Reason that Mass Effect 2 squadmatess will NOT be in ME3
#1
Posté 09 avril 2010 - 01:38
Because it's possible for any and all squadmates to die in the suicide mission, there will have to be scenerios where you import a game with any and all of them dead. If a large chunk of the squadmates in ME3 are from ME2, and they play important roles in ME3, that would be cutting out WAY too much of the game, too much wasted voice acting, etc.
TL;DR, ME2 squadmates should return in ME3, but they will be minor, not squadmates (1 or 2 at MOST)
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#2
Guest_ConVito_*
Posté 09 avril 2010 - 01:46
Guest_ConVito_*
#3
Posté 09 avril 2010 - 01:50
#4
Posté 09 avril 2010 - 01:53
Ash/Kaiden will be 50/50 give or take so they're the next best choice.
#5
Posté 09 avril 2010 - 02:03
#6
Posté 09 avril 2010 - 02:09
This. I'd say, Liara and Ash OR Kaidan. BioWare made sure at least one of them survives, they said the reason for them not being a squadmate in ME2 is their important role in ME3.Mass Erect wrote...
I think Liara is the only Past squad mate that will be on all playthoughs.
Ash/Kaiden will be 50/50 give or take so they're the next best choice.
Another likely candidate is Miranda. She's almost impossible to kill, you really have to move every stone if you want her dead. The rules that kill other members (for example letting her lead the second fire team while being unloyal) don't aplly to her. I think it was intentional.
The others? I expect some cameos, or maybe teaming up for a side mission. (and before the usual Talimancer-whine begins: Don't cry, you got your alien "buttsecks"). Well, I wouldn't mind having Mordin back, but it's not that likely
about the LI thing: It wouldn't be lame to not have them. The relationship can be continued with them being partial squadmates or pure NPCs. Don't forget that this ain't a romantic date sim, but a science fiction action/RPG about the greatest threat in the galaxy.
Modifié par hawat333, 09 avril 2010 - 02:12 .
#7
Posté 09 avril 2010 - 02:09
.
I hope Bioware is up to the task of doing ME3 the way it has to be.
#8
Posté 09 avril 2010 - 02:18
hawat333 wrote...
This. I'd say, Liara and Ash OR Kaidan. BioWare made sure at least one of them survives, they said the reason for them not being a squadmate in ME2 is their important role in ME3.Mass Erect wrote...
I think Liara is the only Past squad mate that will be on all playthoughs.
Ash/Kaiden will be 50/50 give or take so they're the next best choice.
Another likely candidate is Miranda. She's almost impossible to kill, you really have to move every stone if you want her dead. The rules that kill other members (for example letting her lead the second fire team while being unloyal) don't aplly to her. I think it was intentional.
The others? I expect some cameos, or maybe teaming up for a side mission. (and before the usual Talimancer-whine begins: Don't cry, you got your alien "buttsecks"). Well, I wouldn't mind having Mordin back, but it's not that likely
about the LI thing: It wouldn't be lame to not have them. The relationship can be continued with them being partial squadmates or pure NPCs. Don't forget that this ain't a romantic date sim, but a science fiction action/RPG about the greatest threat in the galaxy.
Your very much right but sorry if you like Mordin, I think he's the least likely to survive.
#9
Posté 09 avril 2010 - 02:18
But anyway, yes. There are millions of these threads. And as usual, while specualtion can be entertaining, we'll just have to wait til 2012 or so and see what happens.
#10
Posté 09 avril 2010 - 02:28
janeym27 wrote...
But having them as playable squadmates doesn't automatically mean that they play a hugely imortant role in the movement of the actual plot. All it means is that you are looking at an extra mission or so each, and slightly different cutscene dialogue. It's possible to get through both games without even recruiting everyone or doing their loyalty missions, so it's not like being a squaddie makes them central to the main story. It's also a good bet that most people who went romancing will have an ME3 import with a live LI, rather than the other way around. I can't see Bioware shafting players over the romance thing in ME3 after making it one of the larger sidequests in the first two games.
But anyway, yes. There are millions of these threads. And as usual, while specualtion can be entertaining, we'll just have to wait til 2012 or so and see what happens.
But that's when skynet becomes self aware. F*ck.
#11
Posté 09 avril 2010 - 02:32
#12
Posté 09 avril 2010 - 02:33
Modifié par Tooneyman, 09 avril 2010 - 02:33 .
#13
Posté 09 avril 2010 - 02:37
EDIT: I could see Legion being back also, so that's 8.
Modifié par Crazy_Cat_Lady, 09 avril 2010 - 02:38 .
#14
Posté 09 avril 2010 - 02:41
#15
Posté 09 avril 2010 - 02:45
Slidell505 wrote...
janeym27 wrote...
But having them as playable squadmates doesn't automatically mean that they play a hugely imortant role in the movement of the actual plot. All it means is that you are looking at an extra mission or so each, and slightly different cutscene dialogue. It's possible to get through both games without even recruiting everyone or doing their loyalty missions, so it's not like being a squaddie makes them central to the main story. It's also a good bet that most people who went romancing will have an ME3 import with a live LI, rather than the other way around. I can't see Bioware shafting players over the romance thing in ME3 after making it one of the larger sidequests in the first two games.
But anyway, yes. There are millions of these threads. And as usual, while specualtion can be entertaining, we'll just have to wait til 2012 or so and see what happens.
But that's when skynet becomes self aware. F*ck.
Not to mention the whole Mayan Prophecy = the world is gonna blow up thing.
#16
Posté 09 avril 2010 - 02:51
#17
Posté 09 avril 2010 - 03:23
If even one LI doesn't return as recruitable (Thane could be an exception), none of them will
If ME2's LI's don't return as squad mates, NONE of ME1's squad mates will return as recruitable (Wrex could return but it's a long shot)
Besides, ME1's squad mates were the most boring characters BioWare has ever made
Modifié par DarthCaine, 09 avril 2010 - 03:25 .
#18
Posté 09 avril 2010 - 03:29
#19
Posté 09 avril 2010 - 03:37
I don't think BioWare should shy away from giving the life/death status of team mates some consequence (ie if they're dead, they're not in your party, and no you don't get a convenient copy-paste replacement.) As much as it was hyped, ME2 didn't showcase much real consequence when it came to importing ME1 decisions. ME3 should be the game where that really shines.
#20
Posté 09 avril 2010 - 04:29
Have a limited number of squad positions and allow you to pick and choose from a (larger) pool of potential squadmates.
For example, let's say you had 8 positions open (have some plot reason why you can't get more; maybe that's when the Reapers show up and you're in a rush?). You could pick from all the ME1 surviving squaddies, the ME2 surviving squaddies, a few fan favorite NPCs (e.g. Shiala) and some new characters.
Ooops, got most of your ME2 squad killed off? That's okay, that just means you'll have to stack your team with more of the NPCs and new characters.
Added bonus: it would make for lots of cool variation in subsequent playthroughs, as you could keep recruiting different teams.
#21
Posté 09 avril 2010 - 04:45
DarthCaine wrote...
If one LI returns as recruitable, they all do (except maybe Thane)
If even one LI doesn't return as recruitable (Thane could be an exception), none of them will
If ME2's LI's don't return as squad mates, NONE of ME1's squad mates will return as recruitable (Wrex could return but it's a long shot)
Besides, ME1's squad mates were the most boring characters BioWare has ever made
It's possible to bring ME1 LI as recruitable. Then, the conflict with ME2 LI is resolved when said LI is met along the way as NPC. Anyway, it'll take just one (two at most) conversations for each triangle to get resolved. Not a big deal.
#22
Posté 09 avril 2010 - 04:58
Are you kidding me? The cult of Tali will destroy BioWare if only the ME1 LIs are recruitable, just like Liara fans will cry if only ME2 LIs are recruitableZulu_DFA wrote...
DarthCaine wrote...
If one LI returns as recruitable, they all do (except maybe Thane)
If even one LI doesn't return as recruitable (Thane could be an exception), none of them will
If ME2's LI's don't return as squad mates, NONE of ME1's squad mates will return as recruitable (Wrex could return but it's a long shot)
Besides, ME1's squad mates were the most boring characters BioWare has ever made
It's possible to bring ME1 LI as recruitable. Then, the conflict with ME2 LI is resolved when said LI is met along the way as NPC. Anyway, it'll take just one (two at most) conversations for each triangle to get resolved. Not a big deal.
Modifié par DarthCaine, 09 avril 2010 - 05:00 .
#23
Posté 09 avril 2010 - 05:00
Mass Erect wrote...
I think Liara is the only Past squad mate that will be on all playthoughs.
Ash/Kaiden will be 50/50 give or take so they're the next best choice.
Garrus and Tali would like to have words with you.
#24
Posté 09 avril 2010 - 05:18
The minimum squadmate survival for an imported game is Liara, either Ash or Kaidan, and two from ME2. Add to that a meagre two brand new characters for ME3, and you have a squad of six, even if you went out of your way to kill as many squaddies as you could without dying yourself.
A squad of six is enough to get through the game with - it worked in ME1 after all. And you'd only have this if you really went out of your way to get people killed in the first two games.
Then it's just a case of people who let more people survive have more people to pick from. Easy peasy. The default game could have all of them, or the minimum, or anywhere in between (at the discretion of the devs).
Sure, ME2's plot was all based around specific characters (either recruiting, or loyalty missions) but ME3 presumably won't be. It'll be a plot about a threat, and frankly (much like ME1) the characters you have with you are incidental. They add variety, character and life to the game, with their different comments and snippets of dialogue, but they don't need to be crucial to how the plot pans out. Garrus saying something Garrus-like after you shoot somebody isn't going to result in anything drastically different from Wrex saying something Wrex-like after you shoot somebody.
Honestly, I think the only potential issue is disc-space, and if they're using two discs (maybe even three?) then I think they could manage it.
#25
Posté 09 avril 2010 - 05:27





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