Alistair, post-coronation... and/or Alistair gush thread (Origins/Awakening Spoilers)
#45151
Posté 16 juin 2010 - 11:39
#45152
Posté 16 juin 2010 - 11:41
tmp7704 wrote...
Ehh do you mean with Toolset altering the .mrh or actually by changing the .mor file? The former is pretty straightforward but the latter requires some poking around the insides of the file.SurelyForth wrote...
Does anyone know how I can change tattoos with the toolset? I actually thought I might try to do a version with Zev's but I couldn't see what to change on the .mor file.
The .mor file. I can't get a .mrh file of a playable character.
#45153
Posté 16 juin 2010 - 11:47
Serissia wrote...
As far as I know the only way to make a custom armor work w/ TMP's unisex mods would be to override the base files. Unfortunately that would be mean that anyone wearing said light armor in the game would have it show as such. Override only works on his Duncan's unisex because it's using a unique file name because of the prefix pf vs pm which is Duncan's armor.
Ok, so my memory is short circuiting...lol I'm nowhere near getting Duncan's yet. even using the console, I won't until I've at least done RtO. The Elven Warden set is...kinda strange looking from the waist down too. And for some reason I'm just not liking the default appearance of light armor on my Dalish. I have NO idea why. It doesn't bother me on my human at all. I'm just odd I guess. And Pious is out since she's Dalish.
#45154
Posté 16 juin 2010 - 11:47
Well, there's alternative to specifically alter the custom item too as long as it is a retexture of existing game item, but it's bit complicated.Serissia wrote...
As far as I know the only way to make a custom armor work w/ TMP's unisex mods would be to override the base files. Unfortunately that would be mean that anyone wearing said light armor in the game would have it show as such. Override only works on his Duncan's unisex because it's using a unique file name because of the prefix pf vs pm which is Duncan's armor.
Basically, a custom retexture comes with one (or more) .mmh files. These files hold the definition for character's skeleton, a link to mesh which should be used for the item and link to material which should be applied to the item.
So, you could do the following: make a copy of one of the .mmh files from the unisex armour folder. Rename this file so it matches the name of .mmh file of custom item.
Then open this .mmh file with the Toolset. Also open the .mmh file of the custom item, for reference. Copy content of field named MMH_NAME from custom item .mmh to the one you created. Then open MMH_CHILDREN section, the 0 section and then MMH_CHILDREN again, and then the very last section listed, the one with number 6. Look for field named MMH_MATERIAL_OBJECT, it holds the name of .mao file which defines material the item should use... you get the content of this field from corresponding node in the custom item .mmh files for males. I.e. the .mmh which typically start with hm_, em_ or dm_
With this data copied you can save the modified file and it should use unisex armour model and male version texture. Like i said, rather complicated
#45155
Posté 16 juin 2010 - 11:53

Oh and Teagan for those that need it

I can't get the black runic armor to appear for me ><
#45156
Posté 16 juin 2010 - 11:57
Open your .mor file with the Toolset.SurelyForth wrote...
tmp7704 wrote...
Ehh do you mean with Toolset altering the .mrh or actually by changing the .mor file? The former is pretty straightforward but the latter requires some poking around the insides of the file.SurelyForth wrote...
Does anyone know how I can change tattoos with the toolset? I actually thought I might try to do a version with Zev's but I couldn't see what to change on the .mor file.
The .mor file. I can't get a .mrh file of a playable character.
Once it loads, click to unfold MORPH_NODES section of the file. Then start opening individual nodes listed there until you find one which has NAME parameter set to "FaceM1". Typically it's located near the top of the list so you shouldn't need to click for long.
In the "FaceM1" node unfold MORPH_TEXTUREPARAM section, and in there find and unfold node with NAME of "mml_tTattooMask" It tends to be last node in the list.
In the "mml_tTattooMask" node there's entry named MORPH_TEXTURE_NAME which holds the name of tattoo mask texture. To change the tattoo pattern change the content of this field
Now there's one more thing, settings for individual sliders which define parts of tattoo that show up. To find these, unfold section MORPH_VECTOR4FPARAM of the "FaceM1" node. Then look for node with NAME of "mml_vTattooParameters" It tends to be near the bottom but not necessarily last.
Inside that node, unfold "VECTOR4F_LIST" The first entry in there holds 4 numbers separated with "," and each number matches position of one of tattoo sliders. For example if you have R slider set to 0.25, the G slider to 1.0, the B slider to 0 and Alpha slider to 0.5 then the entry will look like: 0.25,1.0,0,0.5
Once you change these fields how it suits you save your .mor file and it should be done.
#45157
Posté 16 juin 2010 - 11:58
#45158
Posté 17 juin 2010 - 12:00
Where is the silver robe from?yukidama wrote...
Hey, tmp, if you're still around. Any way you can tips on how to change the boobies on the witch robes? I want them to look smaller and rounder, the cleavage looks weird to me (even vanilla did, looked like a plastic butt stuck to your chest). Well, unless I need some sort of actual intelligence to change 'em, then nevermind since my brain is mush and crap xD
#45159
Posté 17 juin 2010 - 12:02
It's probably better if you post on the mod's page, explain what you did and what the results are - or are not. Somebody over there might have had the same experience as you and might be able to help.PowerOverNothing wrote...
*hates to ask again* Does anyone really know a more simple way to make the FaceReplacer Mod...program...whatever load on my computer? It's kinda being stupid and won't pop up. Hmmm.Any help would be appriecated, of course. <3^_^
#45160
Posté 17 juin 2010 - 12:04
laradenton wrote...
Where is the silver robe from?yukidama wrote...
Hey, tmp, if you're still around. Any way you can tips on how to change the boobies on the witch robes? I want them to look smaller and rounder, the cleavage looks weird to me (even vanilla did, looked like a plastic butt stuck to your chest). Well, unless I need some sort of actual intelligence to change 'em, then nevermind since my brain is mush and crap xD
It's just a retint/retexture I did in my game.
#45161
Posté 17 juin 2010 - 12:05
yukidama wrote...
Hey, tmp, if you're still around. Any way you can tips on how to change the boobies on the witch robes? I want them to look smaller and rounder, the cleavage looks weird to me (even vanilla did, looked like a plastic butt stuck to your chest). Well, unless I need some sort of actual intelligence to change 'em, then nevermind since my brain is mush and crap xD
#45162
Posté 17 juin 2010 - 12:05
Aye, the cleavage is actually painted into one of textures used by that armour so it doesn't really match the shape too well. The texture is named "pf_rob_enca_0n.dds" if that helps and you want to edit it yourself... if not, i was thinking of getting rid of that effect myself so may get around doing that later.yukidama wrote...
Hey, tmp, if you're still around. Any way you can tips on how to change the boobies on the witch robes? I want them to look smaller and rounder, the cleavage looks weird to me (even vanilla did, looked like a plastic butt stuck to your chest). Well, unless I need some sort of actual intelligence to change 'em, then nevermind since my brain is mush and crap xD
#45163
Posté 17 juin 2010 - 12:06
She had to grow up sometime.TotoroTori wrote...
yukidama wrote...
Hey, tmp, if you're still around. Any way you can tips on how to change the boobies on the witch robes? I want them to look smaller and rounder, the cleavage looks weird to me (even vanilla did, looked like a plastic butt stuck to your chest). Well, unless I need some sort of actual intelligence to change 'em, then nevermind since my brain is mush and crap xDYuki,what have you done to your elf? She looks older!
#45164
Posté 17 juin 2010 - 12:07
TotoroTori wrote...
yukidama wrote...
Hey, tmp, if you're still around. Any way you can tips on how to change the boobies on the witch robes? I want them to look smaller and rounder, the cleavage looks weird to me (even vanilla did, looked like a plastic butt stuck to your chest). Well, unless I need some sort of actual intelligence to change 'em, then nevermind since my brain is mush and crap xDYuki,what have you done to your elf? She looks older!
Exactly! She did so that I wouldn't feel guilty about fantasizing about her character. She's so nice to me^_^
#45165
Posté 17 juin 2010 - 12:08
Ianthia wrote...
Ok so this shot - if you had made this new scene any hotter the poor guy would have spontaneously combusted. Or maybe I would have.
ummm
I am working on that shot right now. as we speak. (making fixes)...do you think its too much? *needs to know**
Modifié par DahliaLynn, 17 juin 2010 - 12:10 .
#45166
Posté 17 juin 2010 - 12:10
DahliaLynn wrote...
Ianthia wrote...
Ok so this shot - if you had made this new scene any hotter the poor guy would have spontaneously combusted. Or maybe I would have.
ummm
I am working on that shot right now....do you think its too much? *needs to know**
It's not too much!!!!
#45167
Posté 17 juin 2010 - 12:11
tmp7704 wrote...
Open your .mor file with the Toolset.
Once it loads, click to unfold MORPH_NODES section of the file. Then start opening individual nodes listed there until you find one which has NAME parameter set to "FaceM1". Typically it's located near the top of the list so you shouldn't need to click for long.
In the "FaceM1" node unfold MORPH_TEXTUREPARAM section, and in there find and unfold node with NAME of "mml_tTattooMask" It tends to be last node in the list.
In the "mml_tTattooMask" node there's entry named MORPH_TEXTURE_NAME which holds the name of tattoo mask texture. To change the tattoo pattern change the content of this field
Now there's one more thing, settings for individual sliders which define parts of tattoo that show up. To find these, unfold section MORPH_VECTOR4FPARAM of the "FaceM1" node. Then look for node with NAME of "mml_vTattooParameters" It tends to be near the bottom but not necessarily last.
Inside that node, unfold "VECTOR4F_LIST" The first entry in there holds 4 numbers separated with "," and each number matches position of one of tattoo sliders. For example if you have R slider set to 0.25, the G slider to 1.0, the B slider to 0 and Alpha slider to 0.5 then the entry will look like: 0.25,1.0,0,0.5
Once you change these fields how it suits you save your .mor file and it should be done.
Wow, it seems so easy!
#45168
Posté 17 juin 2010 - 12:12
TotoroTori wrote...
yukidama wrote...
Hey, tmp, if you're still around. Any way you can tips on how to change the boobies on the witch robes? I want them to look smaller and rounder, the cleavage looks weird to me (even vanilla did, looked like a plastic butt stuck to your chest). Well, unless I need some sort of actual intelligence to change 'em, then nevermind since my brain is mush and crap xDYuki,what have you done to your elf? She looks older!
Yuki, as your characters get older mine get younger... what's up with that??!!! The balance of in game loli-ness?
#45169
Posté 17 juin 2010 - 12:12
Seriously though - It got the seal of approval from my mum too - I'm starting to convert her.
Its really well done - I'm not really a fan of the more err graphic ones. But this one and the emotions of the characters - it really worked well.
The only line up problem I have been able to find is the kiss at the start.
Modifié par Ianthia, 17 juin 2010 - 12:13 .
#45170
Posté 17 juin 2010 - 12:13
That sounded like high praise if anything, i wouldn't worryDahliaLynn wrote...
ummm
I am working on that shot right now. as we speak. (making fixes)...do you think its too much? *needs to know**
#45171
Posté 17 juin 2010 - 12:15
Sarah1281 wrote...
She had to grow up sometime.TotoroTori wrote...
yukidama wrote...
Hey, tmp, if you're still around. Any way you can tips on how to change the boobies on the witch robes? I want them to look smaller and rounder, the cleavage looks weird to me (even vanilla did, looked like a plastic butt stuck to your chest). Well, unless I need some sort of actual intelligence to change 'em, then nevermind since my brain is mush and crap xDYuki,what have you done to your elf? She looks older!

Noooo!!! I need my loli elf.....
#45172
Posté 17 juin 2010 - 12:17
You mean before the scene? Yeah that is my mod not Dahlia's scene.Ianthia wrote...
No actually I really liked the whole thing - I think that look fits *giggle*
Seriously though - It got the seal of approval from my mum too - I'm starting to convert her.
Its really well done - I'm not really a fan of the more err graphic ones. But this one and the emotions of the characters - it really worked well.
The only line up problem I have been able to find is the kiss at the start.
#45173
Posté 17 juin 2010 - 12:21
I'm sorry Dahlia I didn't mean to make it sound like it wasn't praise!
Me melting when I see the scene is the highest praise I can give
It's magical, honestly.
Any guy that asks what the appeal is just *needs* to be shown that
#45174
Posté 17 juin 2010 - 12:22
tmp7704 wrote...
That sounded like high praise if anything, i wouldn't worryDahliaLynn wrote...
ummm
I am working on that shot right now. as we speak. (making fixes)...do you think its too much? *needs to know**
I just jumped at the spontaneous combustion part. and the ironic thing is that I am working on that exact shot now.
(trying to improve cam angles) I was always self conscious about it.
#45175
Posté 17 juin 2010 - 12:24
Ianthia wrote...
Yup sorry get confused as to who did what
I'm sorry Dahlia I didn't mean to make it sound like it wasn't praise!
Me melting when I see the scene is the highest praise I can give
It's magical, honestly.
Any guy that asks what the appeal is just *needs* to be shown that
OH OH OH OH ....ok...ot was just a coincidence of sorts...compliment taken appreciatively




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