Shadow Strike for Shepard?
#1
Posté 09 avril 2010 - 04:14
#2
Posté 09 avril 2010 - 04:23
#3
Posté 09 avril 2010 - 04:30
It'd make even more abilities obsolete if Shepard could take it.
#4
Posté 09 avril 2010 - 04:31
#5
Posté 09 avril 2010 - 04:59
#6
Posté 09 avril 2010 - 05:01
now this I have to tryCascadus wrote...
It's called Tactical Cloak + close-range Widow.
#7
Posté 09 avril 2010 - 06:28
Now, cloak + point blank shotgun. That's your Shadow Strike, even more devastating than the Widow. Unless you miss, in which case you're in a lot of trouble.
#8
Posté 09 avril 2010 - 09:08
OniGanon wrote...
Considering the Widow has no close range damage bonus, there's not much practical point in that.
Now, cloak + point blank shotgun. That's your Shadow Strike, even more devastating than the Widow. Unless you miss, in which case you're in a lot of trouble.
If you only could pick up the shotgun and the Widow at the same time as Infilitrator. That would be
#9
Posté 09 avril 2010 - 10:07
#10
Posté 09 avril 2010 - 02:20
Personally I would love to see a class devoted to a melee fighting style; it would play much like the vanguard in the sense it gets up close and personal, but would use nothing but melee style powers such as shadow strike and defensive/+supportive style powers on the battlefield (to stay alive in close combat; or in shadow strike style, teleport back to where you were/etc).
Obviously critics to this would point out parts of the game such as the terminator at endgame, but those are rare and we can always use a heavy weapon and/or rely on squad mates (or perhaps some power that would hit said types of enemies, such as incinerate/etc).
Maybe even a medic/supportive like class? (eg. Squad shield buffs and more medi-gel uses/kills enemies with a futuristic defibrillator in close/short-range combat/etc).
These suggestions probably need their own thread though... /shrug lol
#11
Posté 09 avril 2010 - 02:26
VenomStriker wrote...
I had this thought earlier and hoped it meant they might be giving it to Shepard sometime in the future in some way, most likely in ME3 if they do. Would be nice...
Personally I would love to see a class devoted to a melee fighting style; it would play much like the vanguard in the sense it gets up close and personal, but would use nothing but melee style powers such as shadow strike and defensive/+supportive style powers on the battlefield (to stay alive in close combat; or in shadow strike style, teleport back to where you were/etc).
Obviously critics to this would point out parts of the game such as the terminator at endgame, but those are rare and we can always use a heavy weapon and/or rely on squad mates (or perhaps some power that would hit said types of enemies, such as incinerate/etc).
Maybe even a medic/supportive like class? (eg. Squad shield buffs and more medi-gel uses/kills enemies with a futuristic defibrillator in close/short-range combat/etc).
These suggestions probably need their own thread though... /shrug lol
Actually you could techinally get away with it if they allowed to have two-three guns + heavy weapons. Which in all honestly, they probably will.
#12
Posté 09 avril 2010 - 04:37
rumination888 wrote...
An active ability with almost no cooldown, CCs a target, forces other enemies to retarget, AND does huge damage?
It'd make even more abilities obsolete if Shepard could take it.
Yeah, I guess no one would play the Vanguard if you could choose to be an Infiltrator with a slightly different version of Charge along with the regular Tactical Cloak. I do really like the concept of the ability and I'm just jealous of Kasumi but I understand the problems involved with a player using it.
#13
Posté 09 avril 2010 - 04:45
#14
Posté 09 avril 2010 - 04:58
SuperMedbh wrote...
There's probably a way of balancing it so we could have a thief class with Shadow Strike. It might have to be a bit more squishy than Vanguard.
The devs could easily differentiate Charge and Shadow Strike enough to make both abilities unique for Shepard. Shadow Strike should (and does) do more damage than Charge but the cooldown should be longer. Shadow Strike shouldn't (and doesn't) restore shields like charge does but should offer a short time period in which Shepard is cloaked, allowing you to find safe cover. The only real problem with giving Shadow Strike to Shepard as it works right now is figuring out whether or not it should function as a teleport kind of move (like Charge) or if Shadow Strike should give you a set amount of time, once cloaked, to find an enemy and strike them. I like the latter option better as it will really make you have to think before you use it or you may end up uncloaked in a crowd of enemies.
Modifié par TheBestClass, 09 avril 2010 - 05:41 .
#15
Posté 09 avril 2010 - 05:39
*sighs* You see, it's stuff like this that make me want to pick up a second copy of ME2 for the PC. Well, stuff like this and every time I see a picture of The Angry One's FemShep. She gives me serious hair envy...




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