Just keep a rogue or two around. Dirty Fighting works on ogres, somehow.SurelyForth wrote...
errant_knight wrote...
LOL! Yep, he's clearly thinking 'Maker's Breath! A shield would really come in handy right about now.'
(I always like to have 2 s&s warrior so that if one get's grabbed by an ogre, the other can make it drop him/her. I like 2 templars for the same sort of reason--two people who can use cleanse area in case the other get's a crushing prison or something)
My mantra: kill it fast enough and it can't grab you. I think that, having not had a tank in almost 10 playthroughs, I've been grabbed once. And that was in Awakening, when my PC was yanked by the armored troll in Amaranthine and hung out filing her nails while he tried, in vain, to lower her health past 95%.
Paralysis runes are also a big win. Once we paralyzed the High Dragon. I had to LOL.




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