Aller au contenu

Photo

As an RPG, Mass Effect 2 is kind of disappointing. I hope ME3 doesn't diappoint as well.


  • Veuillez vous connecter pour répondre
380 réponses à ce sujet

#226
Onyx Jaguar

Onyx Jaguar
  • Members
  • 13 003 messages

Indoctrination wrote...

Onyx Jaguar wrote...

[Shameless unmarked spoilers]


I've made it pretty clear that I don't want to talk about non-ME spoilers on this board. If that's what you're going to do, I'm going to ignore you. If you want to talk about Dragon Age spoilers with me, then go to the Dragon Age boards. You can link me to your topic there and I will talk about DA:O spoilers then.


Right after this comment I edited my post. 

So you can "feel good" about yourself and think you are taking the high road.  But as so far I have played by the rules and all you keep saying is "I'm gonna ignore you posts"

Get over yourself, you wanted to take the argument on the DA board.  I finally said ok and now you whine about it?  Good for you.  I am most impressed by your steadfastness.

#227
wulf3n

wulf3n
  • Members
  • 1 339 messages

Kalfear wrote...
LOL, you know times are tough when people call Oblivion high quality! YIKES!


i like oblivion :crying:

#228
kraidy1117

kraidy1117
  • Members
  • 14 910 messages

CTM1 wrote...

wulf3n wrote...

Kraidy, im gonna have to concede this argument cos i cannot understand a single thing you are saying anymore. it just doesn't make any sense!!


Don't worry. You're not the only one. Argue with him long enough and this eventually happens.

So, are you ever going to address what smudboy said, kraidy1117, or are you just going to ignore it now since a few others came along to conveniently distract you?

Here. Let me show you:

smudboy wrote...

How is the trilogy Shepard's story?  We're just proven that Shepard is completely replaceable in the ME2 plot, aside from the plot demanding it.  Which tells us "This is Shepard story because the writer said so."  That's not a very good reason.  Add to it that Shepard can die at the end of ME2, and your argument for ME3 not having Shepard being "it's
not canon?"  Why can't it be canon if it's a viable option?  Why can't we have no Shepard in ME3, and yet it still be Shepard's story?  What if someone else takes up the mantle of hero?  Tali seemed to be doing that in ME2, using Shepard's ideas (mining laser.)  What if Shepard gets reduced to a squadmate, or a cameo?  What's wrong with any of that?  (Well there is a few things wrong, and equally as so with the plot of ME2 and Shepard's lack of an integral role in it.)

I can assure you, this is not too complex for me.  I am merely asking simple questions that you can't seem to answer.  That's okay.  I don't expect many people to unless they can think objectively within the confines of what necessitates the plot of ME2.


Let me guess, you got so fed up repeating the same incoherent, evasive responses (that didn't answer his questions, as noted) that you decided you were right and moved on. This is the thread's topic, not Dragon Age.

(I'd also like to remind everyone talking about Dragon Age here that I just started playing the game. I am not amused to see blatant spoilers tossed around left and right in a forum that does not discuss the game - likewise in a thread that has nothing to do with it. Take it elsewhere.)


If Shepards get replaced by anyone it is no longer Shepards story, thats the end of it and since if Shepard dies that ends the trilogy for that character, it is his story. I have already stated it so many times, it seems only ypou and Smudboy can't grasp it, yet others can, and whats funny is it's the people who are friends with Smudboy, go figure, and why did i bring DAO in here? Because the point I am making is because in DAO only three characters are importent to the plot, yet the OP is defending it and then poking at ME2. You can't do that. That is just bias.

#229
Onyx Jaguar

Onyx Jaguar
  • Members
  • 13 003 messages
Kraidy would you mind editing your quotation of me giving the overview of DA's story? just say snip or something

#230
kraidy1117

kraidy1117
  • Members
  • 14 910 messages

Onyx Jaguar wrote...

Kraidy would you mind editing your quotation of me giving the overview of DA's story? just say snip or something


Huh, what post was that anyways? I don't remember the an overview of DA story, the only overview I posted was what what Bioware wrote on there site.

#231
Onyx Jaguar

Onyx Jaguar
  • Members
  • 13 003 messages
Your first post on page 9

#232
Sharn01

Sharn01
  • Members
  • 1 881 messages
I liked the origonal post, to much argueing of late though.

#233
valkyrie0

valkyrie0
  • Members
  • 94 messages
I disagree with the OP. You play a role (hence RPG) really well in ME2. Inventory, customization, even the story line trees are game elements. The difference between the two games comes to taste.

Modifié par polyorpheus, 10 avril 2010 - 06:59 .


#234
Onyx Jaguar

Onyx Jaguar
  • Members
  • 13 003 messages
Very nice, thank you very much.

#235
wulf3n

wulf3n
  • Members
  • 1 339 messages

polyorpheus wrote...

I disagree with the OP. You play a role (hence RPG) really well in ME2. Inventory, customization, etc. are game elements.


True, but a lot of ppl have come to associate those game elements with RPG's.

#236
Onyx Jaguar

Onyx Jaguar
  • Members
  • 13 003 messages

wulf3n wrote...

polyorpheus wrote...

I disagree with the OP. You play a role (hence RPG) really well in ME2. Inventory, customization, etc. are game elements.


True, but a lot of ppl have come to associate those game elements with RPG's.


I can't get into this debate because I consider the RPG heritage from Wizardry, Rogue and Ultima henceforth.  Lot of diversion from those games.

#237
kraidy1117

kraidy1117
  • Members
  • 14 910 messages

wulf3n wrote...

polyorpheus wrote...

I disagree with the OP. You play a role (hence RPG) really well in ME2. Inventory, customization, etc. are game elements.


True, but a lot of ppl have come to associate those game elements with RPG's.


and I don't get that..... Survival horror games have inventory systems and customization, yet they are not RPG games. Thats how this whole argument started. I just don't see why an RPG NEEDS that.

#238
valkyrie0

valkyrie0
  • Members
  • 94 messages

wulf3n wrote...

polyorpheus wrote...

I disagree with the OP. You play a role (hence RPG) really well in ME2. Inventory, customization, etc. are game elements.


True, but a lot of ppl have come to associate those game elements with RPG's.


But it's not a rule, and there is a spectrum of games between baldur's gate 2,  MW2 and Starcraft 2.

#239
wulf3n

wulf3n
  • Members
  • 1 339 messages

kraidy1117 wrote...
and I don't get that..... Survival horror games have inventory systems and customization, yet they are not RPG games. Thats how this whole argument started. I just don't see why an RPG NEEDS that.


I think its not so much about having an inventory, more about getting good loot, making your character stronger, and look cooler. Everytime you kill a bad guy, or open a chest there's a chance something really cool might drop.

#240
kraidy1117

kraidy1117
  • Members
  • 14 910 messages

wulf3n wrote...

kraidy1117 wrote...
and I don't get that..... Survival horror games have inventory systems and customization, yet they are not RPG games. Thats how this whole argument started. I just don't see why an RPG NEEDS that.


I think its not so much about having an inventory, more about getting good loot, making your character stronger, and look cooler. Everytime you kill a bad guy, or open a chest there's a chance something really cool might drop.


But not every game needs to be about looting, I wask inda happy Bioware went in a new path with ME2. Lotting is fun, but in ME I did not find it fun because of the system was just bad. If ME would have used an inventory system like Oblivion or even KOTOR it would not have been bad.

#241
Indoctrination

Indoctrination
  • Members
  • 819 messages

polyorpheus wrote...

I disagree with the OP. You play a role (hence RPG) really well in ME2. Inventory, customization, even the story line trees are game elements. The difference between the two games comes to taste.


You play a role in Halo too. Does that make Halo an RPG as well? Come on, that's just a semantics based argument, and you know it.

Story and game play elements are what separates RPGs from other genres.

#242
Onyx Jaguar

Onyx Jaguar
  • Members
  • 13 003 messages
Loot is good but it can sacrifice the feel of the items. Take for instance Borderlands, it as a shooter doesn't quite have the same sort of feel that ME 2 does in regards to its weapons. While the ME 2 guns are fewer they are quite distinct in handling. While in regards to Borderlands the guns do different things but feel kind of flat in your hands.

#243
wulf3n

wulf3n
  • Members
  • 1 339 messages

kraidy1117 wrote...
But not every game needs to be about looting, I wask inda happy Bioware went in a new path with ME2. Lotting is fun, but in ME I did not find it fun because of the system was just bad. If ME would have used an inventory system like Oblivion or even KOTOR it would not have been bad.


i'm just a loot wh*re though. :P

#244
kraidy1117

kraidy1117
  • Members
  • 14 910 messages

wulf3n wrote...

kraidy1117 wrote...
But not every game needs to be about looting, I wask inda happy Bioware went in a new path with ME2. Lotting is fun, but in ME I did not find it fun because of the system was just bad. If ME would have used an inventory system like Oblivion or even KOTOR it would not have been bad.


i'm just a loot wh*re though. :P


LOL and I don't have a problem with that, I just don't think every RPG game needs lotting.Lotting works well with games like Oblivion, KOTOR and such.

#245
kraidy1117

kraidy1117
  • Members
  • 14 910 messages

Indoctrination wrote...

polyorpheus wrote...

I disagree with the OP. You play a role (hence RPG) really well in ME2. Inventory, customization, even the story line trees are game elements. The difference between the two games comes to taste.


You play a role in Halo too. Does that make Halo an RPG as well? Come on, that's just a semantics based argument, and you know it.

Story and game play elements are what separates RPGs from other genres.


So is the God of War trilogy then an RPG seeing as it has a engrossing story that is better then alot of RPGs?

#246
Tokion

Tokion
  • Members
  • 384 messages
ME 2's dialogue system is lightyears ahead of all other RPGs. And this is what makes the game shines. I wish you can pick between paragon and renegade choices during the 'interrupt' scenes though.



I do agree with the op saying that the plot that gets 'imported' from ME 1 does not hold too much significance to the plot in ME 2. Hopefully the choices we made in 1 + 2 will have meaningful consequences in ME 3. Not just emails and 'a few comments', but material choices that one would not see if their choices were different during those 'major decisions'.

#247
Indoctrination

Indoctrination
  • Members
  • 819 messages

kraidy1117 wrote...

Indoctrination wrote...

polyorpheus wrote...

I disagree with the OP. You play a role (hence RPG) really well in ME2. Inventory, customization, even the story line trees are game elements. The difference between the two games comes to taste.


You play a role in Halo too. Does that make Halo an RPG as well? Come on, that's just a semantics based argument, and you know it.

Story and game play elements are what separates RPGs from other genres.


So is the God of War trilogy then an RPG seeing as it has a engrossing story that is better then alot of RPGs?


First of all, I consider God of War's story to be very silly, and bad. That's not a very good example.
Secondly, I didn't just say story, did I? No, I didn't, and I have a hard time believing that you didn't see me also say that game play elements count as well. God of War is a button masher. Not RPG game play. Please do not fish for excuses to avoid addressing the spirit of my points. Thanks.

#248
kraidy1117

kraidy1117
  • Members
  • 14 910 messages

Indoctrination wrote...

kraidy1117 wrote...

Indoctrination wrote...

polyorpheus wrote...

I disagree with the OP. You play a role (hence RPG) really well in ME2. Inventory, customization, even the story line trees are game elements. The difference between the two games comes to taste.


You play a role in Halo too. Does that make Halo an RPG as well? Come on, that's just a semantics based argument, and you know it.

Story and game play elements are what separates RPGs from other genres.


So is the God of War trilogy then an RPG seeing as it has a engrossing story that is better then alot of RPGs?


First of all, I consider God of War's story to be very silly, and bad. That's not a very good example.
Secondly, I didn't just say story, did I? No, I didn't, and I have a hard time believing that you didn't see me also say that game play elements count as well. God of War is a button masher. Not RPG game play. Please do not fish for excuses to avoid addressing the spirit of my points. Thanks.


The God of War story is engrossing if you get the whole point, and it's not just "I WANT TO KILL EVERYTHING!"
Diablo plays similar to BG, expect you don't have a squad, yet that is pretty much just a dungion crawler with leveling up slapped on it. Does that make it an RPG then? or hpw about The Zelda series? It is considered a action-adventure RPG, but because it does not have leveling up and you can't customize Link does that mean it's not a real RPG? Story does not make a RPG, Morrowind is the perfect example for that.

#249
Indoctrination

Indoctrination
  • Members
  • 819 messages

kraidy1117 wrote...

Indoctrination wrote...

kraidy1117 wrote...

Indoctrination wrote...

polyorpheus wrote...

I disagree with the OP. You play a role (hence RPG) really well in ME2. Inventory, customization, even the story line trees are game elements. The difference between the two games comes to taste.


You play a role in Halo too. Does that make Halo an RPG as well? Come on, that's just a semantics based argument, and you know it.

Story and game play elements are what separates RPGs from other genres.


So is the God of War trilogy then an RPG seeing as it has a engrossing story that is better then alot of RPGs?


First of all, I consider God of War's story to be very silly, and bad. That's not a very good example.
Secondly, I didn't just say story, did I? No, I didn't, and I have a hard time believing that you didn't see me also say that game play elements count as well. God of War is a button masher. Not RPG game play. Please do not fish for excuses to avoid addressing the spirit of my points. Thanks.


The God of War story is engrossing if you get the whole point, and it's not just "I WANT TO KILL EVERYTHING!"
Diablo plays similar to BG, expect you don't have a squad, yet that is pretty much just a dungion crawler with leveling up slapped on it. Does that make it an RPG then? or hpw about The Zelda series? It is considered a action-adventure RPG, but because it does not have leveling up and you can't customize Link does that mean it's not a real RPG? Story does not make a RPG, Morrowind is the perfect example for that.



There you go again, ignoring half of my point. Story AND game play. What is so hard to understand about that? Sure there are exceptions like say games that are more concerned with lore than raw plot, but again you're ignoring the spirit of my point here and attempting to argue semantics. Also, Diablo is considered an RPG. http://www.gamefaqs....ata/197113.html

And again, I'll have to disagree with you that the plot of God of War is "engrossing." The main character has all of the depth of a mid-tier pro wrestler who isn't a good enough orator to be a top-tier wrestler so he's given a gimmick of just being really angry and violent.

#250
kraidy1117

kraidy1117
  • Members
  • 14 910 messages

Indoctrination wrote...

kraidy1117 wrote...

Indoctrination wrote...

kraidy1117 wrote...

Indoctrination wrote...

polyorpheus wrote...

I disagree with the OP. You play a role (hence RPG) really well in ME2. Inventory, customization, even the story line trees are game elements. The difference between the two games comes to taste.


You play a role in Halo too. Does that make Halo an RPG as well? Come on, that's just a semantics based argument, and you know it.

Story and game play elements are what separates RPGs from other genres.


So is the God of War trilogy then an RPG seeing as it has a engrossing story that is better then alot of RPGs?


First of all, I consider God of War's story to be very silly, and bad. That's not a very good example.
Secondly, I didn't just say story, did I? No, I didn't, and I have a hard time believing that you didn't see me also say that game play elements count as well. God of War is a button masher. Not RPG game play. Please do not fish for excuses to avoid addressing the spirit of my points. Thanks.


The God of War story is engrossing if you get the whole point, and it's not just "I WANT TO KILL EVERYTHING!"
Diablo plays similar to BG, expect you don't have a squad, yet that is pretty much just a dungion crawler with leveling up slapped on it. Does that make it an RPG then? or hpw about The Zelda series? It is considered a action-adventure RPG, but because it does not have leveling up and you can't customize Link does that mean it's not a real RPG? Story does not make a RPG, Morrowind is the perfect example for that.



There you go again, ignoring half of my point. Story AND game play. What is so hard to understand about that? Sure there are exceptions like say games that are more concerned with lore than raw plot, but again you're ignoring the spirit of my point here and attempting to argue semantics. Also, Diablo is considered an RPG. http://www.gamefaqs....ata/197113.html

And again, I'll have to disagree with you that the plot of God of War is "engrossing." The main character has all of the depth of a mid-tier pro wrestler who isn't a good enough orator to be a top-tier wrestler so he's given a gimmick of just being really angry and violent.


You don't get the point of the plot, it's ok and I am not ignoring anything. I am stating that an RPG does not need a plot to be an RPG. Morrowind has more heart in it then half the RPGs out there.
(if you want to know the point of the plot because I don't want to spoil it here then pm mbecause the whole point of the God of War series is very good if you played all three games)

ME2 was as much as an RPG then other Bioware games where. You might not think it, but I do. Theres no right or wrong here. It comes to prefernces.