cmessaz wrote...
http://social.biowar...page/da-toolsetsylvanaerie wrote...
cmessaz wrote...
I had to figure it out on my own, I have some programming experience. However, it is possible to read all possible dialogue options without having the ability to edit anything, which will prevent anything happening that would mess the game up. You actually have to check out the resource to edit anything. I can tell you how to view it if you have the toolset. It is very easy. Reading through has opened up new conversations with companions. I have fixed some of the bugs so in MY game they work, but I have no idea how to fix it for other people.sylvanaerie wrote...
Man I so got to figure out how to use this toolset thing everyone talks about ...
<----computer moron here...
is it something I can open up in the game (I use the PC Version) or is it something I download from the site here?
Download here, it takes a bit to install. Let it do it's thing and then you can pm me if you want and I'll walk you to the dialogue. If you feel comfortable with it, I can tell you how to fix a few minor issues with Alistair's conversations that aren't showing up properly in game. I am working on some of the bigger issues that I have found, I just wish I knew how to get it into a DAzip or something for others to use.
hehe Im sort of afraid to monkey with the game...but did want to see the dialogues available. Thanks, downloading now.
Modifié par sylvanaerie, 10 avril 2010 - 06:57 .




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