AntiChri5 wrote...
@shand:
Earlier you admitted to
first sparing Wrex ( on an earlier playthrough, I believe) but deciding
to kill him after reading some posts and articles. That is
Metagaming.
Yes, there
is a degree of meta-gaming
involved when I decide to replay ME1 and try this out. When I got to the Wrex standoff this time I tried both outcomes and experimented with different dialog to see what happened. I wanted to make
sure that Wrex's death was worth it because I loved how his cameo was handled in ME2. It was easily the best former team-mate reunion in the game
. However as I explained, long before I ever
decided to do this I had defended people who argued that shooting Wrex
was the more logical way to resolve the situation from an in-game
standpoint. I stand by that still, and in fact when I replayed ME1
recently and had this conversation I realized that shooting Wrex not
only gave me a more satisfying narrative, but it was also more
in-character for my Shepard.
BaladasDemnevanni wrote...
Well, at this point I suppose I'll have to concede. Your points are logical and well-founded and it would be pointless for me to continue taking a contrary position. Thank you for the discussion.
Well I'm glad we achieved concensus. That doesn't happen to often.
Let me make it clear that I
don't really
blame Wrex for being so passionate about his people or for wanting to save them with the genophage cure. After all, he fears that if he doesn't they will go extinct anyway. If the situation was reversed I imagine my Shepard would do the same thing to save humanity, perhaps hoping that in the next war the humans would win.
Regardless, you can't pull a gun on somebody who is trying to talk you down and then play the victim card. (though in fairness if you approach Wrex with only renegade options you certainly aren't trying very hard to calm him down)