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As an RPG, Mass Effect 2 is kind of disappointing. I hope ME3 doesn't diappoint as well.


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#26
Mister Mida

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Indoctrination wrote...

Mister Mida wrote...

I've already read some articles where Christina Norman says ME3 will be more RPG oriented(WOOHOO!), so your dream (and mine) will come true. But still I'll sign.


Oh yeah? That sounds interesting. Would you happen to have the links to those articles on hand by any chance?:wub:


There you go:
http://www.oxm.co.uk...le.php?id=18111
http://www.joystiq.c...-mass-effect-3/

Modifié par Mister Mida, 09 avril 2010 - 06:49 .


#27
Gethforceone

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I agree as well, this game was a big disappointment as an RPG.

#28
Indoctrination

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Mister Mida wrote...

Indoctrination wrote...

Mister Mida wrote...

I've already read some articles where Christina Norman says ME3 will be more RPG oriented(WOOHOO!), so your dream (and mine) will come true. But still I'll sign.


Oh yeah? That sounds interesting. Would you happen to have the links to those articles on hand by any chance?:wub:


There you go:
http://www.oxm.co.uk...le.php?id=18111
http://www.joystiq.c...-mass-effect-3/



Thank you!!:D

#29
ExtremeOne

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hey Op you are just one of those haters. Mass Effect 2 is the better game

#30
darknoon5

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I still think ME2 is a better game, but I agree as an RPG it could use a few good ole' ME1 features.

But seriously, the armor and characters and are improved. What game have you been playing?

#31
Guest_yfhfrg_*

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darknoon5 wrote...

I still think ME2 is a better game, but I agree as an RPG it could use a few good ole' ME1 features.


Agreed. Hopefully with the combat system and interface more or less perfected (imho:whistle:) they'll be able to focus more on some of the RPG elements for mE3.

#32
Lord_Tirian

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ExtremeOne wrote...

hey Op you are just one of those haters. Mass Effect 2 is the better game

Just because it's a better game, it doesn't mean there's no room for criticism. And he's not exactly hating, just airing some concerns - there's a breed of haters out there that just say the whole thing is terrible... the OP isn't one of these.

Personally, I think ME2 is gameplay-wise very, very good, better than ME1 and it's still a hell of a RPG, one of the best ones out there, but I felt that ME1 was nevertheless more atmospheric, because of the little things the OP mentioned - note that he's not really criticising the mechanical gameplay changes, but more the change in the feel of the game.

#33
Indoctrination

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darknoon5 wrote...

I still think ME2 is a better game, but I agree as an RPG it could use a few good ole' ME1 features.
But seriously, the armor and characters and are improved. What game have you been playing?


I don't know how you can argue that ME2's armour system is an improvement. ME1's system was a chore and just plain uncomfortable but at least it was meaningful. You can play all of ME2 without ever changing your armour and likely not notice the difference.

As for the characters, they have absolutely no relevence or connection to the main plot. Again, maybe I've just been spoiled by Dragon Age, but I just didn't like how ME2's characters are just accessories for Commander Shepard.

#34
danesp2012

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I rather enjoyed ME2. Overall I thought it a cleaner and more solid game, but it is missing some of the things that made ME great. It'd be nice if they brought back some of the RPG elements, but I don't think ME was ever supposed to be a RPG like DAO and some of what they tried in ME made the game sort of clunky. In my opinion, of course. Essentially I love ME2, but some more RPG sauce could't hurt.

#35
Iosev

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I'm probably from the minority of ME players that felt that there wasn't enough combat in ME 2. To illustrate, you go through the entire game slowly recruiting members and gaining their loyalty, and by the time you have filled out your entire squad, powers, and upgrades, you're already at the end of the game. For example, let's say that your favorite characters are Samara and Legion. Unfortunately, due to recruitment and loyalty missions, you're not going to be able to use them (with their full powers) until the latter portion of the game.

You basically go through almost the entire game building your character and team, but only get to utilize your complete powers and squad at the very end of the game. Even if you start a NG+, you may have all of your powers, but you have to start recruitment again, and your entire squad has lost their bonus powers. Sure you can save your side missions for the end, but there still aren't that many to begin with, and they lack the character interactions that are seen in the regular missions.

Back to the original poster's topic. Yes, I don't mind if Bioware incorporates more plot- and sub-plot- content, as well as more squad mate interactions, as long as they DO NOT reduce the amount of combat. However, I like Bioware's decision of dropping the loot and inventory system. Loot and inventory is designed for more traditional RPGs, where the combat is more focused on stats and less action-oriented. Mass Effect's action TPS combat doesn't rely heavily on stats, nor do I think it should. Loot and inventory is also implemented in RPGs (i.e., dungeon crawlers, MMOs, etc.) in order to increase replay value. However, Mass Effect already achieves that with the morality system and the unique classes, so loot and inventory just seems redundant (which is perfectly exemplified in the first game, where picking up loot and managing it was just a chore).

I wouldn't mind if players were given more options to customize their character's armor and appearance (as well as the entire squad), and if Bioware made it so that you can find a few more armor appearance upgrades, then I would certainly be on board with it. But I would be severely disappointed if the loot and inventory system returned in ME 3, and I probably wouldn't want to play ME 3 if Bioware decided to reduce the amount of combat.  Keep in mind that this is coming from someone who generally doesn't play FPS and TPS games, so don't dismiss me off as some shooter fan.

Modifié par arcelonious, 09 avril 2010 - 07:20 .


#36
Gethforceone

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danesp2012 wrote...

Essentially I love ME2, but some more RPG sauce could't hurt.

This. Some of the biggest things to me is the lack of armor pieces, the fact that you can't give your team armor, the fact that ammos are powers and the fact that you can't customize your guns.

Modifié par Gethforceone, 09 avril 2010 - 08:11 .


#37
Guest_Mukora_*

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Karstedt wrote...

Me too. But brace yourself for the flood of people calling you a whiner and h8er...

BRO YOU'RE JUST A WHINER AND A HATER. DERP.

No, but I agree. The "streamlining" is a major dissapointment. Luckily the devs have stated that they're focusing on adding more RPG elements.

#38
kraidy1117

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My only major complaint was the lack of banter. ME3 needs party banter. If I have Jack and Miri in my squad I want them to argue while I walk around like Alistair and Morrigan do. Give me party banter. Other then that I perfer the new leveling-up system. Itr also gets rid of the need to grind, ugh.

#39
padaE

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Cry me a river.

.

ME3 has to be even more action oriented. The RPGs elements shouldn't be re-worked all over again. Just improve one thing here and there.

#40
Duncan1337

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Overall I loved Mass Effect 2.



There were a few things that dissapointed me like not being able to talk to characters outside of the Normandy.



And the fact that Inventory was just removed instead of improved, And without inventory you cant sell things which makes it harder to get credits. Ugh.



Other than those things though the game was perfect for me.

#41
FoFoZem

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Some good points. I'll sign

#42
VanillaSun

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This game is more a shoot em' up than an RPG... with an awesome story but not a RPG by any mean. BW needs to find the middle path, that "grey" they like so much, between ME1 and ME2.

#43
Karstedt

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ExtremeOne wrote...

hey Op you are just one of those haters. Mass Effect 2 is the better game


Finally... and I was starting to think the fanboys had lost interest.

#44
Kleli

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I really like ME2 but I also totally agree with the OP.

#45
cachx

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As long as the storyline, dialogue, characters and choice stay top notch, and the gameplay stays solid, I don't really care what "label" the game is going to get. Action? Shooter? RPG? if it's a great game, then it doesn't matter.



But then again I may be on the minority that thinks that ME1 was actually held back by poorly implemented RPG elements

#46
MerinTB

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Indoctrination wrote...
(Dragon Age is a 100 hour game, eh?)


Not getting into the "rpg elements" "dumbed down" arguments, as I think they are absolutely pointless...

but I will add my voice to the "DAO did take me more than 100 hours" -
as in first playthrough was 128, second was 98.

If you did it faster, and you can quote other people who did it faster, kudos.  I, and many players, did take over 100 hours on a first play.

#47
BaladasDemnevanni

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I agree to a degree, except on cusomization. I personally have never looked at stats as being a critical element of an RPG. ME1's gameplay could have been a complete FPS and if it kept the same story elements, I wouldn't care. The idea that a game is an RPG only if it lets you level up and choose weapons armor, etc to me is very out-dated. ME2's combat system was much more fluid for example. Plus, if levels and stats are all it takes to make an RPG...then we must start allowing World of Warcraft into the ranks. -_-

#48
kraidy1117

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NitrusRex wrote...

This game is more a shoot em' up than an RPG... with an awesome story but not a RPG by any mean. BW needs to find the middle path, that "grey" they like so much, between ME1 and ME2.


Not realy, I know alot of shooter fans who still hate ME2 because they complain there is too much talking. ME2 is a shooter RPG, you can't compare it to DAO or BG2, hell even KOTOR.

#49
Ieldra

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Indoctrination wrote...
I sincerely hope that Mass Effect 3 brings back the RPG-goodness that made the first Mass Effect such a legendary game. That means sub-plots that matter within missions that consist of more than just fighting a giant horde of mercs. If BioWare takes the RPG aspects of ME1 and combines them with the improved shooter aspects of ME2, then ME3 will truly be the best game in the series.

I agree completely with this. When I first read the title I feared that this would be yet another thread dealing with the more technical elements of classic RPGs. But you hit the nail on the head with your comments. I hope Bioware reads this.

BTW, my first game of DAO lasted 96 hours...and the second and third about 75.

Modifié par Ieldra2, 09 avril 2010 - 09:07 .


#50
NovenseiWarden

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I think all ME2 needed was more dialogue and a larger citadel. DAO probably spoiled me as far as party conversation, but it adds so much to the game it feels necesary.