Gathering Technical Information for Stability and Performance Issues
#301
Posté 27 juillet 2010 - 09:05
#302
Posté 27 juillet 2010 - 09:49
#303
Posté 28 juillet 2010 - 03:37
Has anyone else had this issue? I have run a full virus scan and nothing was detected.
#304
Posté 28 juillet 2010 - 03:16
I'm holding off on the 1.4 patch until I see how it's working for others.
Arlana, thanks for the link, it actually had what I needed. : )
#305
Posté 28 juillet 2010 - 09:28
Enemies cannot die, my party cannot die
Any ideas?
#306
Posté 30 juillet 2010 - 07:51
#307
Posté 04 août 2010 - 01:15
Ancient Elven Boots not present in game - requires mod
Haste effects on ranged attack speed - scripting error
Unimplemented effects (weakens darkspawn, improves monetary gain, healing effects increased, etc. - either implement these or remove them from the game as having unimplemented effects on items throughout the game is confusing) - this same problem plagued NWN2 and Obsidian blamed the issue on legacy effects left over from the engine they inherited from another company - I don't think Bioware can make the same claim for DA. Bioware continues to put these effects on items present on new DLCs, so I'm wondering if they just don't realize that they are unimplemented. Why continue to put unimplimented effects on items in new content?
In addition, Awakening can not be played without the 1.03 or 1.04 updates, yet these updates break numerous features of the expansion pack itself as well as paid DLC content. For example:
Shale's Rock Barrage ability does nothing if 1.03 or 1.04 are installed, either for DA:O or DA:A - DLC files are encrypted, so the community can not fix this issue, only Bioware can
Find Vitals references the wrong effect, so it actually adds 5% spirit damage, which is the effect of another, completely unrelated talent - this is a scripting/coding error
Several pieces of equipment are present in the game files but not available through normal play (e.g. Blackblade armor) - some alternatives are available via modifications but Bioware's original intent is unknown so it is hard to call them "fixes"
Modifié par Kastagir, 04 août 2010 - 01:16 .
#308
Posté 05 août 2010 - 01:03
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<property6 name="monitor">Generic PnP Monitor</property6>
<property7 name="name">NVIDIA GeForce GTX 460</property7>
<property8 name="refresh">60</property8>
<property9 name="refresh.units">Hz</property9>
<property10
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x 75;1280 x 960 x 60;1280 x 960 x 75;640 x 480 x 59;640 x 480 x 60;640 x 480 x
75;720 x 400 x 70;720 x 480 x 56;720 x 480 x 60;720 x 480 x 72;720 x 480 x
75;720 x 576 x 56;720 x 576 x 60;720 x 576 x 72;720 x 576 x 75;800 x 600 x
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<property3 name="vendor">VIA Technologies, Inc.</property3>
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<property3 name="vendor">VIA Technologies, Inc.</property3>
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<property3 name="vendor">VIA Technologies, Inc.</property3>
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<property1 name="buildType">Multiprocessor Free</property1>
<property2 name="caption">Microsoft Windows 7 Home Premium</property2>
<property3 name="codeSet">1252</property3>
<property4 name="countryCode">1</property4>
<property5 name="defaultSystemCountryCode">US</property5>
<property6 name="defaultSystemCountryName">United States</property6>
<property7 name="defaultSystemLanguageCode">en</property7>
<property8 name="defaultSystemLanguageID">0409</property8>
<property9 name="defaultSystemLanguageName">English</property9>
<property10
name="defaultUserCountryCode">US</property10>
<property11
name="defaultUserCountryName">United
States</property11>
<property12
name="defaultUserLanguageCode">en</property12>
<property13
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<property14
name="defaultUserLanguageName">English</property14>
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name="locale">0409</property15>
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<property17
name="osType">18</property17>
<property18
name="productType">1</property18>
<property19
name="servicePackMajorVersion">0</property19>
<property20
name="servicePackMinorVersion">0</property20>
<property21
name="userIsAdmin">false</property21>
<property22
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<property0 name="description">DirectX 11 (Aug2009) or later</property0>
<property1 name="version">0.0.0.0</property1>
</device11>
</System>
#309
Posté 05 août 2010 - 11:03
Processor
3157
MHz
6
23
Intel® Core2 Extreme CPU X9650 @ 3.00GHz
4
1
6
Memory
7206035456
8584962048
1378926592
3196387328
25
%
4292870144
1097064448
2025598976
2147352576
121753600
Display
32
0.0.0.0
atiu9p64 aticfx64 aticfx64 atiu9pag aticfx32 aticfx32 atiumd64 atidxx64 atidxx64 atiumdag atidxx32 atidxx32 atiumdva atiumd6a atitmm64
0.0.0.0
1200
SyncMaster 245B/245BW/245BPlus(Digital)
ATI Radeon HD 5800 Series
60
Hz
1024 x 768 x 60;1024 x 768 x 70;1024 x 768 x 75;1152 x 864 x 75;1280 x 1024 x 60;1280 x 1024 x 75;1280 x 720 x 59;1280 x 720 x 60;1280 x 768 x 60;1280 x 800 x 60;1280 x 960 x 60;1360 x 768 x 60;1400 x 1050 x 60;1440 x 900 x 60;1600 x 1200 x 60;1680 x 1050 x 60;1920 x 1080 x 59;1920 x 1080 x 60;1920 x 1200 x 60;640 x 480 x 59;640 x 480 x 60;640 x 480 x 67;640 x 480 x 72;640 x 480 x 75;720 x 480 x 56;720 x 480 x 60;720 x 480 x 72;720 x 480 x 75;720 x 576 x 56;720 x 576 x 60;720 x 576 x 72;720 x 576 x 75;800 x 600 x 56;800 x 600 x 60;800 x 600 x 72;800 x 600 x 75
ATI Technologies Inc.
1073741824
2797 MB
B
1920
Sound
ctaud2k.sys
6.0.1.1373
Speakers (Creative SB X-Fi)
Creative
-
ctaud2k.sys
6.0.1.1373
SPDIF Out (Creative SB X-Fi)
Creative
Windows
-
7600
Multiprocessor Free
Microsoft Windows 7 Professional
1252
44
GB
United Kingdom
en
0809
English
GB
United Kingdom
en
0809
English
0809
1033
18
1
0
0
false
6.1.7600
DirectX
DirectX 11 (Aug2009) or later
0.0.0.0
Versions
1.04.12393.00
1.01.00.14
1.03.00.11
1.03.00.17
1.04.12393.00
Edit: Updated drivers to latest 10.7 ones. Crashed within 10 seconds of loading a save.
Modifié par Grand_Poobah, 06 août 2010 - 12:41 .
#310
Posté 06 août 2010 - 03:53
I just started looking at this topic. I haven't read the first 12 pages. But I have a vista box, running 4 gigs of ram, and more than enough hard drive space on my main drive to hold the game 10 times over.
The game works fine, on a good day, for roughly 30 ~ 45 min. Then it bogs down and stops. Bad days I'm rebooting every 10 ~ 15 min. At least I'm garenteed to get the two achevements for not dying, I have to save every time I exit combat.
#311
Posté 07 août 2010 - 09:21
Memory:3008
MHz
16
5
AMD Athlon II X3 440 Processor
1
1
2
Display:6807932928
8582860800
1774927872
2880307200
32
%
4292870144
1412096000
2013450240
2147352576
133902336
Sound:32
8.17.10.29
aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
8.17.10.29
1024
Generic PnP Monitor
ATI Radeon HD 5700 Series
60
Hz
1024 x 768 x 60;1024 x 768 x 75;1152 x 864 x 60;1152 x 864 x 75;1280 x 1024 x 60;1280 x 1024 x 75;1280 x 720 x 59;1280 x 720 x 60;1280 x 720 x 75;1280 x 768 x 60;1280 x 768 x 75;1280 x 800 x 60;1280 x 800 x 75;1280 x 960 x 60;1280 x 960 x 75;640 x 480 x 60;640 x 480 x 75;720 x 480 x 60;720 x 480 x 75;720 x 576 x 60;720 x 576 x 75;800 x 600 x 60;800 x 600 x 75
ATI Technologies Inc.
1073741824
2805 MB
B
1280
Windows:RTKVHD64.sys
6.0.1.5998
Speakers (Realtek High Definition Audio)
Realtek Semiconductor Corp.
-
RTKVHD64.sys
6.0.1.5998
Realtek Digital Output (Realtek High Definition Audio)
Realtek Semiconductor Corp.
DirectX:7600
Multiprocessor Free
Microsoft Windows 7 Home Premium
1252
1
US
United States
en
0409
English
US
United States
en
0409
English
0409
1033
18
1
0
0
false
6.1.7600
[b]Versions:DirectX 11 (Aug2009) or later
0.0.0.0
1.04.12393.00
1.01.00.14
1.03.00.11
1.04.12393.00
Also, I don't know if this is relevant or not, but I'm using the Steam version.
Thanks! I hope you guys get this figured out soon! :]
Modifié par Serra, 07 août 2010 - 09:35 .
#312
Posté 10 août 2010 - 06:41
JacenR wrote...
AMD Phenom II X4 955 Processor
4
1
3
Serra wrote...
Processor:3008
MHz
16
5
AMD Athlon II X3 440 Processor
1
1
2
I too have an amd x3 processor. Just like serra mine says it only has 1 core in system config.
JacenR's 4 core x4 has all of its 4 cores detected. Ive noticed other people who have posted their system information in this thread with an x3 are only having 1 core detected.
Does dragon age not support 3 core processors?
#313
Posté 12 août 2010 - 02:24
Games crashes often when using spell Winter's Grasp. I had a custom tactic with Morrigan, which included Winter's Grasp to be cast on target of main character. This caused frequent crashing. No problems when I changed WG to Lightning.
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<property3 name="vendor">Creative</property3>
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<property3 name="vendor">Creative</property3>
</device7>
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<exe name="DAOriginsLauncher.exe">1.01.00.14</exe>
<exe name="DAOriginsConfig.exe">1.03.00.11</exe>
<exe name="Uninstall Dragon Age.exe">1.03.00.17</exe>
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#314
Posté 12 août 2010 - 07:51
#315
Posté 12 août 2010 - 08:23
It seems to be a waste of time and space to add anything more to this thread (most likely, anyway). It seems that Victor created it, and never actually did anything with it. Basically, we have a few gamers trying to fill in some support gaps, and rather little interest from either Bioware or EA in actually communicating with anyone about anything.Rataska Dragonbane wrote...
The game is crashing far more frequently sense { "SINCE" } I installed 1.04. What's the deal. { "?" } Patches are supposed to fix things not break them.
I just started looking at this topic. I haven't read the first 12 pages. But I have a vista box, running 4 gigs of ram, and more than enough hard drive space on my main drive to hold the game 10 times over.
The game works fine, on a good day, for roughly 30 ~ 45 min. Then it bogs down and stops. Bad days I'm rebooting every 10 ~ 15 min. At least I'm garenteed to get the two achevements for not dying, I have to save every time I exit combat.
The sample query included in the quote shows the lack of understanding of a comsole-type game player regarding the components inside of the enclosure (tower box). He has omitted all reference to the most critically important hardware inside of a machine intended to play games!
Anyway, if you want to avail yourself of whatever help those other game players may be able to offer, ignore the foolishness about including all of the goofy looking HTML and XML code that makes reading the information very difficult. Do this, instead:
Start your own individual message in here. This next is a useful template for information that will assist with problem diagnostics:
Game Version: 9.- - (also include expansions installed)
Retail or Digital: Retail DVD / Digital Version Vendor
Processor Manufacturer: AMD / Intel
Processor Type: Athlon 64 / X2 / X3 / Pentium / dual core, Pentium D, i7 Quad Core, etc.
Processor's Core Speed: -.- GHz
Operating System / Service Pack: Such as WindowsXP/SP2, Windows Vista/SP1, W7 etc.
System RAM: X.x GBs
Direct3D APIs dated: (Dx9 version date)
Video Card's chip on the card, Manufacturer: Either ATI, or nVIDIA, not including Intel (no support).
Video Card Model: (examples only) Radeon HD 5670 / Geforce GT240
Video Card RAM: (example) 256 MBs
Video Card Driver Version: (examples) Catalyst 7.10 / 196.21 (use numbers, not the word latest)
Sound Card Manufacturer: Creative Labs of whatever make or brand
Sound Card Model: SB XFi or whatever applies for your sound card
Sound Card Driver date:
Sound Card Driver Version: 4.34 (again, numbers please)
DVD Type: (DVD/ROM or DVD/RW, SCSI IDE, etc.)
Hard Drive Type: (SCSI, IDE, SATA)
Free Disk Space: C:\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 15GB (Indicate additional drive letters and amount of free space where game and saved files are located if you have multiple or partitioned drives).
Power Supply: (include brand and wattage rating of the power supply and amperage on the 12-volt rail for PCs). This information is usually available on a label on the power supply.
Description: Describe your technical problem as best as you can
(Now quoting Bioware's Chris Priestley)
" Problem Details
a. When it comes to problem details, think about the five basic questions. Who? What? When? Where?
Why? Okay, so “Who?” doesn’t really apply here, but the others do.
b. What? What is the nature problem that you’re seeing?
c. When? When does the problem occur? Every time you engage in a particular action or only
after so many hours of play?
d. Where? Where does the problem occur? Is the problem localized to a particular planet or does
it occur everywhere?
e. Why? As much as possible, can you isolate the problem to a specific set of steps?
If you follow these guidelines, and provide the requested information when posting, it will increase the likelihood that someone will be able to help you diagnose the problem and find a solution."
Modifié par Gorath Alpha, 12 août 2010 - 10:51 .
#316
Posté 19 août 2010 - 10:39
xp 32bit
pentium 4, 3.00ghz
2.99 ghz 3GB ram
radeon 4670HD 1GB video card
i downloaded and played the mass effect 2 and mafia 2 demo and they ran great. im not sure if that means DAO will also. im just wondering if i'll be able to play this game without any problems. thank you
#317
Posté 19 août 2010 - 11:27
1) total crash to desktop with the sound stuttering afterwards that won't go away without windows reboot. This used to be a DX9 limitation, somewhat surprising to see it in a newer game
2) on initial game entry screen (resume/new/load), clicking resume fails for the first several attempts saying downloadable content not authorized even though lower left shows I am logged in. My supposition at this point is that the software is in a mumble mode state not handling a 4 processor system correctly. This eventually goes away after about 30 seconds and you can resume. Again fixed by backing out to 1.3
Im sure Bioware has thousands of crash reports so I reccommend no one waste their time with screen dumps, only user tactics that have worked. Pity, I own almost every PC RPG Bioware has put out... may be time to move to PS3
#318
Posté 20 août 2010 - 01:21
If you are using an ATI graphic card (HD 4000 or HD 5000 series), check that ATI High Definition Audio Device is disabled in Windows Device Managerdavide256 wrote...
1) total crash to desktop with the sound stuttering afterwards that won't go away without windows reboot. This used to be a DX9 limitation, somewhat surprising to see it in a newer game
You can avoid this issue by following these steps after the game launch and before clicking on New, Resume or Load:2) on initial game entry screen (resume/new/load), clicking resume fails for the first several attempts saying downloadable content not authorized even though lower left shows I am logged in. My supposition at this point is that the software is in a mumble mode state not handling a 4 processor system correctly. This eventually goes away after about 30 seconds and you can resume. Again fixed by backing out to 1.3
1. from main menu, check that you are logged in then select Downloadable Content
2. if you see your DLCs on a green background and Points Balance updating, continue to step 7
3. wait for Point Balance to be updated
4. close panel
5. click again Downloadable Content
6. this time you should see your installed DLC on a green background and the Points Balance in update mode again
7. wait for Points Balance to be updated
8. close panel and load your saved game.
You only have to proceed this way on your first savegame load after each DA:O launch. Once this is done, you can directly load savegames during the same session.
#319
Posté 20 août 2010 - 05:36
Processor:AMD Athlon 64 X2 Dual Core Processor 5000+
Memory:Physical memory 2.99 GB
Display:NVIDIA GeForce 9800 GT
Sound:High Definition Audio Device
Windows:Microsoft® Windows Vista™ Home Premium - 32 bit
DirectX:DirectX 11
Versions:DAOrigins.exe">1.04.12393.00
DAOriginsLauncher.exe">1.01.00.14
DAOriginsConfig.exe">1.03.00.11
Uninstall DragonAge.exe">1.03.00.17
DAOriginsGDF.dll">1.04.12393.00
#320
Posté 20 août 2010 - 05:50
I use a top-of-the-line Alienware computer and I still get the occassional crash, every now and then.
Modifié par Tatinger, 20 août 2010 - 06:20 .
#321
Posté 20 août 2010 - 08:24
#322
Posté 20 août 2010 - 10:53
#323
Posté 21 août 2010 - 12:12
Don't judge too quickly by the content of this forum. Most people that post are here because they have issues with the game but many others don't have any. This is my case. I've played the OC in about 150 hours and I have experimented only two CTDs during this time. I have an non-important issue with Blood Dragon armor due to an authorization problem which I was able to solve. I did not find any glitch during the gameplay; everything work as expected.NoMoVio wrote...
looks like the pc version is def not the way to go due to all the crashes. i guess ill get dao for xbox and just deal with the limited buttons
#324
Posté 21 août 2010 - 03:58
NoMoVio wrote...
looks like the pc version is def not the way to go due to all the crashes. i guess ill get dao for xbox and just deal with the limited buttons
just to let you know, I have been playing this particular game for a while and even after I installed each patch for the game I had no problems whatsoever. It only started doing the crashing after a microsoft update was installed, which tells me there may be a conflict issue causing the crashes. Even though the game crashed 6 times yesterday (haven't played yet today) the cause could be the things you install, and or update on your computer which could potentially be what is causing the crashes. Personally I love this game and a little bit of crashing will not stop me from playing it.
#325
Posté 21 août 2010 - 04:02
windows xp 32bit
pentium 4, 3.00ghz
2.99 ghz 3GB ram
radeon 4670HD 1GB video card





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