Give us some word you actually plan on making a REAL patch.
#51
Posté 15 avril 2010 - 12:37
I know I'd be tempted to rush out an unfinished product if it meant getting money faster, but in the long run it really is much more beneficial and rewarding to release a game when "it's done".
#52
Posté 15 avril 2010 - 12:58
#53
Posté 15 avril 2010 - 01:14
Modifié par Cheyennethunder, 15 avril 2010 - 01:15 .
#54
Posté 15 avril 2010 - 01:29
UltimoCrofto wrote...
If BioWare had the ability to properly polish their games they would likely be the best RPG developers in the world. It's just their reluctance to delay games to finish them that prevents them from being as good as they could be.
I know I'd be tempted to rush out an unfinished product if it meant getting money faster, but in the long run it really is much more beneficial and rewarding to release a game when "it's done".
How does a publisher's decision to push an unfinished product relate to the competence of the developers of such product?
Modifié par HeartCore2009, 15 avril 2010 - 01:29 .
#55
Posté 15 avril 2010 - 02:12
*shakes head in disbelief*Gnaeus.Silvanus wrote...
Well its their own fault anyway, they used a new engine for DA that hasn't proven itself. They could have just used the unreal engine or aurora but because of their ego they built a new one that they say is more capable. Capable? Yeah right. The Witcher used an updated Aurora engine and this game is way much better in stability and graphics. Haha.
You are aware that the Aurora engine is BW's too? It is not like they've never build an engine before or something. And they could never have made this game with that engine. Do you really think you know better?
That aside, I share the frustrations of lack of both information and patch.
#56
Posté 15 avril 2010 - 03:39
#57
Posté 15 avril 2010 - 03:40
yes, and the witcher was so bug riddled they released later versions with lots of patching to correct most bugs. people who bought the later released version seem to not realize the witcher was incredibly bugged.tigrina wrote...
*shakes head in disbelief*Gnaeus.Silvanus wrote...
Well its their own fault anyway, they used a new engine for DA that hasn't proven itself. They could have just used the unreal engine or aurora but because of their ego they built a new one that they say is more capable. Capable? Yeah right. The Witcher used an updated Aurora engine and this game is way much better in stability and graphics. Haha.
You are aware that the Aurora engine is BW's too? It is not like they've never build an engine before or something. And they could never have made this game with that engine. Do you really think you know better?
That aside, I share the frustrations of lack of both information and patch.
#58
Posté 15 avril 2010 - 03:53
Cheyennethunder wrote...
OK..... I have beaten the game with my rogue just now ...... did finale battle, went thru the ending parts of this an that ... an then it goes back to the final few secs of the battle, an goes back an back an back..... no loot, no way to save my last fight, last save is just before i killed her, i cannt even exit the game but to control, alt, delete. Any one else have this problem?? NOT happy!!
Yeah, this was happening to me too. Finished Awakenings - killed the Mother and got the epilogue balloons. Then, it went back and played the Mother death sequence again, and again and again.
Finally, I hit Esc a few times and was returned to the Dragon Age Main Menu (whereupon I promptly started a new character - yes, glutton for punishment I am).
#59
Posté 15 avril 2010 - 05:02
#60
Posté 15 avril 2010 - 05:09
I was playing the game and had just killed the Mother in Awakenings; it went through the end sequence and showed all the epilogue balloons, then it started repeating the end sequence again and again. I finally broke out of the repeating sequence by slowly tapping Esc a couple times.
#61
Posté 15 avril 2010 - 05:19
#62
Posté 15 avril 2010 - 06:01
Let me elaborate on that. Although Bioware/EA created Dragon Age, this original piece of game. The individual game DVDs we buy are copies! In other words, the companies did not put effort into creating our individual games, they just created one game and then made lots of copies of it!
This may seem obvious but if you think about it, we are paying 50+ dollars for the companies ability to copy and paste! Now that's just outrageous...
This brings up my second point, the only way to justify such an outrageous pricing would have to be through customer service, which ofcourse, Bioware/EA is not providing. Don't buy the game. Download it from torrents and use private game forums for support. You get better services that way. Oh, did I mention it's also free?
#63
Posté 15 avril 2010 - 06:06
Donnergy wrote...
Has it ever occurred to anyone that games nowadays are greatly overpriced?
Let me elaborate on that. Although Bioware/EA created Dragon Age, this original piece of game. The individual game DVDs we buy are copies! In other words, the companies did not put effort into creating our individual games, they just created one game and then made lots of copies of it!
This may seem obvious but if you think about it, we are paying 50+ dollars for the companies ability to copy and paste! Now that's just outrageous...
This brings up my second point, the only way to justify such an outrageous pricing would have to be through customer service, which ofcourse, Bioware/EA is not providing. Don't buy the game. Download it from torrents and use private game forums for support. You get better services that way. Oh, did I mention it's also free?
offtopic btw
#64
Posté 15 avril 2010 - 06:21
Very much on topic.
#65
Posté 15 avril 2010 - 06:40
How is it outrageous to PAY for a game? Granted it is a copy but if you wanted a personalised game then that would cost alot more than $50. You encourage a system which is destroying the media market. You get your game for free, perhaps, but if everyone downloaded the game for 'free' then there would be no money to make the video games you still play.
I'm sure you realise the money that goes into making the game itself, not to mention marketing and etc. So are prices outrageous, that depends on your opinion of the product, but remember they need to make money or we can't play the games.
You think games are over priced now? Back in the days of the N64 I remember games being as expensive as £60. Prices today are justified, within reason.
Just sayin.
#66
Posté 15 avril 2010 - 07:17
Of course I realize that the companies are encouraged to make games because they can make money out of it, and that if there is no market for games, there would be no Dragon Age for us to play. But my point still stands. Your point about how you used to pay 60+ dollars for older crappier games doesn't really stand. Just as, in a hypothetical situation, if we paid $100 for a pencil in the past, doesn't mean that today's $50 pencil is acceptable.
The fact is, we are paying 50 + dollars for the companies to make copies for us, and that is unfair. Would you pay me 50 dollars if I was the one who made the copy for you? If I was the one who burned the play disk? Which of course makes us think why then we willingly pay so much to these corporations?
And the answer: we get customer service. When companies stops providing these services, or starts providing crappy services, its only natural to not pay for the games and get them for free via torrents. When the companies realize that they are loosing revenue, they will start giving better services. Note that just because people stop paying for games doesn't make the companies stop making games. Because as we all know, there is always the market for video games.
Edit: Oh yea, I pay for my games by the way.
Modifié par Donnergy, 15 avril 2010 - 07:22 .
#67
Posté 15 avril 2010 - 07:29
Now, I've gone through 6 playthroughs of Origins @ 70 hrs = 420 hrs plus once through Awakenings @ 25 hrs for a total play time of 445 hrs.
That works out to $110 / 445 hr = $0.25 per hour. And it gets cheaper with every time I do another play through. Tell me - where can you find a cheaper source of entertainment (other than sex with your SO)?
Modifié par Zy-El, 15 avril 2010 - 07:31 .
#68
Posté 15 avril 2010 - 07:33
you pay $50 for the game so the company can recoup development and publishing costs to profit and have more money for the next game they make. your copy making argument is foolish. you're paying for the development put into the game. the percentage of the $50 that comes from the disc and packaging is miniscule at best.Donnergy wrote...
Oh no, I'm not encouraging a system where no one pays for games. I'm encouraging a system where game producers provides better services.
Of course I realize that the companies are encouraged to make games because they can make money out of it, and that if there is no market for games, there would be no Dragon Age for us to play. But my point still stands. Your point about how you used to pay 60+ dollars for older crappier games doesn't really stand. Just as, in a hypothetical situation, if we paid $100 for a pencil in the past, doesn't mean that today's $50 pencil is acceptable.
The fact is, we are paying 50 + dollars for the companies to make copies for us, and that is unfair. Would you pay me 50 dollars if I was the one who made the copy for you? If I was the one who burned the play disk? Which of course makes us think why then we willingly pay so much to these corporations?
And the answer: we get customer service. When companies stops providing these services, or starts providing crappy services, its only natural to not pay for the games and get them for free via torrents. When the companies realize that they are loosing revenue, they will start giving better services. Note that just because people stop paying for games doesn't make the companies stop making games. Because as we all know, there is always the market for video games.
Edit: Oh yea, I pay for my games by the way.
#69
Posté 15 avril 2010 - 08:02
Please do not advocate or attempt to justify software piracy on our own forums.
@OP:
I'm closing this thread. If you wish to start a new thread please do so.
Don M
Modifié par Don Moar, 15 avril 2010 - 08:02 .




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