
Ray Muzyka begründet den Verzicht auf Homosexualität in Mass Effect 2 etwas anders. Gegenüber Dragon Age ist der Shepard Charakter von Beginn an definierter angelegt, so dass nicht alles frei gewählt werden kann. Für die Zukunft kündigt der Gründer von BioWare an, dass man wesentlich mehr Entscheidungsmöglichkeiten in die Spiele des Studios einpflegen möchte. Ob darunter auch die gleichgeschlechtliche Romanze in Mass Effect 3 fällt?
Zum Interview bei Kotaku
Sometimes, in some of our games, we are going to have a defined character with a more defined view. Almost like a third-person narrative — where Mass Effect is more in that vein, Dragon Age isn't in that vein; you could see the differences between the two. It's just part of the design and the choices made for each game. It doesn't mean that we've in anyway changed our philosophy toward enabling choice. We love giving players choice, and we are going to continue to enable that for future games. That's a commitment for some of our franchises. For some other franchises we've had more defined characters and sort of approaches to things, and they've had a more defined personality and a more defined approach to the way they've proceed through the game and the world.
Some game franchises are going to be slightly different but that's part of our effort to diversify the portfolio and enable some franchises to have some more choice and some of them are around defining a more specific character, sort of a first-person versus third-person kind of narrative, but we know how important it is to our players to have that choice and we are going to continue to support that. We believe in diversity and we believe in enabling choices for our fans, it's important to us.
Wünscht ihr euch gleichgeschlechtliche Romanzen für Mass Effect oder ist das eher nebensächlich für den Spielspaß?





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