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Alistair, post-coronation... and/or Alistair gush thread (Origins/Awakening Spoilers)


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#53226
Serissia

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DahliaLynn wrote...
I think there should be a distinction between DLCs  and a game sequel. Too many people fail to realize that
these are two separate entities. Imo the DLCs are made to test audience reaction in order to better improve the sequels as well as provide more entertainment just for fun. What he says makes perfect sense to me, especially since they mentioned in the article that everything that madeDAO so popular will be enhanced. They would have to be stupid to make any drastic changes, and since after creating such an amazing game as DAO, I believe they have enough brains to create something even better. Ihave a feeling we won't be let down. Only those with particular expectations leave themselves open to dissapointment. The only hope Ihave is that they maintain the same quality and attention to detail, character depth and story as they have in the original...and they have my vote. Also regarding different origins and the people who are dissapointed there are none in the new game, well, I think thats why they called it Dragon age :Origins...i.e. this one focuses on and includes origins. Otherwise they would have to call DA2 DA Origins 2...and I have a feeling that was not their plan to begin with. (notice the Colon after DA in DA:O)


To each their own; if people are excited that's fine I'm not.  Blind optimism just isn't my style.  To say that they wouldn't, couldn't or shouldn't ruin a game is pretty lulz.  It's happened countless times w/ various games through out gaming history. 


Xandurpein wrote...
I agree, and that may be one of the purposes of Leliana's Song. In Leliana's song we get for the first time Voice Acting for the PC, like in Mass Effect. Since we just heard that the protagonist in DA2 is going to be specific individual, a human refugee named Hawke, it's entirely possible this character will also be voice acted and that they are testing the reactions from the players for this.


I hope the PC isn't voiced over.  As I've said before if I wanted to play Mass Effect, I'd play ME.

Modifié par Serissia, 09 juillet 2010 - 01:54 .


#53227
Addai

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The only playing a human bothers me, but if it's a voiced PC, that will be much worse.  I don't play Mass Effect mainly because I dislike the female PC voice and don't like to play a male.  If I'm forced to be Hawke, I know I'm not going to get any replayability and that will not make me want to shell out for the game.  At best I would wait until it's been out a while and comes down in price.

To me, an RPG means that I get to play my character, not someone else's.  This is what made DA so addictive.  And it's why Mass Effect sits collecting dust on my shelf.

#53228
phaonica

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DahliaLynn wrote...

Also regarding different origins and the people who are dissapointed there are none in the new game, well, I think thats why they called it Dragon age :Origins...i.e. this one focuses on and includes origins.


That might be true, but it doesn't change the fact that it's a feature I'm sorry to see go away.

#53229
Serissia

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Addai67 wrote...
To me, an RPG means that I get to play my character, not someone else's.  This is what made DA so addictive.  And it's why Mass Effect sits collecting dust on my shelf.


Exactly. 

When I play my character and select dialog I always think in my head how my PC would put w/e into their own words.  I don't want to listen to two people having a conversation; if I'm going to do that then I rather just watch a movie.

#53230
phaonica

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Xandurpein wrote...

DahliaLynn wrote...

I think there should be a distinction between DLCs  and a game sequel. Too many people fail to realize that these are two separate entities. Imo the DLCs are made to test audience reaction in order to better improve the sequels as well as provide more entertainment just for fun.


I agree, and that may be one of the purposes of Leliana's Song. In Leliana's song we get for the first time Voice Acting for the PC, like in Mass Effect. Since we just heard that the protagonist in DA2 is going to be specific individual, a human refugee named Hawke, it's entirely possible this character will also be voice acted and that they are testing the reactions from the players for this.


My reaction to Leliana's Song was that the VOed PC was fine for Leliana's story, but not for my characters. :(

#53231
errant_knight

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DahliaLynn wrote...

Addai67 wrote...

Xandurpein wrote...

I agree, and that may be one of the purposes of Leliana's Song. In Leliana's song we get for the first time Voice Acting for the PC, like in Mass Effect. Since we just heard that the protagonist in DA2 is going to be specific individual, a human refugee named Hawke, it's entirely possible this character will also be voice acted and that they are testing the reactions from the players for this.

Here's my reaction.

:huh::o:sick::sick::sick:

lol I guess if there were enough of those, then they wouldn't do it in the sequel. ^_^

I think it's entirely different when it's a DLC about a companion then when it's the PC in a full game. I mean, there's only one possible Leliana, or Alistair, and we know what they sound like. That's not the case with a PC--or shouldn't be.

Modifié par errant_knight, 09 juillet 2010 - 02:07 .


#53232
nos_astra

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I wouldn't like a voiceover for my Wardens. They're mine now.
I could accept a voiceover on Hawke, maybe. Can't miss what I've never known, so if I never had an unvoiced Hawke...

DA2 will not have the same replay value but if the background is vague enough for me to pretend that it's taking place in the same universe as my canon DAO playthrough, that would work for me.

Modifié par klarabella, 09 juillet 2010 - 02:10 .


#53233
DahliaLynn

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Serissia wrote...

DahliaLynn wrote...
I think there should be a distinction between DLCs  and a game sequel. Too many people fail to realize that
these are two separate entities. Imo the DLCs are made to test audience reaction in order to better improve the sequels as well as provide more entertainment just for fun. What he says makes perfect sense to me, especially since they mentioned in the article that everything that madeDAO so popular will be enhanced. They would have to be stupid to make any drastic changes, and since after creating such an amazing game as DAO, I believe they have enough brains to create something even better. Ihave a feeling we won't be let down. Only those with particular expectations leave themselves open to dissapointment. The only hope Ihave is that they maintain the same quality and attention to detail, character depth and story as they have in the original...and they have my vote. Also regarding different origins and the people who are dissapointed there are none in the new game, well, I think thats why they called it Dragon age :Origins...i.e. this one focuses on and includes origins. Otherwise they would have to call DA2 DA Origins 2...and I have a feeling that was not their plan to begin with. (notice the Colon after DA in DA:O)


To each their own; if people are excited that's fine I'm not.  Blind optimism just isn't my style.  To say that they wouldn't, couldn't or shouldn't ruin a game is pretty lulz.  It's happened countless times w/ various games through out gaming history. 


No blind optimism here. Only the hope they maintain the same dedication to producing a quality game.
If they don't,  well, I will be sadly dissapointed, but so far, I have faith in them. Only time will tell.
EDIT: I prefer not to walk around being pissed, but rather be mildly hopeful, as well as thankful for providing a great game to begin with. But that's just me. <_<

Modifié par DahliaLynn, 09 juillet 2010 - 02:17 .


#53234
DahliaLynn

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errant_knight wrote...

I think it's entirely different when it's a DLC about a companion then when it's the PC in a full game. I mean, there's only one possible Leliana, or Alistair, and we know what they sound like. That's not the case with a PC--or shouldn't be.


very good point. But just as well, side effect reactions to a voiced playable char will be noted imo.

#53235
Serissia

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DahliaLynn wrote...
No blind optimism here. Only the hope they maintain the same dedication to producing a quality game.
If they don't,  well, I will be sadly dissapointed, but so far, I have faith in them. Only time will tell.
EDIT: I prefer not to walk around being pissed, but rather be mildly hopeful, as well as thankful for providing a great game to begin with. But that's just me. <_<


I just don't see the same dedication to the product that you do.  I can't simply ignore Awakening considering it was a $40+ game.  I did not see the same quality in Awakening as in Origins.  The fact that Awakening still hasn't been patched also says something to me.

#53236
DahliaLynn

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Addai67 wrote...

The only playing a human bothers me, but if it's a voiced PC, that will be much worse.  I don't play Mass Effect mainly because I dislike the female PC voice and don't like to play a male.  If I'm forced to be Hawke, I know I'm not going to get any replayability and that will not make me want to shell out for the game.


Well, the option for replayability it seems is where you make the choices for the different outcomes. We simply got used to the gazillion different outcomes with regards to the diff origins. It still doesn't mean it won't be replayable. Perhaps not as much as origins though that's all.
Personally, I really hate to judge a game before I have played it, or read about the actual gameplay.
It seems useless to  judge something before you know anything substantial about it.
Yes there are certain facts we learned that were dissapointing regarding qualities of the original game that we have become attached to, and it is understandable to be sad about it. It still doesn't guarantee that the game they have in store for us will be a flop either. Plus I might add, there will always DA3 if 2 is succesful, and they might explore the option of bringing our wardens back. I am hopefull regardless

I prefer to hope for something new and fresh, rather than delve in the past. It makes for a less depressing life.

Modifié par DahliaLynn, 09 juillet 2010 - 02:39 .


#53237
nos_astra

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Serissia wrote...
I just don't see the same dedication to the product that you do.  I can't simply ignore Awakening considering it was a $40+ game.  I did not see the same quality in Awakening as in Origins.  The fact that Awakening still hasn't been patched also says something to me.

I don't like Awakening either but I appreciate what little it adds to the world.  And the inconsistencies, well, stuff like that happens. I'm not happy with utter nonsense and stupid oversights but Awakening is an epansion and I expect the sequel to be a bit lot less sloppy.

Thedas is going to be expanded and that's why I'm interested in it. We don't know anything yet besides what little information we have about Hawke and to start fretting about the differences is pointless at the moment. Maybe I'm surprisingly calm and still interested in DA2 because I thought this over some time ago and came to the conclusion that no one is going to take Origins away from me. Maybe I will play DA2 or maybe I will not but it's not a decision I have to make now.

^_^

DahliaLynn wrote...
I prefer to hope for something new and fresh, rather than delve in the past. It makes for a less depressing life.

This. :)

Modifié par klarabella, 09 juillet 2010 - 02:48 .


#53238
LadyDamodred

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Xandurpein wrote...

DahliaLynn wrote...
I think there should be a distinction between DLCs  and a game sequel. Too many people fail to realize that these are two separate entities. Imo the DLCs are made to test audience reaction in order to better improve the sequels as well as provide more entertainment just for fun.

I agree, and that may be one of the purposes of Leliana's Song. In Leliana's song we get for the first time Voice Acting for the PC, like in Mass Effect. Since we just heard that the protagonist in DA2 is going to be specific individual, a human refugee named Hawke, it's entirely possible this character will also be voice acted and that they are testing the reactions from the players for this.


The problem with is they are testing it with a known character.  For me, there is a huge difference between playing a DLC with an established character who you know you're stepping into the shows of temporarily, and an entire game where you're forced to listen to the god awful inflections you have no control over.  Posted Image

Posted Image

Modifié par LadyDamodred, 09 juillet 2010 - 03:17 .


#53239
DahliaLynn

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klarabella wrote...

Thedas is going to be expanded and that's why I'm interested in it. We don't know anything yet besides what little information we have about Hawke and to start fretting about the differences is pointless at the moment. Maybe I'm surprisingly calm and still interested in DA2 because I thought this over some time ago and came to the conclusion that no one is going to take Origins away from me. Maybe I will play DA2 or maybe I will not but it's not a decision I have to make now.

^_^


I agree.

#53240
errant_knight

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LadyDamodred wrote...

Xandurpein wrote...

DahliaLynn wrote...
I think there should be a distinction between DLCs  and a game sequel. Too many people fail to realize that these are two separate entities. Imo the DLCs are made to test audience reaction in order to better improve the sequels as well as provide more entertainment just for fun.

I agree, and that may be one of the purposes of Leliana's Song. In Leliana's song we get for the first time Voice Acting for the PC, like in Mass Effect. Since we just heard that the protagonist in DA2 is going to be specific individual, a human refugee named Hawke, it's entirely possible this character will also be voice acted and that they are testing the reactions from the players for this.


The problem with is they are testing it with a known character.  For me, there is a huge difference between playing a DLC with an established character who you know you're stepping into the shows of temporarily, and an entire game where you're forced to listen to the god awful inflections you have no control over.  Posted Image


Exactly. I believe I'll have to make that clear in the feedback thread after work
Side note: The Snowbirds just did 3 passes over my house, one quite low--whee!

#53241
Sandtigress

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Addai67 wrote...

Hello Alistarians!  I'm still on vacation til tomorrow night but just popping in to say hello.  I wonder how freaked the senior citizens in Tim Horton's will be if I post an Alistair in flagrante delicto screenshot?


Look Addai, look look!

Posted Image

Screenshots!!!!  :lol:

#53242
errant_knight

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Sandtigress wrote...

Addai67 wrote...

Hello Alistarians!  I'm still on vacation til tomorrow night but just popping in to say hello.  I wonder how freaked the senior citizens in Tim Horton's will be if I post an Alistair in flagrante delicto screenshot?


Look Addai, look look!

Posted Image

Screenshots!!!!  :lol:


Are you Canadian, or vacationing in Canada?

#53243
mellifera

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They have Tim Horton's in the US!

#53244
DahliaLynn

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errant_knight wrote...

LadyDamodred wrote...

Xandurpein wrote...

DahliaLynn wrote...
I think there should be a distinction between DLCs  and a game sequel. Too many people fail to realize that these are two separate entities. Imo the DLCs are made to test audience reaction in order to better improve the sequels as well as provide more entertainment just for fun.

I agree, and that may be one of the purposes of Leliana's Song. In Leliana's song we get for the first time Voice Acting for the PC, like in Mass Effect. Since we just heard that the protagonist in DA2 is going to be specific individual, a human refugee named Hawke, it's entirely possible this character will also be voice acted and that they are testing the reactions from the players for this.


The problem with is they are testing it with a known character.  For me, there is a huge difference between playing a DLC with an established character who you know you're stepping into the shows of temporarily, and an entire game where you're forced to listen to the god awful inflections you have no control over.  Posted Image


Exactly. I believe I'll have to make that clear in the feedback thread after work


several notes on this.. PC voiced chars have been done in the past, and quite horribly I might add.
I have noticed that non players get confused as to why your character is *not* talking when I show them the game. (just a note)
-It is well known that RPGs began as textual input, because of technological limits...so, I suppose we got used to it.
My hope ..again..is if they do indeed decide to use a voiced char, that they make it smartly and well acted enough so that we can enjoy "our" different reactions to the NPCs, I can't judge anything yet. just hopeful I will enjoy this new game.

#53245
Lady Jess

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DahliaLynn wrote...


several notes on this.. PC voiced chars have been done in the past, and quite horribly I might add.
I have noticed that non players get confused as to why your character is *not* talking when I show them the game. (just a note)
-It is well known that RPGs began as textual input, because of technological limits...so, I suppose we got used to it.
My hope ..again..is if they do indeed decide to use a voiced char, that they make it smartly and well acted enough so that we can enjoy "our" different reactions to the NPCs, I can't judge anything yet. just hopeful I will enjoy this new game.


That's what I'm hoping. Knowing far in advance that it's not my wardens has made it easier to accept. Much better than weeks after I preordered Awakening finding out they cut romances out, and that our companions weren't returning. Now, I'm not preordering this one. I'm waiting until the bulk of the information IS out this time.

If I still want to play my wardens, I can always play the original. And they did say two years of DLC for DA:O, so that's still plenty of time, considering DA:O is only 8(?) months old now.

#53246
LadyDamodred

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DahliaLynn wrote...
several notes on this.. PC voiced chars have been done in the past, and quite horribly I might add.
I have noticed that non players get confused as to why your character is *not* talking when I show them the game. (just a note)
-It is well known that RPGs began as textual input, because of technological limits...so, I suppose we got used to it.
My hope ..again..is if they do indeed decide to use a voiced char, that they make it smartly and well acted enough so that we can enjoy "our" different reactions to the NPCs, I can't judge anything yet. just hopeful I will enjoy this new game.


I have yet to see a voiced-PC that I would like to play.  I said this in a thread on the DA2 forum, but I've played D&D alot.  It's what shaped my love for rpgs.  And for me, how you say something is just as important, if not more so, than what you say.  In DAO, I am always able to add my own inflections to the lines.  People will not play characters the same way, and no VO will be able to capture that.  I don't mind my words being dictated, but do not dictate my emotions, which is what a VO does.

Someone mentioned letting people turn the PC VO off and going with subtitles instead, which would be just fine with me.  Then you can please the Anti-VO and the Pro-VO crowd.

Posted Image

#53247
errant_knight

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yukidama wrote...

They have Tim Horton's in the US!


They do? I didn't know that.... That must be why they don't make the doughnuts from scratch at the locations anymore.... To simplify shipping.... Or something.

#53248
DahliaLynn

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LadyDamodred wrote...

Someone mentioned letting people turn the PC VO off and going with subtitles instead, which would be just fine with me.  Then you can please the Anti-VO and the Pro-VO crowd.


Actually, that would be a perfect solution to this particular qualm. 


Posted Image
agrees ^^^^^^

Modifié par DahliaLynn, 09 juillet 2010 - 03:47 .


#53249
nos_astra

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Alistair agrees, it seems.

#53250
mellifera

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Yeah, I've never had it personally but I've seen them around here in New York City a few times. I was kind of amused the first time I saw one since it is so typically Canadian. I guess they're expanding.
Posted Image

Modifié par yukidama, 09 juillet 2010 - 03:47 .