DSWDalish wrote...
I havent seen one bug please pray tell why does this game need testing.
No crashing bugs or anything like this.. but the skills and combat system seems cookie-cutter-ish.
Dagger-wielding rogues are gimped.
No class-based skills work with archery. (unless you want to see your character run up next to your enemy with his bow to fight with the 'below the belt' skill)
I have set up tactics for all of my tanks to be aggresive. enemy->all->attack...
yet at the start of a fight, if my main character is hiding in shadows and the enemies do not see ME then my party and the enemys just stand there.. right next to each other doing nothing. Neither side will attack unless the character that I'm controlling is seeable it appears. I'm trying to lead my party into a group while moving silently so that my rogue doest get target so that I can do some backstabbing.
Just because im moving silently doest mean I want my party to stand around doing nothing when enemies come into sight... If I wanted them to do that then I have the option to 'halt' everybody which is now pointless since they do that anyways..
I don't know man.. I'm trying to enjoy this.. I just feel like I'm being forced into certain builds do to shallow game dynamics.