Horizon Help - NG+ Insanity Adept
#1
Posté 07 avril 2010 - 07:18
I was doing fine until I entered the final fight.
So I am at the two scion and husk rush. And I can't seem to position myself well enough to take care of the opposition.
I initially took the little area with the medigel and the husks got my squadmates and cornered me. The other time I held the line at the front, but the cover is so minimal I did worse.
The only problem, really, is that Scions take forever to kill. I do have the Biotic damage bonus from the Firewalker DLC but I can't take the armor off either the husks or Scions fast enough to establish a better position.
I can't seem to buy myself enough time to set up.
I know Horizon questions are asked often and I have seen plenty of videos. But for those of you who have done this on NG+ Insanity I would appreciate any advice.
My build:
Heavy Warp - 4
Throw - 1
Wide Singularity - 4
Pull Field - 4
Shockwave - 0
Nemesis - 4
Heavy Warp Ammo - 4
Using: Vindicator Assault Rifle, Tempest, Carnifex, Avalanche
My squad:
Miranda:
Unstable Warp - 4
Area Overload - 4
Cerberus Tactician (I think. It's the one with the higher weapon damage) - 4
Grunt:
Concussive Shot - 2
Incendiary Ammo - 3
Krogan Pureblood - 4
#2
Posté 07 avril 2010 - 07:36
#3
Posté 07 avril 2010 - 07:38
#4
Posté 07 avril 2010 - 07:58
#5
Posté 07 avril 2010 - 07:59
#6
Posté 07 avril 2010 - 08:03
jgomezish wrote...
Heavy Singularity stops Harbringer from moving so I would consider re specing there.
So does wide. You get a second extra stoppage with the heavy, but in my experience with an NG+ adept insanity run, it's the husks that cause the most problems on that mission. Wide seems to stop a group of them better for me.
#7
Posté 07 avril 2010 - 08:09
mosor wrote...
jgomezish wrote...
Heavy Singularity stops Harbringer from moving so I would consider re specing there.
So does wide. You get a second extra stoppage with the heavy, but in my experience with an NG+ adept insanity run, it's the husks that cause the most problems on that mission. Wide seems to stop a group of them better for me.
Oh ok, I guess we just have different play styles then .. I'm sure the OP can finish Horizon theres a lot of trial and error.
Modifié par jgomezish, 07 avril 2010 - 08:09 .
#8
Posté 07 avril 2010 - 08:35
lmosor wrote...
The incinerate is strong enough to strip the armor off husks in one shot. .
This isn't true. It always was when I played it on NG Insanity but on NG+ they take two shots.
#9
Posté 07 avril 2010 - 08:43
#10
Posté 07 avril 2010 - 08:43
I did it on NG+ so it is possible. I think my team was Miranda and Jacob so it should be doable with Miranda and Grunt. I did spend most of my time setup at the medkit you described so it should be doable from there. Each squadmate took cover at each of the stairs.
And remember that Scions are stopped from firing by singularity.
#11
Posté 07 avril 2010 - 08:51
Place squadmates in the truck on the left as you enter the zone, then dash over to the platform with the medikit.
You'll be the target of everything for some time, giving you some time to fight a running battle if you need to.
Also, did you get mordin's +20% tech damage boost? Not sure how much that helps, but ...
#12
Posté 07 avril 2010 - 08:51
#13
Posté 07 avril 2010 - 08:55
You don't need to shoot it, by the way ... you can hit it with powers.
#14
Posté 07 avril 2010 - 09:09
#15
Posté 07 avril 2010 - 09:14
Tlazolteotl wrote...
Actually, how about trying this:
Place squadmates in the truck on the left as you enter the zone, then dash over to the platform with the medikit.
You'll be the target of everything for some time, giving you some time to fight a running battle if you need to.
Also, did you get mordin's +20% tech damage boost? Not sure how much that helps, but ...
Yeah. That's not a bad idea. I didn't really think about giving the enemy multiple targets on Horizon. I think I'll try that.
I forgot to ask Mordin about his upgrades so I totally spaced the omni-tool.
#16
Posté 07 avril 2010 - 09:33
#17
Posté 07 avril 2010 - 09:38
#18
Posté 07 avril 2010 - 09:39
NG = just a new game or ME1 import.
NG+ = importing ME2 character. It's a commonly used term in games that allow replaying with the same character.
#19
Posté 07 avril 2010 - 10:25
FoFoZem wrote...
I feel like I need Grunt to tank for me. The area incinerate is really weak right now because I only have one tech damage upgrade. Grunt just doesn't die and I need that right now.
Mordins special omni tool ads 20 percent tech damage when he make a attack.Dont forget that.
#20
Posté 07 avril 2010 - 11:29
I've done it with grunts squad fire ammo and miranda
Jacob is also doable with squad fire and his pull field - probably preferred option for husk insta-killing.
On entry I position miranda behind the cover by the building on the right and jacob by the tyres on the left.
I take cover on the right side of the square platform on the right.
From there I use the assault rifle to strip the armour off the lead husk and position a singularity on their approach to me.
Strip each of their armour and let them run into the singularity or pull any stragglers.
At this point jacob is prbably taking damage and you may have a husk starting to hit you.
Ass. rifle and pull yourself free.
reposition jacob - I dont care if he lives or dies at this point as he's done his job to prevent me getting rushed from both sides.
Repeat the defensive singularity and armour stripping with pulling stray husks.
Miranda is usually dead from the scion which are on top of you by now.
I run to the left side and then down the map.
The husks pour out from that side.
sprint away from cover to cover stripping armour, placing tactical singularities and using lots of fast pulls.
Once the husks are done its easy to move from cover to cover around the map taking out the husks. At this point your squad auto-revives.
Remember if you place a singularity too close to yourself or you walk into it it will just collapse.
Good luck!
P.S.
completely doable with just pistol and ass. rifle (and tempest for praetors barriers)
Modifié par lexicality, 07 avril 2010 - 11:33 .




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