kasumi dlc thoughts and feelings
#201
Posté 07 avril 2010 - 04:51
#202
Posté 07 avril 2010 - 04:54
#203
Posté 07 avril 2010 - 04:55
#204
Posté 07 avril 2010 - 04:58
NebulaY wrote...
Pho Kadat wrote...
SInce this is the spoiler section, I'll ask this here: any thoughts on the graybox intel? I'm thinking the Alliance/Cerberus connection may be stronger previously indicated.
cerberus was a secret alliance agency before they declared themselves "renegade" and that is more or less known. but you see a reaper picture between the data..possibly sovereign but reaper nontheless
so i guess it would rather be a alliance/cerberus reaper connection
i have a little reaper theory where that would fit in myself but mentioned it 2 or 3 times now so i wont repeat it again *g*
If they really went rogue do you really think that you would have gotten a email from Anderson wanting to speak with you and plus Edi basically tells you once her blocks are gone that Cerberus and the Alliance built the first Normandy. They are one in the same Cerberus is the Alliance's CIA or Shock Troopers force
#205
Posté 07 avril 2010 - 05:01
SirEmilCrane wrote...
Flies_by_Handles wrote...
Funny how everyone is guessing on Donovan's accent. I thought that Zaeed was Australian but turns out he's British so I'm the last person who could correctly guess Donovan's accent.
.
Hock is a south african
He does have one of the weirdest accents I've ever heard - I'm sure south africans would find it a bit odd too. It does seem to be derived from there, but there are some weird elements that seem out of place. The twisty vowels are pretty much from Dutch/Afrikaans, but I also heard the unaspirated consonants you get in Southeast Asian english accents. Um, if you don't speak a language that has distinct aspirated/unaspirated sounds (like most North Indian languages) it's likely that you may not be able to hear that difference.
You can even start speculating for fun, since this is a future accent after all. Since India is apparently a huge economic superpower at the time of ME2, there was probably a fair bit of immigration to it, and Hock might be descended from South Africans who moved there.
Of course, the voice actor could just have messed up a South African accent. Or worse, someone out there actually sounds like him for real.
#206
Posté 07 avril 2010 - 05:08
tamperous wrote...
Flies_by_Handles wrote...
Haha! Thanks Chikndip.![]()
But like casedawgz said, Shepard's character animations don't sync too well with the heels and dress.
Its funny when she talks to Garrus in tht dress. She does her thing and sits down like a baseball player in the dugout on that bench. Her legs are wide apart and the camera is low so its pointed up her skirt.
casedawgz wrote...
And she still walks like she's in armor.
That's because female Shepard is forced to use all the same animations as male Shepard, so she moves and sits in a very stereotypically masculine way.
#207
Posté 07 avril 2010 - 05:17
Mukora wrote...
Reason enough for me to buy it. Wonder if she has dialogue for all LIs
Damn it. Thought Mordin-speak would leave once out of Tali thread. Was wrong.
That'd made me love Kasumi as a character and glad she isn't a romance, and why I let her keep the box. She's a character that's not ment to be a romanced, and instead is a character that's meant to hide in the shadows forever, alone with her and her lover's memories. Making her a LI would cheapen that. Also, can't wait to play the whole game, and learn what else she has to say about the other characters.
As for my thoughts, I thought it was a good mission. I think if I rushed it, i could beat it in under 40 or 50 minutes, but it's cool to take your time. I like how the guests talk about Archangel, Zaeed, and Shepard, as well as over events. I also like the joke Shepard makes about finding a dollar while searching the couch. And the end choice was interesting. Wish I knew more though decided.
Here's what I didn't like. Though it was a neat mission, I could tell this was DLC designed, and not something made by the main team. Example: Many of the objects seemed to be lacking texture, character models seem low res (also NPC mouths aren't moving. That might be normal throughout the game, but I really noticed it now), and parts of the level design seems cut and past (of look, it's Conrad... with no eye brows... and a different voice...). As for the new SMG, not sure if it's better then Tempest yet. Need more time to test it.
So, was it worth it? Well, I still think they over charged me by 2 dollars, but I'm still glad to own it, just to have Kasumi. And it is a good mission.
#208
Posté 07 avril 2010 - 05:19
Tamyn wrote...
tamperous wrote...
Flies_by_Handles wrote...
Haha! Thanks Chikndip.![]()
But like casedawgz said, Shepard's character animations don't sync too well with the heels and dress.
Its funny when she talks to Garrus in tht dress. She does her thing and sits down like a baseball player in the dugout on that bench. Her legs are wide apart and the camera is low so its pointed up her skirt.casedawgz wrote...
And she still walks like she's in armor.
That's because female Shepard is forced to use all the same animations as male Shepard, so she moves and sits in a very stereotypically masculine way.
Or Female Shepard is giving Garrus the Sharon Stone Method.
#209
Posté 07 avril 2010 - 05:26
ExtremeOne wrote...
NebulaY wrote...
Pho Kadat wrote...
SInce this is the spoiler section, I'll ask this here: any thoughts on the graybox intel? I'm thinking the Alliance/Cerberus connection may be stronger previously indicated.
cerberus was a secret alliance agency before they declared themselves "renegade" and that is more or less known. but you see a reaper picture between the data..possibly sovereign but reaper nontheless
so i guess it would rather be a alliance/cerberus reaper connection
i have a little reaper theory where that would fit in myself but mentioned it 2 or 3 times now so i wont repeat it again *g*
If they really went rogue do you really think that you would have gotten a email from Anderson wanting to speak with you and plus Edi basically tells you once her blocks are gone that Cerberus and the Alliance built the first Normandy. They are one in the same Cerberus is the Alliance's CIA or Shock Troopers force
If you do the Cerebus missions in ME1 for Kohuku (spelling) he says that Cerebus went 'rogue' fairly recently, a few months maybe. Seems to me that was after the Normandy was built.
#210
Posté 07 avril 2010 - 05:32
this isnt my name wrote...
Liked the DAO easter egg
I got a real kick outta that even though i haven't played Dragon Age. Since it's pretty obvious i don't think there's any harm in mentioning it, it's a statue of one of those horned trolls(whatever they're called). There's another easter egg that i thought was pretty cool too but i won't say what it is.
The new SMG is great for classes that are restricted to that and the heavy pistol, only draw back is it doesn't have a lot of ammo so you gotta make all your shots count. I have to go back and check but i think had all the ammo upgrades and the max was only 250.
I really like start of the mission where you try to break into the vault. You basically just walk around the mansion and Kasumi closely follows while cloaked.
There is this epic scene near the end involving Kasumi and a gunship.
The lack of one-on-one dialog with her is disapointing but it looks like she's got just as much to say on the Normandy as Zaeed. She has even more clickable objects in her personal area then Zaeed does.
Oh and yes....there is a BAR!
#211
Posté 07 avril 2010 - 05:36
#212
Posté 07 avril 2010 - 05:39
#213
Posté 07 avril 2010 - 05:40
Modifié par RyneOnLive, 07 avril 2010 - 05:41 .
#214
Posté 07 avril 2010 - 05:43
#215
Posté 07 avril 2010 - 05:45
#216
Posté 07 avril 2010 - 05:48
grevinilvic wrote...
have the kasumi dlc any one tell me how i find her please?
Just go to the Citadel. Once you arrive you'll hear her "advertisement" near you. If you ignore her long enough she'll start saying stuff like "Seriously, how many times can you walk around ignoring me?" or something like that, lol!
Modifié par Sakhalin, 07 avril 2010 - 05:53 .
#217
Posté 07 avril 2010 - 05:48
grevinilvic wrote...
have the kasumi dlc any one tell me how i find her please?
Wow, it's pretty hard to miss her. You get an email from TIM which lays it out pretty clearly. Not sure what you're confused about.
#218
Posté 07 avril 2010 - 05:55
#219
Posté 07 avril 2010 - 05:59
I don't know what is it with you kids and your dialogue wheels
#220
Posté 07 avril 2010 - 06:07
grevinilvic wrote...
never got the e mail mut need to re down load ?
Go to the Citadel first. If you don't see a holo-advertisement thing as as you step off the shuttle thing then I'd download it again.
#221
Posté 07 avril 2010 - 06:08
#222
Posté 07 avril 2010 - 06:10
I want her back in ME3 as a squad mate. Darn it Bioware please bring Kasumi back I want more Kasumi.
#223
Posté 07 avril 2010 - 06:11
#224
Posté 07 avril 2010 - 06:14
#225
Posté 07 avril 2010 - 06:18
abstractwhiz wrote...
He does have one of the weirdest accents I've ever heard - I'm sure south africans would find it a bit odd too. It does seem to be derived from there, but there are some weird elements that seem out of place. The twisty vowels are pretty much from Dutch/Afrikaans, but I also heard the unaspirated consonants you get in Southeast Asian english accents. Um, if you don't speak a language that has distinct aspirated/unaspirated sounds (like most North Indian languages) it's likely that you may not be able to hear that difference.
I couldn't place my finger on it but it sounded like a very thick middle-eastern accent. If anyone remembers the original Assassin's Creed that's what it reminded me of.





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