Maybe they could use another tech. I could provide my own food, wouldn't need a clean room, I could get supplies from Illum and other such space ports for the ships without scrutiny.
Maybe I could save up enough to have a custom-built quarian style suit. . . Yeah. . .:huh:

#59787
Azint

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RiptideX1090 wrote...

The quarians make badass ships, that's for sure.

They have ships that lasted for over 3 hundred years?

Most cars don't make it a decade.

I really want to see more of the Migrant Fleet.

#59788
VandalX187

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battle hunger wrote...

Azint wrote...

RiptideX1090 wrote...

I'd rather experience more of that as Shepard.

Some characters are better suited for being at the helm of a video game. Garrus would work because his story is ambigous, but has a clear beginning, a clear middle, and a clear end as Archangel. He left for Omega, built a Team, then lost them and went on a rampage to take out three seperate mercenary companies. It has more potential, to investigative gameplay like in Condemned, to first person tactical combat ala Rainbow Six Vegas.

Tali just isn't suited for that, in my opinion.

When you had to choose a fire team leader, I chose Garrus because he was the obvious choice. I was hoping for a short segment where you play as Garrus considering that Joker was playable and Dragon Age did the same thing.

I was a bit let down.


same =(

I think a metroid style action game would be better for Tali

#59789
sergio71785

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Lividity Jones wrote...

sergio71785 wrote...

Lividity Jones wrote...
You mean the giant gun with engines attatched to it?


We'll call it the Deathstar.

Because it's a seriously badass  name, and none of the other races (except maybe some of the nerdier salarians) will get the reference. 


Who names these ships anyway?

None of them are particularly fierce.

Strontium Mule? What the ****?


Well, I know that human dreadnaughts are named after earth mountains. 

#59790
Talimancer

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/uploads_user/1769000/1768981/29263.jpg
Morning all!Image IPB

#59791
cannedcream

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Lividity Jones wrote...

sergio71785 wrote...

Lividity Jones wrote...
You mean the giant gun with engines attatched to it?


We'll call it the Deathstar.

Because it's a seriously badass  name, and none of the other races (except maybe some of the nerdier salarians) will get the reference. 


Who names these ships anyway?

None of them are particularly fierce.

Strontium Mule? What the ****?


I call it: The Hindentanic!!!!
This ship is un-crashable! :ph34r:

#59792
Azint

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Lividity Jones wrote...

Who names these ships anyway?

None of them are particularly fierce.

Strontium Mule? What the ****?

Image IPB

#59793
Lividity Jones

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cannedcream wrote...

Lividity Jones wrote...

sergio71785 wrote...

Lividity Jones wrote...
You mean the giant gun with engines attatched to it?


We'll call it the Deathstar.

Because it's a seriously badass  name, and none of the other races (except maybe some of the nerdier salarians) will get the reference. 


Who names these ships anyway?

None of them are particularly fierce.

Strontium Mule? What the ****?


I call it: The Hindentanic!!!!
This ship is un-crashable! :ph34r:


Oh, yeah.

This couldn't possibly end badly.

#59794
sergio71785

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cannedcream wrote...

Despite their limitations, the quarians are pretty much badass.
Maybe it's because of them that I find them so cool.
I dunno.
. . .think I could get some work aboard the flotilla? Maybe they could use another tech. I could provide my own food, wouldn't need a clean room, I could get supplies from Illum and other such space ports for the ships without scrutiny.
Maybe I could save up enough to have a custom-built quarian style suit. . . Yeah. . .:huh:


If I were a quarian, and returned from my pilgrimage...

Captain: Welcome home, Ser'Gio nar Badass. What gift do you bring from your pilgrimage?

Me: Duct tape. I bring a large crate of Duct tape.

Captain: "Duct tape"? What is that?

Me: It's a human invention. I discovered it on my pilgrimage. Trust me, it's going to blow your ****ing mind

#59795
cannedcream

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Talimancer wrote...

*snip*
Morning all!Image IPB


Morning. ;)

#59796
VandalX187

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Azint wrote...

Lividity Jones wrote...

Who names these ships anyway?

None of them are particularly fierce.

Strontium Mule? What the ****?

Image IPB

Image IPBImage IPBImage IPB

#59797
Azint

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cannedcream wrote...

I call it: The Hindentanic!!!!
This ship is un-crashable! :ph34r:

Okay, I laughed for a good minute.

#59798
Lividity Jones

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Azint wrote...

Lividity Jones wrote...

Who names these ships anyway?

None of them are particularly fierce.

Strontium Mule? What the ****?


-hugogernsbacksnip-


Another one!

What the hell is with the names?!

Modifié par Lividity Jones, 21 avril 2010 - 08:15 .


#59799
Lord Coake

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VandalX187 wrote...

Image IPB


Much as I hate to say it, but were I awakened by the sound of my door openeing and saw a dark figure with glowing eyes walking towards me, my immdiate response would involve a drawn pistol, not a smile and a cheery greeting.

After becomming aware of who it was though, weapon would be safed, apologies made, and greater understanding reached when it comes to sneaking into locked rooms in the dead of freaking night.

#59800
Azint

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sergio71785 wrote...

If I were a quarian, and returned from my pilgrimage...

Captain: Welcome home, Ser'Gio nar Badass. What gift do you bring from your pilgrimage?

Me: Duct tape. I bring a large crate of Duct tape.

Captain: "Duct tape"? What is that?

Me: It's a human invention. I discovered it on my pilgrimage. Trust me, it's going to blow your ****ing mind


Humanity just wins.