I'm probably from the minority of ME players that felt that there wasn't enough combat in ME 2. To illustrate, you go through the entire game slowly recruiting members and gaining their loyalty, and by the time you have filled out your entire squad, powers, and upgrades, you're already at the end of the game. For example, let's say that your favorite characters are Samara and Legion. Unfortunately, due to recruitment and loyalty missions, you're not going to be able to use them (with their full powers) until the latter portion of the game.
You basically go through almost the entire game building your character and team, but only get to utilize your complete powers and squad at the very end of the game. Even if you start a NG+, you may have all of your powers, but you have to start recruitment again, and your entire squad has lost their bonus powers. Sure you can save your side missions for the end, but there still aren't that many to begin with, and they lack the character interactions that are seen in the regular missions.
Back to the original poster's topic. Yes, I don't mind if Bioware incorporates more plot- and sub-plot- content, as well as more squad mate interactions, as long as they DO NOT reduce the amount of combat. However, I like Bioware's decision of dropping the loot and inventory system. Loot and inventory is designed for more traditional RPGs, where the combat is more focused on stats and less action-oriented. Mass Effect's action TPS combat doesn't rely heavily on stats, nor do I think it should. Loot and inventory is also implemented in RPGs (i.e., dungeon crawlers, MMOs, etc.) in order to increase replay value. However, Mass Effect already achieves that with the morality system and the unique classes, so loot and inventory just seems redundant (which is perfectly exemplified in the first game, where picking up loot and managing it was just a chore).
I wouldn't mind if players were given more options to customize their character's armor and appearance (as well as the entire squad), and if Bioware made it so that you can find a few more armor appearance upgrades, then I would certainly be on board with it. But I would be severely disappointed if the loot and inventory system returned in ME 3, and I probably wouldn't want to play ME 3 if Bioware decided to reduce the amount of combat. Keep in mind that this is coming from someone who generally doesn't play FPS and TPS games, so don't dismiss me off as some shooter fan.
Modifié par arcelonious, 09 avril 2010 - 07:20 .