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Appearance of your PC


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#26
Sshodan

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A character appearance is extremely important for me, and it can actually make or break a game in some cases. If I can't make a character in who's skin I feel "comfortable" than a game, no matter how good, will be abandoned, because the center of role playing game is my char, and if I'm not interested in him or her the game woun't hold my attention either. So the CC has to be good, and flexible to allow me a highest degree of customization possible.
Having sad that, I may add that an actual "beauty" is a very subjective thing, what seams beautiful to one person woun't attract another, my character has to appeal to me, and I don't usually care how close to the "fashionable" kind fo beauty it is. Yet I do aim for face being beautiful in my eyes, and what is even more important - interesting, it should hold a personality, a story of it's own, a face should represent my charters nature, because in digital world, my own role playing aside, appearance is really the only thing that can do it.
Now beauty doesn't mean "standard", I've been known for creating faces that are both attractive and disturbing at the same time, one of my oldest characters, a mage, has golden skin (as in pale yellow with metallic shin, not a tan), white hair (yep brows and lashes to), lime green glowing eyes with slitted pupils, sharp sculpted face with strong jaw line for a woman, straight, narrow nose and cat like eyes, and is still gorgeous :D It's a thin line to walk on, but I'm quite good with face creation if I'm given enoughs "space for maneuvers".

Modifié par Sshodan, 19 octobre 2009 - 10:06 .


#27
SumoFrog

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I try to capture a character's personality in their face. I pick an emotion I think they feel strongly, be it arrogance, or anger, or sadness, and I try to include that in their features. I've gotta agree with the original poster about feeling like a Mary Sue. My favorite character so far, Jaya, has a very wide, almost square face with a large nose, but I still think she's adorable. Flaws make characters human. (Or elven, or dwarven...)

#28
Ralsar

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I just poke around until I have character that looks good to me. I'm going to be looking at this character for at least 40 hours so it is worth spending time getting it right. I do tend to go for beauty with woman and toughness for men though.

#29
Mystranna Kelteel

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The appearance is very important, but secondary. All my main characters start as a personality, and then I create the face for the personality in my mind, then try to translate it to what the game allows.

#30
mopotter

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This one is supposed to have a sense of humor, maybe not humor everyone else gets, but that's ok. I didn't try for real beauty, she has a few wrinkles in her forehead but I think she looks approachable and friendly. And like some of the others, I just like the way she looks.




#31
Red Viking

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Mystranna Kelteel wrote...

The appearance is very important, but secondary. All my main characters start as a personality, and then I create the face for the personality in my mind, then try to translate it to what the game allows.

This.

#32
KennethAFTopp

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Bad assery is very important.

#33
Eisir

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I agree with Mystranna, I try to fit my character's looks into what I feel will best reflect that avatar's personality, but choosing how your character looks can't change his/her expressions in game when we're done creating them. It seems to me bioware has helped encourage this in the past with kotor among others where your appearance tends to change gradually with your characters choices. While I know this game has done away with the morals system, I hope bioware is able to show expressions that adequately depict our character's demeanor.

#34
vyvexthorne

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In the past it hasn't been as much of an issue for me since there were limited ways you could customize your face. With games that had pre-drawn portraits I always had to choose which avatar suited the personality of the character I wanted to play and then if there was customization like NWN.. I would try to create a character that resembled the avatar portrait.. Oblivion was fun to create faces but it didn't really feel like it affected the way I played my character. I think Mass Effect was the first game I really felt like I created a face that matched the personality of the character I was playing. With Dragon Age each face I've created really feels like a totally unique character that hopefully I will be able to role play to their full effect.

#35
Vita Nuova

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'Raw Beauty' or such isn't a deciding factor, but I do have to have a character whose portrait I won't mind looking at for hours. I created this face for her because the text said she would discover how dangerous Dwarven politics are, so she should look a bit naive.

#36
DarthMuffin

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I just want my characters to look normal (but then I guess I have a pretty narrow definition for that word). As long as he or she fits with what I have in mind, it's all good. I didn't mind pre-drawn portraits, as there were usually a couple that fit (and as for the characters themselves, well they were pixel blobs anyway). Incidentally, I kind of miss these days when imagination played a larger part; I could picture my character the way I wished rather than be limited with what the game engine would provide me with.



Since I don't have the patience to sit in front of sliders for extended periods of time, I generally end up make simple faces that don't stand out too much. Which fits my goal.

#37
Eshaye

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I tend to play as myself in a fantasy setting too so my character tend to look like me. I am pretty, or so I'm told so I guess my characters are too, but they are not a vision of perfection like an actress you'd see on tv or a model either. I like a natural but pretty look that says I may look nice but I'll kick your behind any day. ;)

#38
ReIIiK

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I cant say why I chose these faces I just get in the mood and they make themselves. My favorite PC I made is def Bolomir hes kinda like my Mass Effect PC it just doesnt seem right to play without him lol lame I know but cant help it. Heres all of my PCs though most are good looking except the bad guys lol

http://social.biowar...&nid=2298826856

#39
Emma-Lath

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I like making my character attractive, but personality is more important and when I'm creating a character the most important part is that who they are is expressed by there appearances. I'm not worried about making a mary-sue looking character since i'm not good enough at the CC yet to make one.

#40
Amberyl Ravenclaw

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I try to make my characters look human - not too unearthly, freakishly outlandish, or stunningly beautiful / handsome. I don't even mind them being plain, but I'd like them to be compelling in some way. Also, I try to go for a look that I hope is as 'unique' and 'recognizable' as possible, hence my avatar. Some of the avatars I've seen here seem too similar in terms of face shape, nose, mouth etc (also due to the CC's fault, but still). Also, since I'm creating characters not just for myself but for future modules, I'd like them to visibly demonstrate their personality through their appearance. I've been told that my avatar looks naturalistic, with gentle eyes and a firm chin. I'd hoped to get an impression like that across, so I'm happy that was achieved.

Modifié par Amberyl Ravenclaw, 20 octobre 2009 - 12:46 .


#41
Pinface

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I wanted my guy to be attractive, but only to make him more sympathetic and heighten the sense of brooding melancholy I wanted him to give off. Also he's a complete bastard, and I like playing good-looking bastards. They get off easier.

#42
nosajkeram

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I think it all depends on the role and background I envision for my character. But looking unique is important, I try to make my characters look as different as possible without being overly ugly or having a gigantic nose or something similar. The portrait to the left is of a theif, I imagine he's lived a rough life. Perhaps he's been in a few scuffles or maybe been to prison, which could be where the tattoos come from... who knows.

#43
Deviija

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My gal is an elf. Thus, I didn't want her to have the same kind of 'attractiveness' that humans do. I wanted it to be inhumanly attractive. Hence, the very narrow jaw and chin, high cheekbones, slim nose, sweeping angles. Some have poked good fun at me for this, but it is definitely something created on purpose. She isn't human. And that is the major focal point. Otherwise, they're just humans with strange ears, no?

As for pose and appearance telling a story of her character? I wanted something sun-kissed in terms of skin color. She's someone that is often outdoors, a bit of a tomboy, and isn't afraid to get her hands dirty through hard work. I think that also shows in her hairstyle, rather punk but cutesy and off the face. She's a girl and she knows she's a girl, but she's also able to keep up with boys. Arched smirky brow, she's always up to something or knows some secret that she isn't saying.

Angular and graceful, prominent and sleek. That's my motto for when making my elves -- both male and female -- as I see them depicted in my head.

Modifié par Deviija, 20 octobre 2009 - 01:32 .


#44
EnderZak

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Hmmm...interesting question. After giving it some thought, I realized I tend to play a character who resembles me "if" I'm playing a human. But when I move into different races, I'm able to play a much more diverse looking character.



I guess I'm able to actually role play better, if the character isn't human and doesn't look like me.

#45
Aristorum

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I guess it all depends on what story I plan on playing out. For example, my human mage is probably going to be chaotic and a little evil so I gave her sharper features, messy hair, and redder make-up. I think subconsciously I try to make all my characters beautiful just so I don't have to look at an eye-sore the whole time.

It also depends on race. Humans are square-ish, elves are angular, and dwarves are round.

#46
Leo X Pont Max

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Because when I have The Architect at my will, I'd like him to realize where true evil comes from.

#47
Dalish-Elf

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Deviija wrote...

My gal is an elf. Thus, I didn't want her to have the same kind of 'attractiveness' that humans do. I wanted it to be inhumanly attractive. Hence, the very narrow jaw and chin, high cheekbones, slim nose, sweeping angles. Some have poked good fun at me for this, but it is definitely something created on purpose. She isn't human. And that is the major focal point. Otherwise, they're just humans with strange ears, no?

As for pose and appearance telling a story of her character? I wanted something sun-kissed in terms of skin color. She's someone that is often outdoors, a bit of a tomboy, and isn't afraid to get her hands dirty through hard work. I think that also shows in her hairstyle, rather punk but cutesy and off the face. She's a girl and she knows she's a girl, but she's also able to keep up with boys. Arched smirky brow, she's always up to something or knows some secret that she isn't saying.

Angular and graceful, prominent and sleek. That's my motto for when making my elves -- both male and female -- as I see them depicted in my head.

As soon as I saw her face I couldn't help but smile! The personality you've worked into her appearance comes off very well done, and natural at that. ;)

#48
Riot Inducer

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Honestly I'm not really sure how I make my characters, it varies. Sometimes I'll have a character in mind, their personality and such, and then try to mold a look around that.



Other times I just start messing with sliders until I find something that looks good and then establish a personality that would fit a character with the look I have. This method is what I mean when I say my characters sometimes "make themselves".

#49
Robert Emerald

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Linarc wrote...

well, some of them are meant to be beautiful, my avatar is an example, but most ot it refers to the personality I want them to have, so I have character that aren't pretty, because it doesn't fit them. The majority of them have good looks, though.

What she said!

#50
TanithAeyrs

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I like to convey at least some of my character's personality in their portrait. My Dalish archer is quiet and serious with a lot of inner strength. She does not jump to conclusions, but once she has formed an opinion it its difficult to change her mind. I do not usually try for particularly pretty characters unless that is essential to their personality.



There are some really great portraits in this thread that convey personality really well- good job everyone.