Can't talk to Kasumi?
#1
Posté 10 avril 2010 - 03:58
I feel the same thing happened with Zaeed, but at least he was free basically. Its pretty cheap, and I get the feeling this is just unfinished gameplay that got cut, and now were being sold the scraps of whatever failed to make it into the main game.
Seriously, Bring Down the Sky was $5, and THAT seemed overpriced for about 1 1/2 hours of gameplay. (consider that a regular playthough is around 30 hours at least, and that would make the game worth $100 dollars at this rate).
$7 is more than $5, and yet the amount of content is argueably the same as BDTS. All the main characters in teh game have 2 missions, and both Zaeed and Kasumi only have one, and you cant talk to them on top of that.
When we get a "New Character" in the future Bioware, I expect it to be a character we can go and talk to, not a robot that follows us around and shoots things and says stupid comments at random times.
#2
Posté 10 avril 2010 - 04:00
But I agree, it would be better if she had a proper conversation wheel.
#3
Posté 10 avril 2010 - 04:01
#4
Posté 10 avril 2010 - 04:03
#5
Posté 10 avril 2010 - 04:03
Zaeed: Shepard.
Shepard: (investigate)
Zaeed:Well there was this time when we...
Shepard: paragon: Thats horrible
neutral: I should go
renegade: suckers deserved it
Zaeed: paragon: don't judge me! You see they...
neutral: I should let you go. Talk more later Shepard
renegade: Hehe aint that right! So afterwards....
Resolution: It makes no difference! It just gives an illusion of choice but the information gained would still be the same just without a wheel its much faster and more simple.
#6
Posté 10 avril 2010 - 04:03
#7
Posté 10 avril 2010 - 04:04
#8
Posté 10 avril 2010 - 04:09
#9
Posté 10 avril 2010 - 04:09
That said, Kasumi has a lot of interesting things to say, and she's a really fun character. Her loyalty mission is a not just a shooting gallery, either. Whether you think a couple hours of play and a new character is worth $7 is up to you.
#10
Posté 10 avril 2010 - 04:10
Skilled Seeker wrote...
Resolution: It makes no difference! It just gives an illusion of choice but the information gained would still be the same just without a wheel its much faster and more simple.
Exactly. That's why it's better.
#11
Posté 10 avril 2010 - 04:13
If it only matters to you what she says, a message from Kelly stating Kasumi's thoughts should suffice. What difference does it make if Kasumi talks at all?
#12
Posté 10 avril 2010 - 04:19
Frumyfrenzy wrote...
The wheel brings voice acting for Shephard too and nice camera angles. For me it is a big difference seeing the faces and hearing Shephard speaking. Further: Wheel dialogue comes with facial expressions and some gestures.
If it only matters to you what she says, a message from Kelly stating Kasumi's thoughts should suffice. What difference does it make if Kasumi talks at all?
Just imagine you prompted her. I like to imagine I'm slapping her in the face.
SLAP
I guess there isn't much need for e thief in...
SLAP
I think the cook is an evi...
SLAP
I hear every...
SLAPSLAPSLAP
Come ba...
SLAP
#13
Posté 10 avril 2010 - 04:26
#14
Posté 10 avril 2010 - 04:28
#15
Posté 10 avril 2010 - 04:29
ImperialOperative wrote...
It's like all of the people complaining about Zaeed's "lack of dialogue" when he actually has around 9 minutes worth of dialogue down in his room (over 15 different stories that he tells).
Those are monologues.
#16
Posté 10 avril 2010 - 04:29
Timerider42 wrote...
BDTS was free, Pinnacle Station was $5.
It wasn't (and isn't) free for the 360.
#17
Posté 10 avril 2010 - 04:29
Only on PCTimerider42 wrote...
BDTS was free
It's 400 ms points on the 360.
#18
Posté 10 avril 2010 - 04:30
Timerider42 wrote...
BDTS was free, Pinnacle Station was $5.
Not on the 'bawks.
#19
Posté 10 avril 2010 - 04:33
The Black Ghost wrote...
I've read this in reviews so Im assuming its true, but what is the point of buying a new character (7 dollars worth) and you can't even talk to them like the other characters???
I feel the same thing happened with Zaeed, but at least he was free basically. Its pretty cheap, and I get the feeling this is just unfinished gameplay that got cut, and now were being sold the scraps of whatever failed to make it into the main game.
Seriously, Bring Down the Sky was $5, and THAT seemed overpriced for about 1 1/2 hours of gameplay. (consider that a regular playthough is around 30 hours at least, and that would make the game worth $100 dollars at this rate).
$7 is more than $5, and yet the amount of content is argueably the same as BDTS. All the main characters in teh game have 2 missions, and both Zaeed and Kasumi only have one, and you cant talk to them on top of that.
When we get a "New Character" in the future Bioware, I expect it to be a character we can go and talk to, not a robot that follows us around and shoots things and says stupid comments at random times.
New 360 games cost $120 where i live.
#20
Posté 10 avril 2010 - 05:15
Frumyfrenzy wrote...
ImperialOperative wrote...
It's like all of the people complaining about Zaeed's "lack of dialogue" when he actually has around 9 minutes worth of dialogue down in his room (over 15 different stories that he tells).
Those are monologues.
Got me there, still "conversations" throughout the rest of the ship may as well be monologues.
#21
Posté 10 avril 2010 - 05:23
ImperialOperative wrote...
It's like all of the people complaining about Zaeed's "lack of dialogue" when he actually has around 9 minutes worth of dialogue down in his room (over 15 different stories that he tells).
Their may be a bug here though. Until I reinstalled and put Kasumi and all the others on Zaeed only repeated one story to me over and over. I thought that was all he had to say. With no conversation wheel I had no way to prompt a change and was stuck thinking he was a waste of space. Its much improved now, but I still prefer to have options. If Kasumi mentions the gild in navigation again....
#22
Posté 10 avril 2010 - 05:26
Demigod wrote...
ImperialOperative wrote...
It's like all of the people complaining about Zaeed's "lack of dialogue" when he actually has around 9 minutes worth of dialogue down in his room (over 15 different stories that he tells).
Their may be a bug here though. Until I reinstalled and put Kasumi and all the others on Zaeed only repeated one story to me over and over. I thought that was all he had to say. With no conversation wheel I had no way to prompt a change and was stuck thinking he was a waste of space. Its much improved now, but I still prefer to have options. If Kasumi mentions the gild in navigation again....
lol indeed you had a bug. btw Zaeed has comments on the mission if you see him after a major plot mission or after recruiting someone (he comments on Jack and Horizon for example). He also has a lot to say if you take him with you.
#23
Posté 10 avril 2010 - 05:49
#24
Posté 10 avril 2010 - 05:57
#25
Posté 10 avril 2010 - 06:01





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