The issue can be seen clearly from the two screenshots in the picture below:

The only thing that has moved between taking the two shots is the camera. The side of the character facing the sunlight is lit, but the part in shadow is pitch black (minus a specular reflection or two). I've got an ambient light, I've got baked lights for illuminating the area, a light probe, and three static lights to provide character illumination (pulled directly from lak300d, I might add).
If anyone can provide any advice on what might be causing this issue, I would sincerely appreciate it.
Modifié par AmstradHero, 06 avril 2010 - 02:36 .





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