sleepingbelow wrote...
I kind of wanted to run a hypothesis through the pro-Alistair crew about anti-Alistair folks. I'm worried this is going to sound like I'm putting words in other peoples' mouths. Albeit ones that are likely not here. I really just want to think out loud in front of people who usually side with Alistair before I even consider bringing it up with people that don't. Stop reading if you find this is something that's already been said.
Anywho.
It seems like most people who try to spare Loghain and end up getting angry at Alistair refer to his actions as a childish hissy fit. Well, he doesn't draw steel. He doesn't call names. He does lay out ultimatums. He's not going to fight next to Loghain, period. Despite what some people think, the Warden is not the boss of Alistair. There's no command structure. He's not betraying a Queen or King. At that moment, nobody even knows who is in charge yet, it is still being worked out. Government is in limbo.
I think it is the ultimatums. People play games often to express fantasies of control, of being in important, and in charge. Morrigan can minus twelve all she wants, the player can just roll their eyes and buy her something pretty later. The Landsmeet is one of the few times a companion straight up says, "No." Which I imagine is like a bucket of cold water in the face. Most things and characters in the game that say, "No" and don't listen to you get dead real quick. So players probably ask themselves why the heck is their love interest/best buddy buying a ticket to Murderedville? This reaction must be overblown. Somebody is at fault. It is not me, so it must be them.
One of the few other examples I can think of is when Sten challenges you for leadership, and I know people who've gotten that event and flipped their sauce. Even though at the end of that, Sten buckles.
I think a lot of people really hate being told "no" in a computer game. You might've noticed that guys that REALLY like the Morrigan romance often OBSESS over getting the "right" epilogues, ie feeling her regret through her magic ring, being able to chase after her at the end of Awakenings. I think it is because they want to veto her "no". Like suddenly they can make it mean "Yes, I will stay with you, and we can raise our Gozar baby together!" Dudes, she said no. I would like to qualify that I'm a HUGE fan of the Morrigan romance. I sort of think the option to chase her is a little creepy.
I'm suggesting that it comes down to some people not being able to give up control. Not in a computer game where you're supposed to be the hero who everybody listens to.
I see this weird definition of love getting trotted out by Alistair detractors. Where if Alistair "truly" loved the Warden, he would never leave. If I'm understanding this correctly, having a view like that seems unhealthy. Having "true love" does not mean that you can't crash your heart into a glacier and sink it Titanic-style. Doing some things, refusing to make certain compromises, crossing specific lines will make a relationship crash and burn. Sometimes people say no.
Anyway, I'm just bouncing ideas around. My intention is CERTAINLY not to start another Alistair v. Loghain war again, so I hope that doesn't happen. Also not to offend people with my conjectures which might sound like my convictions. I just wanted to throw some things out there. Go ahead and tell me off if this strikes you as crazy wrong and that I'm definitely projecting things that aren't there.
EDIT-- I really hope you guys don't mind me posting this here, but you were the audience that I wanted feed back from first.
I'm TEAM Alistair all the way but to be brutally honest that aspect of the Landsmeet has always irritated me. To quote Duncan "I am sorry, but a Grey Warden's duties take precedence even over venegence."; this is a lession that Alistair never seems able to grasp. Alistair's idea of what it means to be a Warden is a bit off from the truth of the situation. Regardless if the Warden is a protector of the people or an ender of Blights, the Wardens do what they must. There are only three Grey Wardens present in Ferelden at that point and it is in the Wardens best interest to bolster their numbers by any means possible.
Unfortunately the game doesn't allow for this so, I just end up letting Alistair run Loghain through. It's the second best option in my opinion since it mimics what Maric did to Katriel when he found out she was a traitor.