Infiltrator Point Priority
#1
Posté 09 avril 2010 - 05:22
I'm wondering, what should my point priorities be? What should I go for maxing out first?
#2
Posté 09 avril 2010 - 06:13
Next Max Tactical Cloak up to Assassination Cloak.
Next Max Operative up to Assassin.
After that, doesn't matter so much, probably raise Disruptor.
Why is your bonus power irrelevant? You still get a bonus power, you just don't want to use it? If you are taking a bonus power, I'd take Warp Ammo or some prefer Armor Piercing. I'd max the bonus ammo 3rd, and then Disruptor Ammo 4th. 5th I'd max Incinerate up to the AOE version. The final 51st point goes into either cryo or ai hacking. Both are useful at only 1 point.
Modifié par ScroguBlitzen, 09 avril 2010 - 06:14 .
#3
Posté 09 avril 2010 - 06:28
#4
Posté 09 avril 2010 - 06:39
#5
Posté 09 avril 2010 - 06:52
#6
Posté 09 avril 2010 - 06:59
I'll also max out Cryo Ammo, which means 3 points into Disruptor Ammo just to unlock Cryo. This is actually the one I try to max out first in order to upgrade to Squad Cryo. If you and your squadmates aim for three different targets, that's three targets frozen and quickly dead.
1 point in Incinerate is really all you need, unless you wanted to max it out. I never do.
My bonus power is Energy Drain, but that's because I'm playing an Insanity playthrough and I need to take out shields. The extra bonus with Energy Drain is that you'll reduce the enemy's shields and boost your own. But for Veteran and below, I lean toward Armor Piercing Ammo.
#7
Posté 09 avril 2010 - 07:20
ScroguBlitzen wrote...
Put 1 point in Incinerate first (to stop healing on Vorcha/Krogan). (Doesn't have to be first, but should be before Mordin recruitment mission).
Next Max Tactical Cloak up to Assassination Cloak.
Next Max Operative up to Assassin.
After that, doesn't matter so much, probably raise Disruptor.
Why is your bonus power irrelevant? You still get a bonus power, you just don't want to use it? If you are taking a bonus power, I'd take Warp Ammo or some prefer Armor Piercing. I'd max the bonus ammo 3rd, and then Disruptor Ammo 4th. 5th I'd max Incinerate up to the AOE version. The final 51st point goes into either cryo or ai hacking. Both are useful at only 1 point.
Well, it's irrelevant to me because I'm playing on Veteran. Therefore, since only the Elite enemies have any special protection, Reave/Warp Ammo is simply overkill to me. If I were doing Hardcore/Insanity, then I'd likely go with Heavy Warp Ammo and forgo Disruptor Ammo altogether (since Zaeed can just take the Squad Evo). My current ideal build is:
Disruptor Ammo - 4 (Heavy Disruptor)
Cryo Ammo -4 (Squad Cryo)
Incinerate - 4 (Incinerate Blast)
Tactical Cloak - 4 (Assassin Cloak)
Operative - 4 (Assassin)
AI-Hacking - 1
Reave - 1 (Because it's my bonus power, and if I don't have Miranda vs. Barriers...)
#8
Posté 09 avril 2010 - 09:08
RiouHotaru wrote...
Disruptor Ammo - 4 (Heavy Disruptor)
Cryo Ammo -4 (Squad Cryo)
Incinerate - 4 (Incinerate Blast)
Tactical Cloak - 4 (Assassin Cloak)
Operative - 4 (Assassin)
AI-Hacking - 1
Reave - 1 (Because it's my bonus power, and if I don't have Miranda vs. Barriers...)
That's 52 points and you only have 51. You have to drop either AI Hacking or Reave. I'd recommend dropping Reave because biotics don't go with the tech theme.. and honestly, wasting your cooldown on a 1 point Reave is not going to be worth it when you could cast level 4 incinerate OR pull off a cloaked headshot.
#9
Posté 09 avril 2010 - 09:25
#10
Posté 09 avril 2010 - 11:25
ScroguBlitzen wrote...
RiouHotaru wrote...
Disruptor Ammo - 4 (Heavy Disruptor)
Cryo Ammo -4 (Squad Cryo)
Incinerate - 4 (Incinerate Blast)
Tactical Cloak - 4 (Assassin Cloak)
Operative - 4 (Assassin)
AI-Hacking - 1
Reave - 1 (Because it's my bonus power, and if I don't have Miranda vs. Barriers...)
That's 52 points and you only have 51. You have to drop either AI Hacking or Reave. I'd recommend dropping Reave because biotics don't go with the tech theme.. and honestly, wasting your cooldown on a 1 point Reave is not going to be worth it when you could cast level 4 incinerate OR pull off a cloaked headshot.
Except selecting a bonus power gets you 1 free point in that bonus power.
#11
Posté 09 avril 2010 - 11:28
Incineration Blast. Win.
#12
Posté 10 avril 2010 - 12:10
2 Disruptor Ammo
4 Squad Cryo Ammo
4 Assassination Cloak
2 Incinerate
2 AI Hacking
4 Agent
4 Improved Flashbang Grenade (If you don't have Kasumi, 1 point in Neural Shock or Slam, fill up Incinerate with extras)
#13
Posté 10 avril 2010 - 12:16
#14
Posté 10 avril 2010 - 12:29
RiouHotaru wrote...
ScroguBlitzen wrote...
RiouHotaru wrote...
Disruptor Ammo - 4 (Heavy Disruptor)
Cryo Ammo -4 (Squad Cryo)
Incinerate - 4 (Incinerate Blast)
Tactical Cloak - 4 (Assassin Cloak)
Operative - 4 (Assassin)
AI-Hacking - 1
Reave - 1 (Because it's my bonus power, and if I don't have Miranda vs. Barriers...)
That's 52 points and you only have 51. You have to drop either AI Hacking or Reave. I'd recommend dropping Reave because biotics don't go with the tech theme.. and honestly, wasting your cooldown on a 1 point Reave is not going to be worth it when you could cast level 4 incinerate OR pull off a cloaked headshot.
Except selecting a bonus power gets you 1 free point in that bonus power.
The 51 points INCLUDES the 1 point you get from the bonus power.
2 points per level for level 1-20 = 40
1 point per level for levels 21-30 = 10
1 bonus point = 1
= 51 points.
#15
Posté 10 avril 2010 - 05:19
casedawgz wrote...
I took this build through Insanity with great success.
2 Disruptor Ammo
4 Squad Cryo Ammo
4 Assassination Cloak
2 Incinerate
2 AI Hacking
4 Agent
4 Improved Flashbang Grenade (If you don't have Kasumi, 1 point in Neural Shock or Slam, fill up Incinerate with extras)
Haha, I have heard good things about the Improved Flashbang Grenade (mostly that it owns)
#16
Posté 10 avril 2010 - 05:20
Tlazolteotl wrote...
Veteran, huh?
Incineration Blast. Win.
Yeah, I did Insanity once for the achievement (I went straight from normal to Insanity) and decided that doing Insanity runs just wasn't my speed. Far too tedious and painful.
#17
Posté 10 avril 2010 - 05:29
#18
Posté 10 avril 2010 - 11:06
Atmosfear3 wrote...
If you're playing on veteran, who cares what the point priority is. Its not like anything vet and below is challenging anyways.
Maybe not for you, but it's challenging enough for me without being a total death wish like Hardcore or Insanity.
#19
Posté 10 avril 2010 - 05:29
#20
Posté 10 avril 2010 - 10:41
Because if they don't, don't worry about flashbang. Its main strength is its ability to affect defended enemies. If enemies are mostly running around with no defense, Neural Shockwave is an aoe 9 second stun on a 3 second cooldown. That's some easy math.
casedawgz wrote...
I took this build through Insanity with great success.
2 Disruptor Ammo
4 Squad Cryo Ammo
4 Assassination Cloak
2 Incinerate
2 AI Hacking
4 Agent
4 Improved Flashbang Grenade (If you don't have Kasumi, 1 point in Neural Shock or Slam, fill up Incinerate with extras)
Did you find the rank 2 AI Hacking really worth it over improving Disruptor or Incinerate? Did you try it with just rank 1 for comparison?
#21
Posté 10 avril 2010 - 10:50
Second, the first thing you max is your cloak, then your passive.
After that, it doesn't really matter.
#22
Posté 11 avril 2010 - 02:27
TheBellTolls4Me wrote...
First of all, AI hacking is useless.
AI Hacking is not useless. I personally wouldn't put more than 1 point into it, but it's definitely not useless. At 1 point you can chain hack a room full of mechs on Insanity. Strip 1, hack it, strip a 2nd while they kill the 1st, then hack the 2nd and keep on going.
#23
Posté 11 avril 2010 - 02:56
ScroguBlitzen wrote...
TheBellTolls4Me wrote...
First of all, AI hacking is useless.
AI Hacking is not useless. I personally wouldn't put more than 1 point into it, but it's definitely not useless. At 1 point you can chain hack a room full of mechs on Insanity. Strip 1, hack it, strip a 2nd while they kill the 1st, then hack the 2nd and keep on going.
This and you could always use the element zero you have lying around to respec for encounters with lots of synthetics. AI hack rank 4 makes fighting geth and mechs almost trivial. I mean seriously, what else are you going to do with all that eezo lying around?




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