Do ya mean lore inconsistency between various games of a series? I agree with this. It's seriously jarring to immersion.Laxon wrote...
Sequels altering lore *cough*Oblivion*cough*
It is absolutely foolish and ruins the entire experience. Especially when you make it drastic, like going from near high fantasy to a medieval earth potatoes and radishes.
That reminds me of another seriously jarring game mechanic. Games that have different game combat systems between games of the same series. The Legend of Zelda & Mario series of games both bein superb examples. I can live with it, but having to retrain & repowerup EVERY single time ya end up in a new game is completely wierd & unexplainable. How do video game heroes go through their adventurers & get strong & skilled, then for no reason at all, be weak & unpowered at the beginning of the next game? Especially when it happens over & over & over & over... How do the video game heroes stand that?
Mind ya, I understand why the game makers do at least this mistake, but it's still kinda hard on both the logic & the immersion. Perhaps this system needs an overhaul. This is the 21st century now!
Edit: My proofreading missed an error again
Modifié par Tyrax Lightning, 23 octobre 2009 - 08:00 .




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