Ok so we're having trouble with these. Unless we ass a baked ambient light then all the terrain is completely black. Do we really need to add a baked ambient light source to a Level just to get light? What about those Sunlight options in the Area Layout? But regardless we still can't get water to appear. It looks fine in the TS level and looks find in the area. I added a Light Probe for reflections too. But in game, it's not even there.
Any ideas?
Lighting and water
Débuté par
akaliel
, nov. 08 2009 10:19
#1
Posté 08 novembre 2009 - 10:19





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