CybAnt1 wrote...
Here's a thought.
What if you needed to gather 4 armies for the final battle, but there were 8 possible places you could go for them, and you chose the 4 you wanted to visit.
Oh sure, it's a hell of a lot more dev. work for the devs., but is offering a real play choice for the players, and could make playthrough 1 meaningfully different from playthrough 2.
It truly could make each playthrough different, in other than just the order.
An interesting idea as long as the eight potential allies differ enough from one another, but are also relatively balanced in term of their effectiveness in say the final battle. If four amies among the eight are perceived as being stronger then you are basically back to the four arc armies unless you deliberately chose the "weaker" armies.





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