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The Official Migrant Fleet of Tali'Zorah fans


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#240126
Collider

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Night crew ftw

#240127
Goat_Shepard

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RiptideX1090 wrote...
Being that close to the girl you've liked for so long? Her telling you, in essence, that she wants to have awesome, passionate sex with you?

My brain would be experiencing white noise.


Image IPB

Shepard (to himself): "Omgomgomgomgomgomgomgomgomgomg"

Image IPB

Shepard (to himself): "Omgomgomgomgomgomgomgomgomg"

#240128
RiptideX1090

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Collider wrote...

Night crew ftw


We're like an infectious virus, taking over all parts of the day. B)

#240129
epoch_

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Goat your presence is required on the steam.



and for everyone else, valve's released a free 4 player co op game on steam.

http://store.steampowered.com/app/630/



Did i mention it's free?

#240130
Someone With Mass

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RiptideX1090 wrote...

Being that close to the girl you've liked for so long? Her telling you, in essence, that she wants to have awesome, passionate sex with you?

My brain would be experiencing white noise.


Image IPB

#240131
NuclearBuddha

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uhdnrt wrote...

Repostan!  For the day crew.

uhdnrt wrote...
walked to Zaeed's room. He looked around, and saw the mercenary drinking from a bottle of scotch and holding Jesse.

Oh god, I laughed.

#240132
Collider

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Pacifien wrote...

Collider wrote...

Goat_Shepard wrote...
I actually haven't imagined them even talking to each other. Damn you Bioware giving us NO squad interaction, "Hey Samara, whata you think of Jacob? Nevermind the assassin Drell that you might have an opinion about".

Yea, I would have liked banter.

I want a combination of dialogue wheel and random comments like Kasumi/Zaeed/Mordin. When it's time for some in-depth conversation between Shepard and squadmate, go with the dialogue wheel. For filler, clicking on the squadmate mentions some sort of observation about others on the ship or the missions. Makes it so you're not screaming "enough about the engines already!"

Sounds good. It would, as you say, help to lessen the looping "I'm busy" dialogs. What they did with Mordin was smart because he had various different lines to say each time you talked to him when there were no actual additional conversations available. 

#240133
RiptideX1090

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Goat_Shepard wrote...

RiptideX1090 wrote...
Being that close to the girl you've liked for so long? Her telling you, in essence, that she wants to have awesome, passionate sex with you?

My brain would be experiencing white noise.




Shepard (to himself): "Omgomgomgomgomgomgomgomgomgomg"

Image IPB

Shepard (to himself): "Omgomgomgomgomgomgomgomgomg"


I love that animation. You can tell his mind has just gone completely blank. :wizard:

#240134
Phil725

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Goat_Shepard wrote...

RiptideX1090 wrote...
Being that close to the girl you've liked for so long? Her telling you, in essence, that she wants to have awesome, passionate sex with you?

My brain would be experiencing white noise.


Image IPB

Shepard (to himself): "Omgomgomgomgomgomgomgomgomgomg"

Image IPB

Shepard (to himself): "Omgomgomgomgomgomgomgomgomg"


That about sums it up :lol:

#240135
NuclearBuddha

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Collider wrote...
Sounds good. It would, as you say, help to lessen the looping "I'm busy" dialogs. What they did with Mordin was smart because he had various different lines to say each time you talked to him when there were no actual additional conversations available. 

I haven't a clue why they did Mordin this way and not everyone else.

#240136
RiptideX1090

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NuclearBuddha wrote...

Collider wrote...
Sounds good. It would, as you say, help to lessen the looping "I'm busy" dialogs. What they did with Mordin was smart because he had various different lines to say each time you talked to him when there were no actual additional conversations available. 

I haven't a clue why they did Mordin this way and not everyone else.


This raises a very good point.

Time constraints, perhaps?

#240137
Goat_Shepard

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RiptideX1090 wrote...

Goat_Shepard wrote...

Shepard (to himself): "Omgomgomgomgomgomgomgomgomgomg"

Image IPB

Shepard (to himself): "Omgomgomgomgomgomgomgomgomg"


I love that animation. You can tell his mind has just gone completely blank. :wizard:


Indeed B)

Now that I think about it, setting the datapad on the desk was a clever way for Tali to get closer to Shep.

No?

#240138
Andaius20

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Goat_Shepard wrote...

RiptideX1090 wrote...
Being that close to the girl you've liked for so long? Her telling you, in essence, that she wants to have awesome, passionate sex with you?

My brain would be experiencing white noise.


Image IPB

Shepard (to himself): "Omgomgomgomgomgomgomgomgomgomg"

Image IPB

Shepard (to himself): "Omgomgomgomgomgomgomgomgomg"

Goat found out Shepards secret of why he stands like a statue in Tali's preseance. :lol:

#240139
Someone With Mass

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RiptideX1090 wrote...

Goat_Shepard wrote...


Image IPB

Shepard (to himself): "Omgomgomgomgomgomgomgomgomg"


I love that animation. You can tell his mind has just gone completely blank. :wizard:


Where the hell did that datapad come from? And Tali is...Oh, my...*blank*Image IPB

#240140
Andaius20

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NuclearBuddha wrote...

uhdnrt wrote...

Repostan!  For the day crew.

uhdnrt wrote...
walked to Zaeed's room. He looked around, and saw the mercenary drinking from a bottle of scotch and holding Jesse.

Oh god, I laughed.


Indeed! ^_^

#240141
NuclearBuddha

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RiptideX1090 wrote...

NuclearBuddha wrote...

Collider wrote...
Sounds good. It would, as you say, help to lessen the looping "I'm busy" dialogs. What they did with Mordin was smart because he had various different lines to say each time you talked to him when there were no actual additional conversations available. 

I haven't a clue why they did Mordin this way and not everyone else.

This raises a very good point.

Time constraints, perhaps?

It couldn't cost anything to record two more lines per squadmate, could it?  The real problem, I think, would be two more talking animations per squadmate.

#240142
uhdnrt

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NuclearBuddha wrote...
Oh god, I laughed.

Glad ye liked the funny.  Did you like the rst of it?

#240143
Ormagodenator

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Goat_Shepard wrote...

RiptideX1090 wrote...

Goat_Shepard wrote...

Shepard (to himself): "Omgomgomgomgomgomgomgomgomgomg"

Image IPB

Shepard (to himself): "Omgomgomgomgomgomgomgomgomg"


I love that animation. You can tell his mind has just gone completely blank. :wizard:


Indeed B)

Now that I think about it, setting the datapad on the desk was a clever way for Tali to get closer to Shep.

No?

very sneaky

#240144
RiptideX1090

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NuclearBuddha wrote...

RiptideX1090 wrote...

NuclearBuddha wrote...

Collider wrote...
Sounds good. It would, as you say, help to lessen the looping "I'm busy" dialogs. What they did with Mordin was smart because he had various different lines to say each time you talked to him when there were no actual additional conversations available. 

I haven't a clue why they did Mordin this way and not everyone else.

This raises a very good point.

Time constraints, perhaps?

It couldn't cost anything to record two more lines per squadmate, could it?  The real problem, I think, would be two more talking animations per squadmate.


Exactly. After a certain point, they have to stop adding small stuff like that as it gets closer to crunch time. There are bigger things to worry about.

#240145
RiptideX1090

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Ormagodenator wrote...

Goat_Shepard wrote...

RiptideX1090 wrote...

Goat_Shepard wrote...

Shepard (to himself): "Omgomgomgomgomgomgomgomgomgomg"

Image IPB

Shepard (to himself): "Omgomgomgomgomgomgomgomgomg"


I love that animation. You can tell his mind has just gone completely blank. :wizard:


Indeed B)

Now that I think about it, setting the datapad on the desk was a clever way for Tali to get closer to Shep.

No?

very sneaky


Tali is a natural predator for a reason. ;)

#240146
Someone With Mass

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Goat_Shepard wrote...

Now that I think about it, setting the datapad on the desk was a clever way for Tali to get closer to Shep.

No?


And then she takes him to the bed while distracting him with babbling about her immune system.

Even I didn't even notice it at first.
Image IPB
Wait, we're on the bed now? How did that happen?Image IPB

#240147
Michalsky

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Image IPB




Tali: Come here.

Talimancer: Hnnngg...

#240148
Guest_Runescapeguy9_*

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Michalsky wrote...
Tali: Come here.

Talimancer: Hnnngg...

Oh my god. It's like first person.

#240149
Phil725

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Someone With Mass wrote...

Goat_Shepard wrote...

Now that I think about it, setting the datapad on the desk was a clever way for Tali to get closer to Shep.

No?


And then she takes him to the bed while distracting him with babbling about her immune system.

Even I didn't even notice it at first.
Image IPB
Wait, we're on the bed now? How did that happen?Image IPB


The entire scene is just loaded with subtle awesomeness :wub:

#240150
RiptideX1090

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Michalsky wrote...

Image IPB




Tali: Come here.

Talimancer: Hnnngg...


Seriously, what would you do if you saw that?

Sure, you'd want to hug her... but the question is... could you stop?