FlyingBrickyard wrote...
It's simple. It's reliable. It's repeatable.
As the OP states, he's wondering why he isn't, because it should've been "a cake walk" for him. And the narrative supports that he
is the best suited.
You cannot reduce the contradiction of an explained narrative to in game example, by citing it. That's called a tautology. That doesn't help. "Since A=A, well obviously he's not x!" (This is clearly a fault of the narrative not reflecting the game reality.)
Thanks, but this is not helpful. We know the gameplay doesn't reflect the narrative.
The fact that people died on his suicide mission is a point for that argument. No one is disputing that, no matter what rationalization we can give it. Equally in the same way, we can't argue that his leadership skills caused those deaths, because we simply don't know. I would argue that he was the only one on a suicide mission, and he survived, so he'd be the best suited for one.
So asking "Is Zaeed is good leader?" isn't an appropriate question. It's an irrefutable fact that he is not.
The appropriate question to then ask would be, "Why isn't Zaeed a good leader?"
Those of us arguing that he is not have likely been approaching this topic from that base assumption. It's clear he isn't, and we've been attempting to point out why he isn't within the context of what we're told and what we have observed about him during play.
Those arguing against and claiming Zaeed is a good leader seem to be laboring under the incorrect belief that they can somehow argue Zaeed into somehow passing the mission and producing a different experimental result. Instead of revising their hypothesis to fit the facts, they want to alter the facts to suit the hypothesis.
That's bad science, and not logically defensible.
As I said, your tautology is useless. We know the role game example. We are arguing that there's sufficient evidence to support him being the best because of the sheer amount of narrative telling us his experience.
A lively debate about why Zaeed is a poor leader is a great thing, but attempting to argue that he is a good leader is a lost cause, and about as sound as arguing that the Earth is flat. It's a position that simply does not reflect reality.
Here's something a bit more intelligible.
During his Paragon solution to his loyalty mission, we indeed learn that Zaeed only cares about himself:
Shepard: "You put your own goals ahead of the mission. That's not the way this works."
Zaeed: "I've survived this long watching my own back. No time to worry about anyone else."
Boom, case closed. Zaeed is clearly not leadership material. Regardless of his past, right now, he doesn't worry about anyone else.
Shepard: *points a gun at Zaeed*
Shepard: "You're part of a team now Zaeed. There's no way we can do this unless we're all working together." *Shepard makes weird gesture of handing the gun to Zaeed, but then putting it back*
Zaeed: "You...you have a point."
Zaeed: "I'm not done with Vido, but I can put that behind me long enough to get your mission done."
This is what's referred to as an arc. Zaeed has changed. Still got all those skills. Still got all that experience. But willing to work as a team.