JKoopman wrote...
FrostGun wrote...
JKoopman wrote...
And I'm not saying that BioWare can't charge for DLC to recoup losses from second-hand sales. I'm saying that BioWare should charge a fair price for the content they release. If BioWare is going to release a 1200 MS point purchasing incentive then they better damn well make 1200 MS points of incentive content to go with it. At best, the content they've released is worth a fraction of that.
Betheda could do the exact same thing as BioWare with their expansions (release them free or even discounted to retail owners and charge full price for all others) and I wouldn't complain. Why? Because the content is worth the price. 800 MS points for The Pitt or Broken Steel is fair and I wouldn't feel cheated for paying it. An incentive should be just that; worthwhile content that you feel priviledged to have, not worthless garbage content that you couldn't care less about but "oh well, at least it's free".
You're advocating for developers to overcharge for garbage content just to bilk money from consumers, and no that IS NOT something that you as a gamer should be advocating.
And who are you to judge a 'fair price'? you have no idea the effort it took to make this DLC possible. all you know is how much is in your wallet.
I know a fair price when I see it because I've been paying for DLC for years and I know what's out there. When a single 800 MS point expansion from Bethesda has more content than all of the 1200 MS point incentive content provided by the Cerberus Network combined with plenty to spare, that's not a fair price.
How can you even dare to compare Bethesda's DLC policy to Bioware's after what they did with Fallout 3?
And I still get the feeling that you don't understand that you get the CN for FREE when you buy the game new. You just have to enter a key code on the Social site. (The one you're on right now.)




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