Playing through DA:O and having a splendid time. Haven't had any major technical issues until I was in the dream sequence in the Circle Tower. With each conversation I had while freeing one of my companions from their nightmare, here is what would happen. I'd have the initial conversation. I'd kill the respective foes. I'd initiate another convo with my companion. It would repeat the initial conversation. This would happen several times until eventually (usually when I'd walk out of the area and then back in) I would get the wrap up convo that would have my companion "wake up". Happened for all three night mares. Very odd.
Also, I noticed in the same quest, every time I killed one of the boss demons, the quest would take a long time to update. Once I actually left the area before it updated (so it never did) and had to reload a saved version of the game so I could go back, kill demon and wait for quest update.
Just wondering if anyone else has had similar issues and/or what might be causing them. For the record, I haven't downloaded the patch yet, mostly b/c I haven't had any problems up until now.
weird issue with delayed conversations in Circle Tower (possible spoilers)
Débuté par
EvilEdison
, nov. 08 2009 08:22
#1
Posté 08 novembre 2009 - 08:22
#2
Posté 23 novembre 2009 - 07:03
Also...Please Help me....i killed everything on the map/maps and when i go to the sloth deamon or what it's called, my party is empty...my companions don't apear, as they supposed to, like in the walkthrough...I cand find those deamons in the nightmares...i've looked in every form...in my quests tag it's says that i killed one, and need to kill them all....HELP ME PLEASE





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