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Create a character in make humans, **** it up in blender then import it to DA:toolset


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#1
EvilPistolet

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 Now is this possible? How else should I do if I want something else than a human head on a female body and get it into my mod? 

[Edit] (is a sexy name)

Modifié par EvilPistolet, 19 octobre 2009 - 07:54 .


#2
Shadow180

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..Right...... I am not entirely sure what you are asking for.. it seems kind of.. strange though :P

#3
EvilPistolet

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I want to take the body of a woman and then use it in 3dmax or blender, change the head to something else then import it to the toolset for use in a mod. Is this how they do it?

#4
Beerfish

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Were you looking at trying to add an existing creature head to the body or making a brand new one in Max?

#5
EvilPistolet

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Both. It would be fun to play around and make something original. Anyone got a tutorial on how to do your own creatures for mods?

If I do it the way I described it should be easy though. I want to do this.


#6
Cuuniyevo

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Unfortunately, we do not have the toolset yet (except for beta testers, and I think they're under a NDA) so a moderator or developer would have to answer you. :/

#7
EvilPistolet

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Cunneyevo you lovely wonderul woman yes okey I understand. Hm *scratches head* I wonder if beerfish seems to knows something more about this I hope he answers.

#8
Astorax

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Even us moderators are under NDA until it's publicly available...

#9
EvilPistolet

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damn! grrrrr..........

#10
CID-78

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the head and body is seperate in the toolset so you don't need max to seperate them. how the CC work is a topic we can't discuss.

#11
Niko Daemon

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Just remember, 2 heads r better than 1... Mayb that just applies 2 guys; er, mayb girls might argue that 1

#12
ModWriter

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Is a Blender-Tool to export/import in planning?

#13
Laxon

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I am wondering about that too. What is the support for different 3D tools or can we not speak of that yet?

#14
Adinos

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There are some model-related export/import tools under development - however, we only started this month, and I am just not sure what will be ready when the game ships. Those things take time.

#15
ModWriter

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ya, thats true. Take you time all folks and dont forget real life about ;)