I'm in the process of trying to give Sten a real beard.
I took the Quanari skin and added a beard via Adobe Photoshop. I just whipped up something as fast as I could to test it out in-game.
I tried running it in the game...and am running into a problem.
Couple of situations are happening.
1. If I set the opacity low, then the entire face (including the painted beard) changes to the tint of the color chosen through the toolset. In other words, if his skin is brown, the beard becomes brown.
2. If I set the opacity high, the beard has a shiny effect, which looks just as bad.
What I want to know is whether there is something that I can do via the toolset or by Adobe Photoshop to make it so that the beard shows in-game and is a white color but doesn't clash with colors, etc. Is this possible?
Modifié par Petehog, 13 avril 2010 - 05:44 .





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