How do people feel about this? Is character generation an important choice for modules? My main concern is that some people are probably sick and tired of a specific class.
Modifié par dewkl, 09 avril 2010 - 08:59 .
Guest_dewkl_*
Modifié par dewkl, 09 avril 2010 - 08:59 .
Guest_dewkl_*
Modifié par dewkl, 09 avril 2010 - 09:27 .
dewkl wrote...
So if you started as a human rogue, but without any talents/stats set - it would be tolerable?
I think the length of the module is very relevant in this matter. If the length is ~1 hour, is it really important to be able to create your own character? You're not going to get much time leveling it up and the time spent creating it might take too long considering the actual playtime.
Guest_dewkl_*
It can work, considering games like the Witcher where the protagonist is quite defined both appearance- and skills-wise.dewkl wrote...
How do people feel about this?
tmp7704 wrote...
It can work, considering games like the Witcher where the protagonist is quite defined both appearance- and skills-wise.dewkl wrote...
How do people feel about this?
Modifié par Elastic Otter, 10 avril 2010 - 11:24 .
Guest_dewkl_*