Same again as above, different combat but the same error message.
Gathering Technical Information for Stability and Performance Issues
Débuté par
Victor Wachter
, avril 09 2010 08:41
#101
Guest_nosecone2010_*
Posté 18 avril 2010 - 06:40
Guest_nosecone2010_*
#102
Posté 18 avril 2010 - 08:49
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#103
Posté 18 avril 2010 - 10:02
One suggestion I'd make to you Bioware guys is, if you're not going to give us a new patch to address these issues anytime soon, at least take the 1.03 advertisement off the starting screen and the webpage. Or maybe just give a disclaimer on the download page to warn any Win7 users of the possible problems. I hate to think that people are getting lured in to downloading only to find all these problems, then coming here and concurring with all of us who've done the same.
Granted, it's kind of up to the player to read up on the forums about patches before committing to the download, but you know, most of us are impatient and "new" is usually synonymous in most people's minds with "better." Unfortunately, as we've all seen, this isn't the case here.
Sorry for going off topic...now back to posting system specs.
Granted, it's kind of up to the player to read up on the forums about patches before committing to the download, but you know, most of us are impatient and "new" is usually synonymous in most people's minds with "better." Unfortunately, as we've all seen, this isn't the case here.
Sorry for going off topic...now back to posting system specs.
#104
Posté 18 avril 2010 - 10:38
Similar issue with crashing after magic effects. 100%processor utilization whether it's 2 or 4 cores set for use for the game. Forgot to mention, zero crashes before patch 1.03 if that helps at all. Went straight from release to that patch.
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536870912
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B
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Modifié par kualin, 21 avril 2010 - 02:35 .
#105
Posté 19 avril 2010 - 12:38
Little update: I've had some CTD's while entering the chantry in Lothering. This however also happened occassionally before 1.03.
My specs are already somewhere in this thread.
My specs are already somewhere in this thread.
#106
Posté 19 avril 2010 - 02:16
I had random complete system lock ups/crashes since DAO was released and up to patch 1.02a I only got 30% through the game, at that point DAO burnt out my ATI 3870x2, may I point out that my 3870 had no issues with other more demanding games at that time.
Although I'm glade to see Bioware finally doing something about crashing issues I really didn't appreciate paying good money for a product only to end up in a minority group with an unplayable bug that gets ignored by you Bioware.
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Although I'm glade to see Bioware finally doing something about crashing issues I really didn't appreciate paying good money for a product only to end up in a minority group with an unplayable bug that gets ignored by you Bioware.
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Gamma=0.5
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#107
Guest_nosecone2010_*
Posté 19 avril 2010 - 02:17
Guest_nosecone2010_*
Another CTD as above but in a different combat.
fault offset 0x0038ee2b this time.
fault offset 0x0038ee2b this time.
#108
Posté 19 avril 2010 - 06:46
When I look at the different answers here I can't see how this should help to find the problems. There are all kinds of hardware and software and you can't see any similarities.
I ask myself if I should consider it as delaying tactics.
I ask myself if I should consider it as delaying tactics.
#109
Posté 19 avril 2010 - 11:38
Still no dice? No?
#110
Posté 20 avril 2010 - 02:02
Since getting the game a few days ago, I've had trouble playing longer than 15-20 minutes before it crashes and says Dragon Age: Origins has stopped working. Although last night it did work for about 5 hours straight, but it's back to crashing today...
Edit: I've since set the affinity to one core only (CPU1 is that helps) and it seems to have completely cleared up all the problems...
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1.03.00.09
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Edit: I've since set the affinity to one core only (CPU1 is that helps) and it seems to have completely cleared up all the problems...
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MHz
16
2
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4
1
3
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1.03.00.14
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Modifié par kkjbk, 25 avril 2010 - 04:23 .
#111
Posté 20 avril 2010 - 03:45
I must add that I have experienced many crashes while simply moving my view quickly (kinda like circle strafing I guess). This occurs even when not in battle. It's like there's a sudden demand on video cache or a need for mass memory quickly and the engine just wets itself. NO OTHER GAME I PLAY has any similar problems, so I think my hardware is ok. 
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#112
Posté 21 avril 2010 - 01:56
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_qfe.080814-1300)
Processor: AMD Athlon 7750 Dual-Core Processor, MMX, 3DNow (2 CPUs), ~2.7GHz
Memory: 3582MB RAM
Page File: 265MB used, 5198MB available
Card name: NVIDIA GeForce 9800 GT
Display Memory: 1024.0 MB
Current Mode: 1152 x 864 (32 bit) (75Hz)
Driver Version: 6.14.0011.9745 (English)
WHQL Logo'd: Yes
Sound Device Description: SB Live! 24-bit
Driver Version: 5.12.0001.0514 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DAOrigins.exe: 1.03.11253.00
DAOriginsLauncher.exe: 1.01.00.14
DAOriginsConfig.exe: 1.03.00.11
Processor: AMD Athlon 7750 Dual-Core Processor, MMX, 3DNow (2 CPUs), ~2.7GHz
Memory: 3582MB RAM
Page File: 265MB used, 5198MB available
Card name: NVIDIA GeForce 9800 GT
Display Memory: 1024.0 MB
Current Mode: 1152 x 864 (32 bit) (75Hz)
Driver Version: 6.14.0011.9745 (English)
WHQL Logo'd: Yes
Sound Device Description: SB Live! 24-bit
Driver Version: 5.12.0001.0514 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DAOrigins.exe: 1.03.11253.00
DAOriginsLauncher.exe: 1.01.00.14
DAOriginsConfig.exe: 1.03.00.11
#113
Posté 21 avril 2010 - 02:33
Final battle with 10% life left... Go figure... details of crash if interested. Already posted system specs....
Problem signature:
Problem Event Name: APPCRASH
Application Name: DAOrigins.exe
Application Version: 1.3.11253.0
Application Timestamp: 4b70580a
Fault Module Name: DAOrigins.exe
Fault Module Version: 1.3.11253.0
Fault Module Timestamp: 4b70580a
Exception Code: c0000005
Exception Offset: 0041bc64
OS Version: 6.0.6002.2.2.0.256.1
Locale ID: 1033
Additional Information 1: fd00
Additional Information 2: ea6f5fe8924aaa756324d57f87834160
Additional Information 3: fd00
Additional Information 4: ea6f5fe8924aaa756324d57f87834160
Problem signature:
Problem Event Name: APPCRASH
Application Name: DAOrigins.exe
Application Version: 1.3.11253.0
Application Timestamp: 4b70580a
Fault Module Name: DAOrigins.exe
Fault Module Version: 1.3.11253.0
Fault Module Timestamp: 4b70580a
Exception Code: c0000005
Exception Offset: 0041bc64
OS Version: 6.0.6002.2.2.0.256.1
Locale ID: 1033
Additional Information 1: fd00
Additional Information 2: ea6f5fe8924aaa756324d57f87834160
Additional Information 3: fd00
Additional Information 4: ea6f5fe8924aaa756324d57f87834160
#114
Posté 21 avril 2010 - 06:31
And now for something completely different. I am 100% stable (so far.) Here is my info:
Short list:
Windows 7 64-bit
Phenom II 965
4 Gigs Memory
Radeon 4870x2 Catalyst 10.3
Onboard soundmax.
Long version:
Short list:
Windows 7 64-bit
Phenom II 965
4 Gigs Memory
Radeon 4870x2 Catalyst 10.3
Onboard soundmax.
Long version:
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#115
Posté 21 avril 2010 - 06:56
hey i was wondering if anyone has ever gotten a high pitch chirp from their systems before? not really comming from the speakers just the tower?
Edit : victor are you guys goin to help as much as you did for this issue ?
http://social.biowar...58/index/600984
because it seems like you are doing the same thing now as you were doing then .
Edit : victor are you guys goin to help as much as you did for this issue ?
http://social.biowar...58/index/600984
because it seems like you are doing the same thing now as you were doing then .
Modifié par MOTpoetryION, 21 avril 2010 - 09:09 .
#116
Posté 21 avril 2010 - 07:10
There is this random cracking sound I hear all the time when playing DA, it got worst when I patched to 1.03 and installed Awakening.
#117
Posté 21 avril 2010 - 08:34
@MOTpoetryION High speed chirp is the scary sound (in my experience) of a hard drive slouching towards death.
#118
Posté 21 avril 2010 - 08:58
gnaeeus silvanus stop playing this game now . my other gaming computer started to get the same thing a few others are having . a high pitch chirp then my system would freeze. totaly unresponsive
it happend more and more till it happened at the start screen of the game without the game running . And havent been able to get it working yet so it has already killed one of my gaming computers This has to have something to do with the poor coding in this game. like the mismanagment of memory and CPU useage. there has been many people where their multi core CPUs would be running maxed out at 100% also from just the start screen . Bioware says thats normale BS. i have never seen any game in my whole life ever come close to doing that . it seems also to be linked to their DLC and maybe their patches because its pretty bad when you have to patch your patches that is so pathetic
EVERYONE READ THIS http://social.biowar...58/index/600984
it happend more and more till it happened at the start screen of the game without the game running . And havent been able to get it working yet so it has already killed one of my gaming computers This has to have something to do with the poor coding in this game. like the mismanagment of memory and CPU useage. there has been many people where their multi core CPUs would be running maxed out at 100% also from just the start screen . Bioware says thats normale BS. i have never seen any game in my whole life ever come close to doing that . it seems also to be linked to their DLC and maybe their patches because its pretty bad when you have to patch your patches that is so pathetic
EVERYONE READ THIS http://social.biowar...58/index/600984
#119
Posté 21 avril 2010 - 09:02
pretty strange happening to a really new HD it was the newest part of my system
Edit and this game is what caused it too im 100% sure of this
Edit and this game is what caused it too im 100% sure of this
Modifié par MOTpoetryION, 21 avril 2010 - 09:03 .
#120
Posté 21 avril 2010 - 09:05
everyone click and read that link in the above post of mine its a must read
#121
Posté 21 avril 2010 - 10:56
Hard drives do wear out. IBM made quite a few, however, called Deskstars, that did so prematurely. It happened so often that they were dubbed "Deathstars" by unhappy owners. Hitachi now makes that Hdd brand. They had a musical clicking noise that some people might refer to as a "chirp". I've heard it from Maxtors as well as Deskstars over the years.
It is my opinion, based on well over thirty years of experience, that there has been no unusual usage of the storage systems on the PCs I've used here with these Bioware games. I doubt that this software hastened the end of any Hdd's usable lifetime.
Gorath
-
It is my opinion, based on well over thirty years of experience, that there has been no unusual usage of the storage systems on the PCs I've used here with these Bioware games. I doubt that this software hastened the end of any Hdd's usable lifetime.
Gorath
-
#122
Posté 21 avril 2010 - 05:35
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- <versions>
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<exe name="DAOriginsConfig.exe">1.03.00.11</exe>
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#123
Posté 21 avril 2010 - 11:25
Thanks MOT, I did stop playing already because the constant crashes is unbearable now. Since its summer on my side of the planet, it is more prone to overheating now because of the constant 100% cpu usage even at the menu. Crisis didn't do that on my PC, The Witcher didn't either and Mass Effect 1 & 2 also.
#124
Guest_nosecone2010_*
Posté 23 avril 2010 - 08:31
Guest_nosecone2010_*
Same specs as before - one additional piece of information:
Each of my four cores runs at around 50% load when the game is running (so in my case, at least, the CTD events are not caused by CPU overload) but the GPU is running around 90%.
Each of my four cores runs at around 50% load when the game is running (so in my case, at least, the CTD events are not caused by CPU overload) but the GPU is running around 90%.
#125
Posté 23 avril 2010 - 10:05
Processor : AMD Phenom II X4 965 3.4GHz Socket AM3 8MB L3 Cache 125W
Memory : Kingston 4GB (2x2GB) DDR3 1600MHz/PC3-12800 HyperX Memory Kit CL9(9-9-9-27)
Display : Sapphire HD 5770 1GB GDDR5 Dual DVI HDMI DisplayPort HDCP PCI-E Graphics Card (ATI Radeon HD 5700 Series)
Sound : VIA® VT1708S 8-Channel High Definition Audio
Windows : Windows 7 Professional 32bit
Directx : DirectX 11
Versions : DAOrigins.exe = 1.03.11253.00
DAOriginsLauncher.exe = 1.01.00.14
DAOriginsConfig.exe = 1.03.00.11
Uninstall Dragon Age.exe = 1.03.00.15
DAOriginsGDF.dll = 1.03.11253.00
Absolutely no crashes to date ... right up till the werewolves caves, when i move in to fight the small-ish dragon in a round chamber with traps in it ... as soon as the dragon decends .. the game freezes completely and i need to ctrl-alt-del to close it
Have tried tweaking settings lots, but its always crashing the exact same spot, when it decends and lands.. !!
Help or Suggestions appreciated
Memory : Kingston 4GB (2x2GB) DDR3 1600MHz/PC3-12800 HyperX Memory Kit CL9(9-9-9-27)
Display : Sapphire HD 5770 1GB GDDR5 Dual DVI HDMI DisplayPort HDCP PCI-E Graphics Card (ATI Radeon HD 5700 Series)
Sound : VIA® VT1708S 8-Channel High Definition Audio
Windows : Windows 7 Professional 32bit
Directx : DirectX 11
Versions : DAOrigins.exe = 1.03.11253.00
DAOriginsLauncher.exe = 1.01.00.14
DAOriginsConfig.exe = 1.03.00.11
Uninstall Dragon Age.exe = 1.03.00.15
DAOriginsGDF.dll = 1.03.11253.00
Absolutely no crashes to date ... right up till the werewolves caves, when i move in to fight the small-ish dragon in a round chamber with traps in it ... as soon as the dragon decends .. the game freezes completely and i need to ctrl-alt-del to close it
Have tried tweaking settings lots, but its always crashing the exact same spot, when it decends and lands.. !!
Help or Suggestions appreciated





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