Looking at the data, there is a SAVEGAME_ITEM_DROPPABLE of UINT8 that is either 1 or 0 (drops or doesnt).
Now I've tried different SetLocalInt(oItems[nCounts], "SAVEGAME_ITEM_DROPPABLE", 0); and they don't work.
So if anyone knows how where I could find the actual code in SetItemDroppable, please let me know.
Edit: I guess what I'm asking is how do I access that piece of information via code?
Modifié par KigenBarzhad, 10 avril 2010 - 01:19 .





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