I can NOT make up my mind. Warp Ammo is a lovely passive, but there are times Heavy Disruptor Ammo would be better than Heavy Warp Ammo and switching back and forth would simply be a pain.
Reave on the other hand, is basically a Warp Substitute with some awesome bonuses, but gives me another power with a longer global cooldown, but...it IS Warp, which is handy for the few times you run into enemies that consistently use Barrier defenses.
So...what do you guys think?
Infiltrator Bonus Power - Warp Ammo or Reave?
Débuté par
RiouHotaru
, avril 07 2010 08:26
#1
Posté 07 avril 2010 - 08:26
#2
Posté 07 avril 2010 - 08:42
Get Kasumi and use Flash bang. probably dont even need to cloak now.. just flashbang and snipe people one by one.
#3
Posté 07 avril 2010 - 08:44
I'm bringing Kasumi with me, and this is a new character so I haven't unlocked it as a bonus power yet. :<
#4
Posté 07 avril 2010 - 08:50
lol... then just do it and get it after..
#5
Posté 07 avril 2010 - 08:57
Srsly though, BESIDES the Flash Grenade, Reave or Warp Ammo?
#6
Posté 07 avril 2010 - 09:06
Warp ammo wins. Being passive it allows you to use your other powers with more effectiveness. I suppose if you were a one man team reave would be good, but the point of the game is to make a good team. Any weaknesses you might have from warp ammo should be covered by the rest of the team.
#7
Posté 07 avril 2010 - 09:06
I dont think Infiltrator requires a bonus power in all honesty. But if anything
Reave. I think Warp ammo is redundant on Infiltrators. ie i cant remember the math, but say it takes 3 headshots from a sniper to kill harbringer, with warp ammo it still takes 3 headshots. with the last headshot being overkill.
If you are primarily a SMG user then take warp ammo by all means.
Edit: warp ammo not warm ammo >_<
Reave. I think Warp ammo is redundant on Infiltrators. ie i cant remember the math, but say it takes 3 headshots from a sniper to kill harbringer, with warp ammo it still takes 3 headshots. with the last headshot being overkill.
If you are primarily a SMG user then take warp ammo by all means.
Edit: warp ammo not warm ammo >_<
Modifié par FrostGun, 07 avril 2010 - 09:07 .
#8
Posté 07 avril 2010 - 09:17
I suppose it would matter what rifle you were using and the ammo count.
#9
Posté 07 avril 2010 - 09:24
Well, I was going to take the Widow, obviously. (Locust pretty much negates the need to take AR training altogether) I could change what powers I use, and I've MORE than enough Eezo. Hm. I actually realized, that Reave might be good as bonus power just for the 1 point. Mostly because I think Squad Cryo is underappreciated for it's qualities.




Ce sujet est fermé
Retour en haut






